Qingsong Yan

dblp:255/5645 · DBLP profile ↗
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11ranked-venue papers
5as first author
11since 2021 · last 2026
0000-0002-7095-5844ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 7 · 4 first-author · 7 since 2021Artificial intelligence and machine learning · 6 · 3 first-author · 6 since 2021Systems, architecture and hardware · 2 · 1 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
YearPublicationVenuePosition
2026 Wonder3D++: Cross-Domain Diffusion for High-Fidelity 3D Generation From a Single Image
abstract
In this work, we introduce Wonder3D++, a novel method for efficiently generating high-fidelity textured meshes from single-view images. Recent methods based on Score Distillation Sampling (SDS) have shown the potential to recover 3D geometry from 2D diffusion priors, but they typically suffer from time-consuming per-shape optimization and inconsistent geometry. In contrast, certain works directly produce 3D information via fast network inferences, but their results are often of low quality and lack geometric details. To holistically improve the quality, consistency, and efficiency of single-view reconstruction tasks, we propose a cross-domain diffusion model that generates multi-view normal maps and the corresponding color images. To ensure the consistency of generation, we employ a multi-view cross-domain attention mechanism that facilitates information exchange across views and modalities. Lastly, we introduce a cascaded 3D mesh extraction algorithm that drives high-quality surfaces from the multi-view 2D representations in only about 3 minute in a coarse-to-fine manner. Our extensive evaluations demonstrate that our method achieves high-quality reconstruction results, robust generalization, and good efficiency compared to prior works.
Xiaoxiao Long, Zhiyang Dou, Cheng Lin 0001, Yuan Liu 0025, Qingsong Yan, Yuexin Ma, Haoqian Wang, Zhiqiang Wu 0001, Wei Yin 0006
IEEE Trans. Pattern Anal. Mach. Intell.6
2025 SphereFusion: Efficient Panorama Depth Estimation via Gated Fusion
abstract
Due to the rapid development of panorama cameras, the task of estimating panorama depth has attracted significant attention from the computer vision community, especially in applications such as robot sensing and autonomous driving. However, existing methods relying on different projection formats often encounter challenges, either struggling with distortion and discontinuity in the case of equirectangular, cubemap, and tangent projections, or experiencing a loss of texture details with the spherical projection. To tackle these concerns, we present SphereFusion, an end-toend framework that combines the strengths of various projection methods. Specifically, SphereFusion initially employs$2 D$image convolution and mesh operations to extract two distinct types of features from the panorama image in both equirectangular and spherical projection domains. These features are then projected onto the spherical domain, where a gate fusion module selects the most reliable features for fusion. Finally, SphereFusion estimates panorama depth within the spherical domain. Meanwhile, SphereFusion employs a cache strategy to improve the efficiency of mesh operation. Extensive experiments on three public panorama datasets demonstrate that SphereFusion achieves competitive results with other state-of-theart methods, while presenting the fastest inference speed at only 17 ms on a$512 \times 1024$panorama image.
Qingsong Yan, Qiang Wang 0022, Kaiyong Zhao, Jie Chen 0026, Bo Li 0001, Xiaowen Chu 0001
3DV1
2025 A Deep Single Image Rectification Approach for Pan-Tilt-Zoom Cameras
abstract
Pan-Tilt-Zoom (PTZ) cameras with wide-angle lenses are widely used in surveillance but often require image rectification due to their inherent nonlinear distortions. Current deep learning approaches typically struggle to maintain fine-grained geometric details, resulting in inaccurate rectification. This paper presents a Forward Distortion and Backward Warping Network (FDBW-Net), a novel framework for wide-angle image rectification. It begins by using a forward distortion model to synthesize barrel-distorted images, reducing pixel redundancy and preventing blur. The network employs a pyramid context encoder with attention mechanisms to generate backward warping flows containing geometric details. Then, a multi-scale decoder is used to restore distorted features and output rectified images. FDBW-Net’s performance is validated on diverse datasets: public benchmarks, AirSim-rendered PTZ camera imagery, and real-scene PTZ camera datasets. It demonstrates that FDBW-Net achieves SOTA performance in distortion rectification, boosting the adaptability of PTZ cameras for practical visual applications.
