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Yiming Zhong 0001

dblp:256/2713-1 · DBLP profile ↗
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5ranked-venue papers
2as first author
5since 2021 · last 2026
0009-0007-9498-4213ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 2 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 4 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Robot manipulation · 46% Motion planning and robot control · 20% 3D vision · 11%

Topics — the 11 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation › grasping
multifingered grasping
1.722025
DexH2R: A Benchmark for Dynamic Dexterous Grasping in Human-To-Robot Handover · ICCV 2025
DexGrasp Anything: Towards Universal Robotic Dexterous Grasping with Physics Awareness · CVPR 2025
Computer vision › 3D vision › 3d scene understanding
affordance grounding
1.012026
Affordance-R1: Reinforcement Learning for Generalizable Affordance Reasoning in Multimodal Large Language Models · AAAI 2026
Machine learning › Generative modeling
diffusion model
0.912025
DexGrasp Anything: Towards Universal Robotic Dexterous Grasping with Physics Awareness · CVPR 2025
Robotics › Robot manipulation
grasping
0.912025
Evolvinggrasp: Evolutionary Grasp Generation Via Efficient Preference Alignment · ICCV 2025
Robotics › Robot manipulation › grasping › grasp planning
grasp synthesis
0.912025
Evolvinggrasp: Evolutionary Grasp Generation Via Efficient Preference Alignment · ICCV 2025
Natural language and speech › Language models and text generation › alignment
preference alignment
0.912025
Evolvinggrasp: Evolutionary Grasp Generation Via Efficient Preference Alignment · ICCV 2025
Robotics › Motion planning and robot control
robot control
0.912025
FreqPolicy: Frequency Autoregressive Visuomotor Policy with Continuous Tokens · NeurIPS 2025
Robotics › Motion planning and robot control › robot learning › visuomotor learning
visuomotor policy learning
0.912025
FreqPolicy: Frequency Autoregressive Visuomotor Policy with Continuous Tokens · NeurIPS 2025
Computer vision › Vision and language › vision-language model
multimodal large language model
0.312026
Affordance-R1: Reinforcement Learning for Generalizable Affordance Reasoning in Multimodal Large Language Models · AAAI 2026
Robotics › Robot manipulation › grasping › grasp planning
grasp pose generation
0.312025
DexGrasp Anything: Towards Universal Robotic Dexterous Grasping with Physics Awareness · CVPR 2025
Robotics › Robot manipulation › physical human-robot interaction › object handover
human-to-robot handover
0.312025
DexH2R: A Benchmark for Dynamic Dexterous Grasping in Human-To-Robot Handover · ICCV 2025

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 1.0group relative policy optimization · 1.0chain-of-thought · 1.0preference alignment · 0.9physics constraints · 0.9frequency-domain autoregressive modeling · 0.9evolutionary algorithm · 0.9diffusion-based generative model · 0.9continuous latent representation · 0.9benchmark · 0.9
YearPublicationVenuePosition
2026 Affordance-R1: Reinforcement Learning for Generalizable Affordance Reasoning in Multimodal Large Language Models
abstract
Affordance grounding focuses on predicting the specific regions of objects that are associated with the actions to be performed by robots. It plays a vital role in the fields of human-robot interaction, human-object interaction, embodied manipulation, and embodied perception. Existing models often neglect the affordance shared among different objects because they lack the Chain-of-Thought(CoT) reasoning abilities, limiting their out-of-domain generalization and explicit reasoning capabilities. To address these challenges, we propose Affordance-R1, the first unified affordance grounding framework that integrates cognitive CoT guided Group Relative Policy Optimization (GRPO) within a reinforcement learning paradigm. Specifically, we designed a sophisticated affordance function, which contains format, perception, and cognition rewards to effectively guide optimization directions. Furthermore, we constructed a high-quality affordance-centric reasoning dataset, ReasonAff, to support training. Trained exclusively via reinforcement learning with GRPO and without explicit reasoning data, Affordance-R1 achieves robust zero-shot generalization and exhibits emergent test-time reasoning capabilities. Comprehensive experiments demonstrate that our model outperforms well-established methods and exhibits open-world generalization.
Shaoyang Wang, Yiming Zhong 0001, Zemin Yang, Zhiqing Cui, Yuexin Ma
AAAI3
2025 DexGrasp Anything: Towards Universal Robotic Dexterous Grasping with Physics Awareness
abstract
A dexterous hand capable of grasping any object is essential for the development of general-purpose embodied intelligent robots. However, due to the high degree of freedom in dexterous hands and the vast diversity of objects, generating high-quality, usable grasping poses in a robust manner is a significant challenge. In this paper, we introduce DexGrasp Anything, a method that effectively integrates physical constraints into both the training and sampling phases of a diffusion-based generative model, achieving state-of-the-art performance across nearly all open datasets. Additionally, we present a new dexterous grasping dataset containing over 3.4 million diverse grasping poses for more than 15k different objects, demonstrating its potential to advance universal dexterous grasping. Code and dataset are available at https://github.com/4DVLab/DexGrasp-Anything
Yiming Zhong 0001, Jingyi Yu 0001, Yuexin Ma
CVPR1
2025 DexH2R: A Benchmark for Dynamic Dexterous Grasping in Human-To-Robot Handover
Youzhuo Wang, Jiayi Ye, Chuyang Xiao, Yiming Zhong 0001, Heng Tao, Jingyi Yu 0001, Yuexin Ma
ICCV4
2025 Evolvinggrasp: Evolutionary Grasp Generation Via Efficient Preference Alignment
Yiming Zhong 0001, Zemin Yang, Peishan Cong, Jingyi Yu 0001, Xinge Zhu, Yuexin Ma
ICCV2
2025 FreqPolicy: Frequency Autoregressive Visuomotor Policy with Continuous Tokens
abstract
Learning effective visuomotor policies for robotic manipulation is challenging, as it requires generating precise actions while maintaining computational efficiency. Existing methods remain unsatisfactory due to inherent limitations in the essential action representation and the basic network architectures. We observe that representing actions in the frequency domain captures the structured nature of motion more effectively: low-frequency components reflect global movement patterns, while high-frequency components encode fine local details. Additionally, robotic manipulation tasks of varying complexity demand different levels of modeling precision across these frequency bands. Motivated by this, we propose a novel paradigm for visuomotor policy learning that progressively models hierarchical frequency components. To further enhance precision, we introduce continuous latent representations that maintain smoothness and continuity in the action space. Extensive experiments across diverse 2D and 3D robotic manipulation benchmarks demonstrate that our approach outperforms existing methods in both accuracy and efficiency, showcasing the potential of a frequency-domain autoregressive framework with continuous tokens for generalized robotic manipulation.Code is available at https://github.com/4DVLab/Freqpolicy
Yiming Zhong 0001, Chuyang Xiao, Zemin Yang, Youzhuo Wang, Ye Shi 0001, Yujing Sun 0001, Xinge Zhu, Yuexin Ma
NeurIPS1