Gwanmo Park

dblp:259/6597 · DBLP profile ↗
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5ranked-venue papers
0as first author
4since 2021 · last 2024
0000-0003-2320-2070ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 4 · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
YearPublicationVenuePosition
2024 Natural Language Dataset Generation Framework for Visualizations Powered by Large Language Models
abstract
We introduce VL2NL, a Large Language Model (LLM) framework that generates rich and diverse NL datasets using Vega-Lite specifications as input, thereby streamlining the development of Natural Language Interfaces (NLIs) for data visualization. To synthesize relevant chart semantics accurately and enhance syntactic diversity in each NL dataset, we leverage 1) a guided discovery incorporated into prompting so that LLMs can steer themselves to create faithful NL datasets in a self-directed manner; 2) a score-based paraphrasing to augment NL syntax along with four language axes. We also present a new collection of 1,981 real-world Vega-Lite specifications that have increased diversity and complexity than existing chart collections. When tested on our chart collection, VL2NL extracted chart semantics and generated L1/L2 captions with 89.4% and 76.0% accuracy, respectively. It also demonstrated generating and paraphrasing utterances and questions with greater diversity compared to the benchmarks. Last, we discuss how our NL datasets and framework can be utilized in real-world scenarios. The codes and chart collection are available at https://github.com/hyungkwonko/chart-llm.
Hyung-Kwon Ko, Hyeon Jeon, Gwanmo Park, Daehyun Kim 0005, Juho Kim 0001, Jinwook Seo
CHI3
2024 InFusionSurf: Refining Neural RGB-D Surface Reconstruction Using Per-Frame Intrinsic Refinement and TSDF Fusion Prior Learning
abstract
We introduce InFusionSurf, an innovative enhancement for neural radiance field (NeRF) frameworks in 3D surface reconstruction using RGB-D video frames. Building upon previous methods that have employed feature encoding to improve optimization speed, we further improve the reconstruction quality with minimal impact on optimization time by refining depth information. InFusionSurf addresses camera motion-induced blurs in each depth frame through a per-frame intrinsic refinement scheme. It incorporates the truncated signed distance field (TSDF) Fusion, a classical real-time 3D surface reconstruction method, as a pretraining tool for the feature grid, enhancing reconstruction details and training speed. Comparative quantitative and qualitative analyses show that InFusionSurf reconstructs scenes with high accuracy while maintaining optimization efficiency. The effectiveness of our intrinsic refinement and TSDF Fusion-based pretraining is further validated through an ablation study.
Gwanmo Park, Hyewon Son, Jiwon Ryu, Han Joo Chae
ICME2
2023 Large-scale Text-to-Image Generation Models for Visual Artists' Creative Works
abstract
Large-scale Text-to-image Generation Models (LTGMs) (e.g., DALL-E), self-supervised deep learning models trained on a huge dataset, have demonstrated the capacity for generating high-quality open-domain images from multi-modal input. Although they can even produce anthropomorphized versions of objects and animals, combine irrelevant concepts in reasonable ways, and give variation to any user-provided images, we witnessed such rapid technological advancement left many visual artists disoriented in leveraging LTGMs more actively in their creative works. Our goal in this work is to understand how visual artists would adopt LTGMs to support their creative works. To this end, we conducted an interview study as well as a systematic literature review of 72 system/application papers for a thorough examination. A total of 28 visual artists covering 35 distinct visual art domains acknowledged LTGMs’ versatile roles with high usability to support creative works in automating the creation process (i.e., automation), expanding their ideas (i.e., exploration), and facilitating or arbitrating in communication (i.e., mediation). We conclude by providing four design guidelines that future researchers can refer to in making intelligent user interfaces using LTGMs.
Hyung-Kwon Ko, Gwanmo Park, Hyeon Jeon, Jaemin Jo, Juho Kim 0001, Jinwook Seo
IUI2
2022 We-toon: A Communication Support System between Writers and Artists in Collaborative Webtoon Sketch Revision
abstract
We present a communication support system, namely We-toon, that can bridge the webtoon writers and artists during sketch revision (i.e., character design and draft revision). In the highly iterative design process between the webtoon writers and artists, writers often have difficulties in precisely articulating their feedback on sketches owing to their lack of drawing proficiency. This drawback makes the writers rely on textual descriptions and reference images found using search engines, leading to indirect and inefficient communications. Inspired by a formative study, we designed We-toon to help writers revise webtoon sketches and effectively communicate with artists. Through a GAN-based image synthesis and manipulation, We-toon can interactively generate diverse reference images and synthesize them locally on any user-provided image. Our user study with 24 professional webtoon authors demonstrated that We-toon outperforms the traditional methods in terms of communication effectiveness and the writers’ satisfaction level related to the revised image.
Hyung-Kwon Ko, Subin An, Gwanmo Park, Seungkwon Kim, Bo Hyoung Kim, Jaemin Jo, Jinwook Seo
UIST3
2020 PolySquare: a search engine for 3D models with tag propagation
abstract
Searching for desired 3D models is not easy because many of them are not well labeled; annotations often contain inconsistent information (e.g., uploaders' personal way of naming) and lack important details (e.g., detailed ornaments and pattern) of each model. We introduce PolySquare, a search engine for 3D models based on tag propagation---the process of assigning existing tags to other similar but unlabeled models considering important local properties. For instance, a tag `wheel' of a wheelchair can be spread out to other objects with wheels. Furthermore, PolySquare allows people to interactively refine the search results by iteratively including desired shapes and excluding unwanted ones. We evaluate the performance of tag propagation by measuring the precision-recall of propagation results with various similarity thresholds and demonstrate the effectiveness of the use of local features. We also showcase how PolySquare handles the unrefined tags through a case study using real 3D model data from Google Poly.
Minji Kim 0009, Junhoe Kim, Gwanmo Park, Jinwook Seo
IUI3