Teng Xiao, Qingsong Yan, Wei Liu 0099, Zhiwei Ye
ICME3
2025 3D Gaussian Splatting for Fine-Detailed Surface Reconstruction in Large-Scale Scene
abstract
Recent developments in 3D Gaussian Splatting have made significant advances in surface reconstruction. However, scaling these methods to large-scale scenes remains challenging due to high computational demands and the complex dynamic appearances typical of outdoor environments. These challenges hinder the application in aerial surveying and autonomous driving. This paper proposes a novel solution to reconstruct large-scale surfaces with fine details, supervised by full-sized images. Firstly, we introduce a coarse-to-fine strategy to reconstruct a coarse model efficiently, followed by adaptive scene partitioning and sub-scene refining from image segments. Additionally, we integrate a decoupling appearance model to capture global appearance variations and a transient mask model to mitigate interference from moving objects. Finally, we expand the multi-view constraint and introduce a single-view regularization for texture-less areas. Our experiments were conducted on the publicly available dataset GauU-Scene V2, which was captured using unmanned aerial vehicles. To the best of our knowledge, our method outperforms existing NeRF-based and Gaussian-based methods, achieving high-fidelity visual results and accurate surface from full-size image optimization. Open-source code will be available on GitHub.
Shihan Chen, Zhaojin Li, Qingsong Yan, Gaoyang Shen
IROS4
2025 RA-NeRF: Robust Neural Radiance Field Reconstruction with Accurate Camera Pose Estimation under Complex Trajectories
abstract
Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have emerged as powerful tools for 3D reconstruction and SLAM tasks. However, their performance depends heavily on accurate camera pose priors. Existing approaches attempt to address this issue by introducing external constraints but fall short of achieving satisfactory accuracy, particularly when camera trajectories are complex. In this paper, we propose a novel method, RA-NeRF, capable of predicting highly accurate camera poses even with complex camera trajectories. Following the incremental pipeline, RA-NeRF reconstructs the scene using NeRF with photometric consistency and incorporates flow-driven pose regulation to enhance robustness during initialization and localization. Additionally, RA-NeRF employs an implicit pose filter to capture the camera movement pattern and eliminate the noise for pose estimation. To validate our method, we conduct extensive experiments on the Tanks&Temple dataset for standard evaluation, as well as the NeRFBuster dataset, which presents challenging camera pose trajectories. On both datasets, RA-NeRF achieves state-of-the-art results in both camera pose estimation and visual quality, demonstrating its effectiveness and robustness in scene reconstruction under complex pose trajectories.
Qingsong Yan, Qiang Wang 0022, Kaiyong Zhao, Jie Chen 0026, Bo Li 0001, Xiaowen Chu 0001
IROS1
2024 CF-NeRF: Camera Parameter Free Neural Radiance Fields with Incremental Learning
abstract
Neural Radiance Fields have demonstrated impressive performance in novel view synthesis. However, NeRF and most of its variants still rely on traditional complex pipelines to provide extrinsic and intrinsic camera parameters, such as COLMAP. Recent works, like NeRFmm, BARF, and L2G-NeRF, directly treat camera parameters as learnable and estimate them through differential volume rendering. However, these methods work for forward-looking scenes with slight motions and fail to tackle the rotation scenario in practice. To overcome this limitation, we propose a novel camera parameter free neural radiance field (CF-NeRF), which incrementally reconstructs 3D representations and recovers the camera parameters inspired by incremental structure from motion. Given a sequence of images, CF-NeRF estimates camera parameters of images one by one and reconstructs the scene through initialization, implicit localization, and implicit optimization. To evaluate our method, we use a challenging real-world dataset, NeRFBuster, which provides 12 scenes under complex trajectories. Results demonstrate that CF-NeRF is robust to rotation and achieves state-of-the-art results without providing prior information and constraints.
Qingsong Yan, Qiang Wang 0022, Kaiyong Zhao, Jie Chen 0026, Bo Li 0001, Xiaowen Chu 0001
AAAI1
2023 Rethinking Disparity: A Depth Range Free Multi-View Stereo Based on Disparity
abstract
Existing learning-based multi-view stereo (MVS) methods rely on the depth range to build the 3D cost volume and may fail when the range is too large or unreliable. To address this problem, we propose a disparity-based MVS method based on the epipolar disparity flow (E-flow), called DispMVS, which infers the depth information from the pixel movement between two views. The core of DispMVS is to construct a 2D cost volume on the image plane along the epipolar line between each pair (between the reference image and several source images) for pixel matching and fuse uncountable depths triangulated from each pair by multi-view geometry to ensure multi-view consistency. To be robust, DispMVS starts from a randomly initialized depth map and iteratively refines the depth map with the help of the coarse-to-fine strategy. Experiments on DTUMVS and Tanks\&Temple datasets show that DispMVS is not sensitive to the depth range and achieves state-of-the-art results with lower GPU memory.
