Demo Data from VLDB 2026 / reviewers in the wild / expert
Wonkyung Lee
dblp:255/9070
· DBLP profile ↗
5ranked-venue papers
1as first author
4since 2021 · last 2023
0000-0001-9373-254XORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 1 since 2021Security and privacy · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Segmentation and scene understanding · 30% Face, body and person analysis · 30% 3D vision · 15% | |
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% |
Topics — the 10 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Segmentation and scene understanding › semantic segmentation › transfer learning for semantic segmentation
domain adaptive semantic segmentation |
0.6 | 1 | 2022 | Bi-directional Contrastive Learning for Domain Adaptive Semantic Segmentation · ECCV (30) 2022 |
Computer vision › Face, body and person analysis › person re-identification
long-term person re-identification |
0.6 | 1 | 2022 | Disentangled Representations for Short-Term and Long-Term Person Re-Identification · IEEE Trans. Pattern Anal. Mach. Intell. 2022 |
Computer vision › Face, body and person analysis
person re-identification |
0.6 | 1 | 2022 | Disentangled Representations for Short-Term and Long-Term Person Re-Identification · IEEE Trans. Pattern Anal. Mach. Intell. 2022 |
Computer vision › 3D vision › correspondence estimation
semantic correspondence |
0.6 | 1 | 2022 | Learning Semantic Correspondence Exploiting an Object-Level Prior · IEEE Trans. Pattern Anal. Mach. Intell. 2022 |
Computer vision › Segmentation and scene understanding
semantic segmentation |
0.6 | 1 | 2022 | Learning Semantic Correspondence Exploiting an Object-Level Prior · IEEE Trans. Pattern Anal. Mach. Intell. 2022 |
Machine learning › Learning paradigms › supervised learning
learning using privileged information |
0.4 | 1 | 2020 | Learning with Privileged Information for Efficient Image Super-Resolution · ECCV (24) 2020 |
Image and video processing › super-resolution
image super-resolution |
0.4 | 1 | 2020 | Learning with Privileged Information for Efficient Image Super-Resolution · ECCV (24) 2020 |
Machine learning › Deep learning architectures and training
convolutional neural network |
0.2 | 1 | 2022 | Learning Semantic Correspondence Exploiting an Object-Level Prior · IEEE Trans. Pattern Anal. Mach. Intell. 2022 |
Machine learning › Transfer learning and domain adaptation
domain adaptation |
0.2 | 1 | 2022 | Bi-directional Contrastive Learning for Domain Adaptive Semantic Segmentation · ECCV (30) 2022 |
Machine learning › Generative modeling
generative adversarial network |
0.2 | 1 | 2022 | Disentangled Representations for Short-Term and Long-Term Person Re-Identification · IEEE Trans. Pattern Anal. Mach. Intell. 2022 |
Methods — techniques the papers use, named apart from their topics
identity shuffle GAN · 0.6foreground mask supervision · 0.6disentangled representation learning · 0.6differentiable argmax · 0.6convolutional neural network · 0.6contrastive learning · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Rethinking Evaluation Metric for Probability Estimation Models Using Esports DataabstractProbability estimation models play an important role in various fields, such as weather forecasting, recommendation systems, and sports analysis. Among several models estimating probabilities, it is difficult to evaluate which model gives reliable probabilities since the ground-truth probabilities are not available. The win probability estimation model for esports, which calculates the win probability under a certain game state, is also one of the fields being actively studied in probability estimation. However, most of the previous works evaluated their models using accuracy, a metric that only can measure the performance of discrimination. In this work, we firstly investigate the Brier score and the Expected Calibration Error (ECE) as a replacement of accuracy used as a performance evaluation metric for win probability estimation models in esports field. Based on the analysis, we propose a novel metric called Balance score which is a simple yet effective metric in terms of six good properties that probability estimation metric should have. Under the general condition, we also found that the Balance score can be an effective approximation of the true expected calibration error which has been imperfectly approximated by ECE using the binning technique. Extensive evaluations using simulation studies and real game snapshot data demonstrate the promising potential to adopt the proposed metric not only for the win probability estimation model for esports but also for evaluating general probability estimation models. Euihyeon Choi, Wonkyung Lee |
TrustCom | 3 |
| 2022 | Bi-directional Contrastive Learning for Domain Adaptive Semantic Segmentation
Chanho Eom, Wonkyung Lee, Hyekang Park, Bumsub Ham |
ECCV (30) | 3 |
| 2022 | Disentangled Representations for Short-Term and Long-Term Person Re-IdentificationabstractWe address the problem of person re-identification (reID), that is, retrieving person images from a large dataset, given a query image of the person of interest. A key challenge is to learn person representations robust to intra-class variations, as different persons could have the same attribute, and persons' appearances look different, e.g., with viewpoint changes. Recent reID methods focus on learning person features discriminative only for a particular factor of variations (e.g., human pose), which also requires corresponding supervisory signals (e.g., pose annotations). To tackle this problem, we propose to factorize person images into identity-related and -unrelated features. Identity-related features contain information useful for specifying a particular person (e.g., clothing), while identity-unrelated ones hold other factors (e.g., human pose). To this end, we propose a new generative adversarial network, dubbed identity shuffle GAN (IS-GAN). It disentangles identity-related and -unrelated features from person images through an identity-shuffling technique that exploits identification labels alone without any auxiliary supervisory signals. We restrict the distribution of identity-unrelated features, or encourage the identity-related and -unrelated features to be uncorrelated, facilitating the disentanglement process. Experimental results validate the effectiveness of IS-GAN, showing state-of-the-art performance on standard reID benchmarks, including Market-1501, CUHK03 and DukeMTMC-reID. We further demonstrate the advantages of disentangling person representations on a long-term reID task, setting a new state of the art on a Celeb-reID dataset. Our code and models are available online: https://cvlab-yonsei.github.io/projects/ISGAN/. Chanho Eom, Wonkyung Lee, Bumsub Ham |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2022 | Learning Semantic Correspondence Exploiting an Object-Level PriorabstractWe address the problem of semantic correspondence, that is, establishing a dense flow field between images depicting different instances of the same object or scene category. We propose to use images annotated with binary foreground masks and subjected to synthetic geometric deformations to train a convolutional neural network (CNN) for this task. Using these masks as part of the supervisory signal provides an object-level prior for the semantic correspondence task and offers a good compromise between semantic flow methods, where the amount of training data is limited by the cost of manually selecting point correspondences, and semantic alignment ones, where the regression of a single global geometric transformation between images may be sensitive to image-specific details such as background clutter. We propose a new CNN architecture, dubbed SFNet, which implements this idea. It leverages a new and differentiable version of the argmax function for end-to-end training, with a loss that combines mask and flow consistency with smoothness terms. Experimental results demonstrate the effectiveness of our approach, which significantly outperforms the state of the art on standard benchmarks. Junghyup Lee, Dohyung Kim 0006, Wonkyung Lee, Jean Ponce, Bumsub Ham |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 2020 | Learning with Privileged Information for Efficient Image Super-Resolution
Wonkyung Lee, Junghyup Lee, Dohyung Kim 0006, Bumsub Ham |
ECCV (24) | 1 |