Jiayuan Dong

dblp:255/6303 · DBLP profile ↗
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9ranked-venue papers
4as first author
7since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 5 · 3 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorArtificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021
YearPublicationVenuePosition
2026 Code-Based English Models Reveal Surprising Performance on Chinese QA Pair Extraction Task
abstract
This paper explores advancements in automated Question-Answer (QA) extraction using large language models (LLMs), addressing challenges in transforming unstructured text into high-quality, retrievable QA pairs. Traditional approaches, whether through segmented question and answer generation or end-to-end extraction, often struggle with efficiency, dataset limitations, and performance consistency. Leveraging recent progress in LLMs, we constructed a large-scale Chinese QA extraction dataset with 143,846 documents and evaluated multiple fine-tuned models on public and private datasets. Surprisingly, code-based English LLMs outperformed Chinese-specialized models on Chinese text with a lower hallucination rate. Building upon this finding, we enhanced the best-performing code-based model with an expanded Chinese vocabulary, creating Code Llama-M, which achieved better results. Integrating Code Llama-M into our internal assistant, Luo Ying, demonstrated notable user satisfaction gains, affirming its practical impact. Key contributions include: (i) creation of a robust Chinese QA extraction instruction dataset; (ii) evidence of cross-lingual efficacy of code-based LLMs for Chinese QA tasks, further enhanced through Code Llama-M's expanded Chinese vocabulary; and (iii) successful application of the fine-tuned LLM in a live assistant system, enhancing user experience.
Jiajun Yu, Linghan Zheng, Jiayuan Dong, Yaozhen Liang, Yong Li 0004, Haishuai Wang
SIGIR4
2026 Team hierarchy outweighs emotions in influencing user perceptions: The influence of emotions and leadership on trust and task performance in HRI
Jiayuan Dong, Danielle Stephens, Myounghoon Jeon 0001
Int. J. Hum. Comput. Stud.1
2025 Happiness improves perceptions and game performance in an escape room, whereas anger motivates compliance with instructions from a robot agent
Jiayuan Dong, Myounghoon Jeon 0001
Int. J. Hum. Comput. Stud.1
2024 SSD Failures in Large-Scale Data Centers: What? Why? and How?
abstract
With SSDs gradually replacing HDDs as the main-stream storage media in modern large-scale data centers, SSD failure analysis has become increasingly important. We conducted an in-depth data-driven analysis of the failure characteristics of an SSD-based data center in Alibaba based on the failure datasets in 2018 and 2019 and SMART logs on December 31, 2019. Our objectives focus on 3 “W”s, illustrated as follows. What factors influence the occurrence of failures? Why do these factors influence the occurrence of failures? How can companies reduce the occurrence of SSD failures? We expect that our findings and analysis can benefit future SSD-based storage system designs.
Wenyan You, Jiayuan Dong, Xingdi Feng, Zeyun Chen, Bo Mao 0003, Suzhen Wu
NAS2
2024 A Child-Robot Musical Theater Afterschool Program for Promoting STEAM Education: A Case Study and Guidelines
abstract
With the advancements of machine learning and AI technologies, robots have been more widely used in our everyday life and they have also been used in education. The present study introduces a 12-week child-robot theater afterschool program designed to promote science, technology, engineering, and mathematics (STEM) education with art elements (STEAM) for elementary students using social robots. Four modules were designed to introduce robot mechanisms as well as arts: Acting (anthropomorphism), Dance (robot movements), Music and Sounds (music composition), and Drawing (robot art). These modules provided children with basic knowledge about robotics and STEM and guided children to create a live robot theater play. A total of 16 students participated in the program, and 11 of them were involved in completing questionnaires and interviews regarding their perceptions towards robots, STEAM, and the afterschool program. Four afterschool program teachers participated in interviews, reflecting their perceptions of the program and observations of children’s experiences during the program. Our findings suggest that the present program effectively maintained children’s engagement and improved their interest in STEAM by connecting social robots and theater production. We conclude with design guidelines and recommendations for future research and programs.