Qingsong Yan, Qiang Wang 0022, Kaiyong Zhao, Bo Li 0001, Xiaowen Chu 0001
AAAI1
2022 SphereDepth: Panorama Depth Estimation from Spherical Domain
abstract
The panorama image can simultaneously demonstrate complete information of the surrounding environment and has many advantages in virtual tourism, games, robotics, etc. However, the progress of panorama depth estimation cannot completely solve the problems of distortion and discontinuity caused by the commonly used projection methods. This paper proposes SphereDepth, a novel panorama depth estimation method that predicts the depth directly on the spherical mesh without projection preprocessing. The core idea is to establish the relationship between the panorama image and the spherical mesh and then use a deep neural network to extract features on the spherical domain to predict depth. To address the efficiency challenges brought by the high-resolution panorama data, we introduce two hyper-parameters for the proposed spherical mesh processing framework to balance the inference speed and accuracy. Validated on three public panorama datasets, SphereDepth achieves comparable results with the state-of-the-art methods of panorama depth estimation. Benefiting from the spherical domain setting, SphereDepth can generate a high-quality point cloud and significantly alleviate the issues of distortion and discontinuity.
Qingsong Yan, Qiang Wang 0022, Kaiyong Zhao, Bo Li 0001, Xiaowen Chu 0001
3DV1
2022 RC-MVSNet: Unsupervised Multi-View Stereo with Neural Rendering
Di Chang, Aljaz Bozic, Tong Zhang 0023, Qingsong Yan, Ying-Cong Chen, Sabine Süsstrunk, Matthias Nießner
ECCV (31)4
2022 Efficient Seamline Network Generation for Large-Scale Orthoimage Mosaicking
abstract
Seamline network generation from multiple aerial images with overlapping regions is a key issue for creating seamless and large-scale digital orthophoto maps (DOMs). In this letter, an efficient algorithm is proposed that can find adequate networks from hundreds of aerial images in several minutes. It can also be ensured that the seamline passes through weakly textured regions as much as possible. The proposed algorithm consists of two steps. First, the regions overlapped by the images are triangulated into a mesh. Second, a labeling$l$is computed that assigns an image$l_{i}$as a texture for each triangle using a Markov random field energy function. Triangulating the overlapping area of the images can greatly improve the efficiency of the seamline network generation, and by designing a smoothing term with a divergence difference between images, the seamline network passes through the weakly textured area as much as possible. In addition, we also use a hierarchical optimization strategy to improve efficiency in large-scale scenes. The proposed method can be easily combined with other data information (e.g., a digital surface model), or other auxiliary methods (e.g., building segmentation), to generate high-quality seamline networks. Experimental results on numerous challenging datasets show that the proposed algorithm can achieve high-quality seamline networks efficiently. Moreover, it outperforms several existing methods and software.
Junxing Yang, Qingsong Yan
IEEE Geosci. Remote. Sens. Lett.3
2021 IRS: A Large Naturalistic Indoor Robotics Stereo Dataset to Train Deep Models for Disparity and Surface Normal Estimation
abstract
Indoor robotics applications heavily rely on scene understanding and reconstruction. Compared to monocular vision, stereo vision methods are more promising to produce accurate geometrical information, such as surface normal and depth/disparity. Besides, deep learning models have shown their superior performance in stereo vision tasks. However, existing stereo datasets rarely contain high-quality surface normal and disparity ground truth, hardly satisfying the demand of training a prospective deep model. To this end, we introduce a large-scale indoor robotics stereo (IRS) dataset with over 100K stereo images and high-quality surface normal and disparity maps. Leveraging the advanced techniques of our customized rendering engine, the dataset is considerably close to the real-world scenes. Besides, we present DTN-Net, a two-stage deep model for surface normal estimation. Extensive experiments show the advantages and effectiveness of IRS in training deep models for disparity estimation, and DTN-Net provides state-of-the-art results for normal estimation compared to existing methods.
Qiang Wang 0022, Shizhen Zheng, Qingsong Yan, Kaiyong Zhao, Xiaowen Chu 0001
ICME3