VLDB 2026 Research / reviewers in the wild / expert
Jibang Wu
dblp:258/0481
· DBLP profile ↗
8ranked-venue papers
4as first author
7since 2021 · last 2023
0000-0002-1087-5893ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 3 first-author · 6 since 2021Databases, data management, data science and information retrieval · 2 · 1 first-author · 1 since 2021Theory of computation · 2 · 1 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Learning to Incentivize Information Acquisition: Proper Scoring Rules Meet Principal-Agent ModelabstractWe study the incentivized information acquisition problem, where a principal hires an agent to gather information on her behalf. Such a problem is modeled as a Stackelberg game between the principal and the agent, where the principal announces a scoring rule that specifies the payment, and then the agent then chooses an effort level that maximizes her own profit and reports the information. We study the online setting of such a problem from the principal's perspective, i.e., designing the optimal scoring rule by repeatedly interacting with the strategic agent. We design a provably sample efficient algorithm that tailors the UCB algorithm (Auer et al., 2002) to our model, which achieves a $\mathcal{O} (K^2\cdot T^{2/3})$ regret after $T$ iterations, where $K$ is the number of effort levels of the agent. Our algorithm features a delicate estimation procedure for the optimal profit of the principal, and a conservative correction scheme that ensures the desired agent's actions are incentivized. Furthermore, a key feature of our regret bound is that it is independent of the number of states of the environment. Siyu Chen 0001, Jibang Wu, Zhuoran Yang |
ICML | 2 |
| 2023 | Robust Stackelberg EquilibriaabstractThis paper provides a systematic study of the robust Stackelberg equilibrium (RSE), which naturally generalizes the widely adopted solution concept of the strong Stackelberg equilibrium (SSE). The RSE accounts for any possible up-to-δ suboptimal follower responses in Stackelberg games and is adopted to improve the robustness of the leader's strategy. While a few variants of robust Stackelberg equilibrium have been considered in previous literature, the RSE solution concept we consider is importantly different --- in some sense, it relaxes previously studied robust Stackelberg strategies and is applicable to much broader sources of uncertainties. Jiarui Gan, Minbiao Han, Jibang Wu |
EC | 3 |
| 2022 | Multi-Agent Learning for Iterative Dominance Elimination: Formal Barriers and New AlgorithmsabstractDominated actions are natural (and perhaps the simplest possible) multi-agent generalizations of sub-optimal actions as in standard single-agent decision making. Thus similar to standard bandit learning, a fundamental learning question in multi-agent systems is whether agents can efficiently eliminate all iteratively dominated actions in an unknown game if they can only observe noisy bandit feedback about the payoff of their played actions. Surprisingly, despite a seemingly simple task, we show a quite negative result; that is, standard no regret algorithms — including the entire family of Dual Averaging algorithms — provably take exponentially many rounds to eliminate all iteratively dominated actions. Moreover, algorithms with the stronger no swap regret also suffer similar exponential inefficiency. To overcome these barriers, we develop a new algorithm that adjusts Exp3 with Diminishing Historical rewards (termed Exp3-DH); Exp3-DH gradually “forgets” history at carefully tailored rates. We prove that when all agents run Exp3-DH (a.k.a., self-play in multi-agent learning), all iteratively dominated actions can be eliminated within polynomially many rounds. Our experimental results further demonstrate the efficiency of Exp3-DH, and that state-of-the-art bandit algorithms, even those explicitly developed for learning in games, fail to eliminate all iteratively dominated actions efficiently. Jibang Wu, Fan Yao 0002 |
COLT | 1 |
| 2022 | Inverse Game Theory for Stackelberg Games: the Blessing of Bounded RationalityabstractOptimizing strategic decisions (a.k.a. computing equilibrium) is key to the success of many non-cooperative multi-agent applications. However, in many real-world situations, we may face the exact opposite of this game-theoretic problem --- instead of prescribing equilibrium of a given game, we may directly observe the agents' equilibrium behaviors but want to infer the underlying parameters of an unknown game. This research question, also known as inverse game theory, has been studied in multiple recent works in the context of Stackelberg games. Unfortunately, existing works exhibit quite negative results, showing statistical hardness and computational hardness, assuming follower's perfectly rational behaviors. Our work relaxes the perfect rationality agent assumption to the classic quantal response model, a more realistic behavior model of bounded rationality. Interestingly, we show that the smooth property brought by such bounded rationality model actually leads to provably more efficient learning of the follower utility parameters in general Stackelberg games. Systematic empirical experiments on synthesized games confirm our theoretical results and further suggest its robustness beyond the strict quantal response model. Jibang Wu, Weiran Shen, Fei Fang 0001 |
NeurIPS | 1 |
| 2022 | Sequential Information Design: Markov Persuasion Process and Its Efficient Reinforcement LearningabstractIn today's economy, it becomes important for Internet platforms to consider the sequential information design problem to align its long term interest with incentives of the gig service providers (e.g., drivers, hosts). This paper proposes a novel model of sequential information design, namely the Markov persuasion processes (MPPs), in which a sender, with informational advantage, seeks to persuade a stream of myopic receivers to take actions that maximize the sender's cumulative utilities in a finite horizon Markovian environment with varying prior and utility functions. Planning in MPPs thus faces the unique challenge in finding a signaling policy that is simultaneously persuasive to the myopic receivers and inducing the optimal long-term cumulative utilities of the sender. Nevertheless, in the population level where the model is known, it turns out that we can efficiently determine the optimal (resp. ε-optimal) policy with finite (resp. infinite) states and outcomes, through a modified formulation of the Bellman equation that additionally takes persuasiveness into consideration. Jibang Wu, Zhe Feng 0004, Zhaoran Wang 0001, Zhuoran Yang, Michael I. Jordan |
EC | 1 |
| 2021 | Least Square Calibration for Peer ReviewsabstractPeer review systems such as conference paper review often suffer from the issue of miscalibration. Previous works on peer review calibration usually only use the ordinal information or assume simplistic reviewer scoring functions such as linear functions. In practice, applications like academic conferences often rely on manual methods, such as open discussions, to mitigate miscalibration. It remains an important question to develop algorithms that can handle different types of miscalibrations based on available prior knowledge. In this paper, we propose a flexible framework, namely \emph{least square calibration} (LSC), for selecting top candidates from peer ratings. Our framework provably performs perfect calibration from noiseless linear scoring functions under mild assumptions, yet also provides competitive calibration results when the scoring function is from broader classes beyond linear functions and with arbitrary noise. On our synthetic dataset, we empirically demonstrate that our algorithm consistently outperforms the baseline which select top papers based on the highest average ratings. Sijun Tan, Jibang Wu, Xiaohui Bei |
NeurIPS | 2 |
| 2021 | Category-aware Collaborative Sequential RecommendationabstractSequential recommendation is the task of predicting the next items for users based on their interaction history. Modeling the dependence of the next action on the past actions accurately is crucial to this problem. Moreover, sequential recommendation often faces serious sparsity of item-to-item transitions in a user's action sequence, which limits the practical utility of such solutions. Renqin Cai, Jibang Wu, Aidan San, Hongning Wang |
SIGIR | 2 |
| 2020 | Déjà vu: A Contextualized Temporal Attention Mechanism for Sequential RecommendationabstractPredicting users’ preferences based on their sequential behaviors in history is challenging and crucial for modern recommender systems. Most existing sequential recommendation algorithms focus on transitional structure among the sequential actions, but largely ignore the temporal and context information, when modeling the influence of a historical event to current prediction. Jibang Wu, Renqin Cai, Hongning Wang |
WWW | 1 |