Manuel Kroiss

dblp:255/4852 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2020
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Reinforcement learning · 67% Transfer learning and domain adaptation · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › exploration
intrinsic motivation
0.412020
What Can Learned Intrinsic Rewards Capture? · ICML 2020
Machine learning › Transfer learning and domain adaptation › meta-learning
meta-gradient
0.412020
What Can Learned Intrinsic Rewards Capture? · ICML 2020
Machine learning › Reinforcement learning
reward learning
0.412020
What Can Learned Intrinsic Rewards Capture? · ICML 2020

Methods — techniques the papers use, named apart from their topics

meta-gradient reinforcement learning · 0.4
YearPublicationVenuePosition
2020 What Can Learned Intrinsic Rewards Capture?
abstract
The objective of a reinforcement learning agent is to behave so as to maximise the sum of a suitable scalar function of state: the reward. These rewards are typically given and immutable. In this paper, we instead consider the proposition that the reward function itself can be a good locus of learned knowledge. To investigate this, we propose a scalable meta-gradient framework for learning useful intrinsic reward functions across multiple lifetimes of experience. Through several proof-of-concept experiments, we show that it is feasible to learn and capture knowledge about long-term exploration and exploitation into a reward function. Furthermore, we show that unlike policy transfer methods that capture “how” the agent should behave, the learned reward functions can generalise to other kinds of agents and to changes in the dynamics of the environment by capturing “what” the agent should strive to do.
Junhyuk Oh, Matteo Hessel, Zhongwen Xu, Manuel Kroiss, Hado van Hasselt, David Silver 0001, Satinder Singh 0001
ICML5