Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Raja Venkata

dblp:259/5469 · DBLP profile ↗
← Back
1ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computational photography and imaging · 100%
Artificial intelligence
1 paper
3D vision · 50% Robot navigation and mapping · 50%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
depth estimation
0.412019
Micro-Baseline Structured Light · ICCV 2019
Robotics › Robot navigation and mapping › active perception › active depth estimation
structured light depth estimation
0.412019
Micro-Baseline Structured Light · ICCV 2019
Computational photography and imaging
3d imaging
0.412019
Micro-Baseline Structured Light · ICCV 2019
Computational photography and imaging › 3d scanning
structured light
0.412019
Micro-Baseline Structured Light · ICCV 2019
Computational photography and imaging › spectral imaging
hyperspectral imaging
0.112019
Micro-Baseline Structured Light · ICCV 2019

Methods — techniques the papers use, named apart from their topics

local least squares · 0.8first-order approximation · 0.8
YearPublicationVenuePosition
2019 Micro-Baseline Structured Light
abstract
We propose Micro-baseline Structured Light (MSL), a novel 3D imaging approach designed for small form-factor devices such as cell-phones and miniature robots. MSL operates with small projector-camera baseline and low-cost projection hardware, and can recover scene depths with computationally lightweight algorithms. The main observation is that a small baseline leads to small disparities, enabling a first-order approximation of the non-linear SL image formation model. This leads to the key theoretical result of the paper: the MSL equation, a linearized version of SL image formation. MSL equation is under-constrained due to two unknowns (depth and albedo) at each pixel, but can be efficiently solved using a local least squares approach. We analyze the performance of MSL in terms of various system parameters such as projected pattern and baseline, and provide guidelines for optimizing performance. Armed with these insights, we build a prototype to experimentally examine the theory and its practicality.
Vishwanath Saragadam, Raja Venkata, Jian Wang 0100, Shree K. Nayar, Mohit Gupta 0001
ICCV2