Daniel Blasco

dblp:256/6936 · DBLP profile ↗
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6ranked-venue papers
4as first author
5since 2021 · last 2026
0000-0002-0964-8482ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 5 · 3 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
YearPublicationVenuePosition
2026 Software product families from a phylogenetics perspective for video game content generation
Samuel Navarro, Jorge Chueca, Daniel Blasco, Carlos Cetina, Jaime Font 0001
J. Syst. Softw.3
2025 A multiple case study on reuse in Game Software Engineering
Jose Ignacio Trasobares, África Domingo, Rodrigo Casamayor, Daniel Blasco, Carlos Cetina
Inf. Softw. Technol.4
2025 Introducing Phylogenetics in Search-based Software Engineering: Phylogenetics-aware SBSE
abstract
Phylogenetics studies the relationships, in terms of biological history and kinship, of a set of taxa (e.g., species). We argue that in Search-based Software Engineering (SBSE), the individuals of an evolutionary computation-driven population could be considered as taxa for which the leverage of Phylogenetic Inference might be beneficial. In this work, we present our Phylogenetics-aware SBSE approach. Our approach introduces a novel Phylogenetic Operation to promote results which are sufficiently aligned (in terms of lineage) with a certain reference given by the domain expert. Our approach is evaluated in two heterogeneous industrial case studies: Procedural Content Generation from Game Software Engineering, and Feature Location from Software Maintenance. The results are analyzed using quality-of-the-solution and acceptance-by-developers measurements. We performed a statistical analysis to determine whether the impact on the results is significant compared to baselines that do not leverage Phylogenetics. The results show that our approach significantly outperforms two baselines in both case studies. Furthermore, two focus groups confirmed the acceptance of our approach and stressed that solution acceptance may make the difference in industrial environments. Our work has the potential to motivate a new breed of research work on Phylogenetics awareness to produce better results in Software Engineering.
Daniel Blasco, Antonio Iglesias, Jorge Echeverría, Francisca Pérez 0001, Carlos Cetina
ACM Trans. Softw. Eng. Methodol.1
2023 Procedural content improvement of game bosses with an evolutionary algorithm
Daniel Blasco, Jaime Font 0001, Francisca Pérez 0001, Carlos Cetina
Multim. Tools Appl.1
2021 An evolutionary approach for generating software models: The case of Kromaia in Game Software Engineering
Daniel Blasco, Jaime Font 0001, Mar Zamorano López, Carlos Cetina
J. Syst. Softw.1
2020 A fine-grained requirement traceability evolutionary algorithm: Kromaia, a commercial video game case study
Daniel Blasco, Carlos Cetina, Oscar Pastor 0001
Inf. Softw. Technol.1