Jiayuan Dong, Koeun Choi, Shuqi Yu, YeaJi Lee, Devanshu Vajir, Chelsea H. Lyles, Phyllis Newbill, Ariana Wyatt, Tanner Upthegrove, Myounghoon Jeon 0001
Int. J. Hum. Comput. Interact.1
2023 Robots' "Woohoo" and "Argh" Can Enhance Users' Emotional and Social Perceptions: An Exploratory Study on Non-lexical Vocalizations and Non-linguistic Sounds
abstract
As robots have become more pervasive in our everyday life, social aspects of robots have attracted researchers’ attention. Because emotions play a crucial role in social interactions, research has been conducted on conveying emotions via speech. Our study sought to investigate the synchronization of multimodal interaction in human-robot interaction (HRI). We conducted a within-subjects exploratory study with 40 participants to investigate the effects of non-speech sounds (natural voice, synthesized voice, musical sound, and no sound) and basic emotions (anger, fear, happiness, sadness, and surprise) on user perception with emotional body gestures of an anthropomorphic robot (Pepper). While listening to a fairytale with the participant, a humanoid robot responded to the story with recorded emotional non-speech sounds and gestures. Participants showed significantly higher emotion recognition accuracy from the natural voice than from other sounds. The confusion matrix showed that happiness and sadness had the highest emotion recognition accuracy, which is in line with previous research. The natural voice also induced higher trust, naturalness, and preference compared to other sounds. Interestingly, the musical sound mostly showed lower perception ratings, even compared to no sound. Results are discussed with design guidelines for emotional cues from social robots and future research directions.
Jiayuan Dong, Myounghoon Jeon 0001
ACM Trans. Hum. Robot Interact.2
2022 Robot Musical Theater for Climiate Change Education
abstract
The use of social robots has recently been investigated in various areas, including STEM (Science, Technology, Engineering, and Mathematics) education and artistic performances. To inform children of the seriousness of climate change and awareness that they can make change, we created the Robot Musical Theater performance. In this project, natural elements (wind, earth, fire, and water) were anthropomorphized and represented by humanoid robots (Pepper, Milo, and Nao). The robots were designed to motivate audience to participate in the action to prevent climate change. Because of COVID, only fourteen visitors as a single group were allowed to participate in real-time and posted to YouTube, where at the time of submission, 141 people have viewed the performance. The participants provided positive comments on the performance and showed their willingness to participate in the movement to prevent climate change, and expressed their further interest in STEM learning. This performance is expected to contribute to enhancing informal STEM and robotics learning, as well as advancing robotic arts.
YeaJi Lee, Ariana Wyatt, Jiayuan Dong, Tanner Upthegrove, Brandon Hale, Chelsea H. Lyles, Koeun Choi, Shuqi Yu, Devanshu Vajir, Phyllis Newbill, Myounghoon Jeon 0001
HRI3
2020 Occlusion-Aware GAN for Face De-Occlusion in the Wild
abstract
Occluded faces-as a common scene in real life-have a significant negative impact on most face recognition systems. Existing methods try to remove the occlusions by a single-stage generative adversarial network (GAN), which is unaware of the occlusion and thus has difficulties in generalizing to a large variety of occlusion types, e.g., different objects at various positions. To this end, we propose the two-stage Occlusion-Aware GAN (OA-GAN), where the first GAN is for disentangling the occlusions, which will be served as the additional input of the second GAN for synthesizing the final de-occluded faces. In this way, our two-stage model can handle diverse occlusions in the wild and is naturally more explainable because of its awareness of the occluded objects. Extensive experiments on both synthetic and real-world datasets validate the superiority of the two-stage OAGAN design. Furthermore, by applying the generated de-occluded faces to facial expression recognition (FER) systems, we find that our two-stage de-occlusion process significantly increases the accuracy of FER under occlusion.
Jiayuan Dong, Hanwang Zhang, Weichen Liu 0001
ICME1
2020 Face Attributes Recognition Based on One-Way Inferential Correlation Between Attributes
Hongkong Ge, Jiayuan Dong
MMM (1)2