Demo Data from VLDB 2026 / reviewers in the wild / expert
Kihyun Kim 0001
dblp:26/3079-1
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2024
0000-0003-4372-0967ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Reinforcement learning · 80% Optimization for machine learning · 20% | |
| Theoretical computer science
1 paper |
Mathematical optimization · 100% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning › imitation learning
inverse reinforcement learning |
0.8 | 1 | 2024 | A Unified Linear Programming Framework for Offline Reward Learning from Human Demonstrations and Feedback · ICML 2024 |
Machine learning › Optimization for machine learning › convex optimization
linear programming |
0.8 | 1 | 2024 | A Unified Linear Programming Framework for Offline Reward Learning from Human Demonstrations and Feedback · ICML 2024 |
Machine learning › Reinforcement learning
reinforcement learning from human feedback |
0.8 | 1 | 2024 | A Unified Linear Programming Framework for Offline Reward Learning from Human Demonstrations and Feedback · ICML 2024 |
Machine learning › Reinforcement learning › reinforcement learning from human feedback
reward alignment |
0.8 | 1 | 2024 | A Unified Linear Programming Framework for Offline Reward Learning from Human Demonstrations and Feedback · ICML 2024 |
Machine learning › Reinforcement learning
reward learning |
0.8 | 1 | 2024 | A Unified Linear Programming Framework for Offline Reward Learning from Human Demonstrations and Feedback · ICML 2024 |
Mathematical optimization
linear programming |
0.2 | 1 | 2024 | A Unified Linear Programming Framework for Offline Reward Learning from Human Demonstrations and Feedback · ICML 2024 |
Methods — techniques the papers use, named apart from their topics
maximum likelihood estimation · 1.5linear programming · 1.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | A Unified Linear Programming Framework for Offline Reward Learning from Human Demonstrations and FeedbackabstractInverse Reinforcement Learning (IRL) and Reinforcement Learning from Human Feedback (RLHF) are pivotal methodologies in reward learning, which involve inferring and shaping the underlying reward function of sequential decision-making problems based on observed human demonstrations and feedback. Most prior work in reward learning has relied on prior knowledge or assumptions about decision or preference models, potentially leading to robustness issues. In response, this paper introduces a novel linear programming (LP) framework tailored for offline reward learning. Utilizing pre-collected trajectories without online exploration, this framework estimates a feasible reward set from the primal-dual optimality conditions of a suitably designed LP, and offers an optimality guarantee with provable sample efficiency. Our LP framework also enables aligning the reward functions with human feedback, such as pairwise trajectory comparison data, while maintaining computational tractability and sample efficiency. We demonstrate that our framework potentially achieves better performance compared to the conventional maximum likelihood estimation (MLE) approach through analytical examples and numerical experiments. Kihyun Kim 0001, Jiawei Zhang 0007, Asuman E. Ozdaglar, Pablo A. Parrilo |
ICML | 1 |