Sili Huang

dblp:26/6752 · DBLP profile ↗
← Back
14ranked-venue papers
8as first author
11since 2021 · last 2026
0000-0001-5387-7904ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 11 · 5 first-author · 10 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 first-authorDatabases, data management, data science and information retrieval · 1 · 1 first-author
YearPublicationVenuePosition
2026 Instructed Diffuser With Temporal Condition Guidance for Offline Reinforcement Learning
abstract
Recentworks have shown the potential of diffusion models in computer vision and natural language processing. Apart from the classical supervised learning fields, diffusion models have also shown strong competitiveness in reinforcement learning (RL) by formulating decision-making as sequential generation. However, incorporating temporal information of sequential data and utilizing it to guide diffusion models to perform better generation is still an open challenge. In this paper, we take one step forward to investigate controllable generation with temporal conditions that are refined from temporal information. We observe the importance of temporal conditions in sequential generation in sufficient scenarios and provide a comprehensive discussion and comparison of different temporal conditions. Based on the observations, we propose an effective temporally-conditional diffusion model coined Temporally-Composable Diffuser (TCD), which extracts temporal information from interaction sequences and explicitly guides generation with temporal conditions. Specifically, we separate the sequences into three parts according to time expansion and identify historical, immediate, and prospective conditions accordingly. Each condition preserves non-overlapping temporal information of sequences, enabling more controllable generation when we jointly use them to guide the diffuser. Finally, we conduct extensive experiments and analysis to reveal the favorable applicability of TCD in offline RL tasks, where our method reaches or matches the best performance compared with prior SOTA baselines.
Jifeng Hu, Yanchao Sun, Sili Huang, Siyuan Guo 0001, Hechang Chen, Li Shen 0008, Lichao Sun 0001, Yi Chang 0001, Dacheng Tao
IEEE Trans. Pattern Anal. Mach. Intell.3
2026 A Simple Unified Uncertainty-Guided Framework for Offline-to-Online Reinforcement Learning
abstract
Offline reinforcement learning (RL) provides a promising solution to learning an agent fully relying on a data-driven paradigm. However, constrained by the limited quality of the offline dataset, its performance is often suboptimal. Therefore, it is desired to further finetune the agent via extra online interactions before deployment. Unfortunately, offline-to-online RL can be challenging due to two main challenges: constrained exploratory behavior and state-action distribution shift. In view of this, we propose a simple unified uncertainty-guided (SUNG) framework, which naturally unifies the solution to both challenges with the tool of uncertainty. Specifically, SUNG quantifies uncertainty via a variational autoencoder (VAE)-based state-action visitation density estimator. To facilitate efficient exploration, SUNG presents a practical optimistic exploration strategy to select informative actions with both high value and high uncertainty. Moreover, SUNG develops an adaptive exploitation method by applying conservative offline RL objectives to high-uncertainty samples and standard online RL objectives to low-uncertainty samples to smoothly bridge offline and online stages. SUNG achieves state-of-the-art online finetuning performance when combined with different offline RL methods, across various environments and datasets in the D4RL benchmark. Codes are made publicly available in https://github.com/guosyjlu/ACBR.
Siyuan Guo 0001, Yanchao Sun, Jifeng Hu, Sili Huang, Hechang Chen, Haiyin Piao, Lichao Sun 0001, Yi Chang 0001
IEEE Trans. Neural Networks Learn. Syst.4
2025 Tackling Continual Offline RL through Selective Weights Activation on Aligned Spaces
abstract
Continual offline reinforcement learning (CORL) has shown impressive ability in diffusion-based continual learning systems by modeling the joint distributions of trajectories. However, most research only focuses on limited continual task settings where the tasks have the same observation and action space, which deviates from the realistic demands of training agents in various environments. In view of this, we propose Vector-Quantized Continual Diffuser, named VQ-CD, to break the barrier of different spaces between various tasks. Specifically, our method contains two complementary sections, where the quantization spaces alignment provides a unified basis for the selective weights activation. In the quantized spaces alignment, we leverage vector quantization to align the different state and action spaces of various tasks, facilitating continual training in the same space. Then, we propose to leverage a unified diffusion model attached by the inverse dynamic model to master all tasks by selectively activating different weights according to the task-related sparse masks. Finally, we conduct extensive experiments on 15 continual learning (CL) tasks, including conventional CL task settings (identical state and action spaces) and general CL task settings (various state and action spaces). Compared with 17 baselines, our method reaches the SOTA performance.
Jifeng Hu, Sili Huang, Li Shen 0008, Zhejian Yang, Shengchao Hu, Shisong Tang, Hechang Chen, Lichao Sun 0001, Yi Chang 0001, Dacheng Tao
NeurIPS2
2025 Analytic Energy-Guided Policy Optimization for Offline Reinforcement Learning
abstract
Conditional decision generation with diffusion models has shown powerful competitiveness in reinforcement learning (RL). Recent studies reveal the relation between energy-function-guidance diffusion models and constrained RL problems. The main challenge lies in estimating the intermediate energy, which is intractable due to the log-expectation formulation during the generation process. To address this issue, we propose the Analytic Energy-guided Policy Optimization (AEPO). Specifically, we first provide a theoretical analysis and the closed-form solution of the intermediate guidance when the diffusion model obeys the conditional Gaussian transformation. Then, we analyze the posterior Gaussian distribution in the log-expectation formulation and obtain the target estimation of the log-expectation under mild assumptions. Finally, we train an intermediate energy neural network to approach the target estimation of log-expectation formulation. We apply our method in 30+ offline RL tasks to demonstrate the effectiveness of our method. Extensive experiments illustrate that our method surpasses numerous representative baselines in D4RL offline reinforcement learning benchmarks.
Jifeng Hu, Sili Huang, Zhejian Yang, Shengchao Hu, Li Shen 0008, Hechang Chen, Lichao Sun 0001, Yi Chang 0001, Dacheng Tao
NeurIPS2
2025 Generalizable Causal Reinforcement Learning for Out-of-Distribution Environments
abstract
Out-of-distribution (OOD) generalization is critical for applying reinforcement learning algorithms to real-world applications. To address the OOD problem, recent works focus on learning an OOD adaptation policy by capturing the causal factors affecting the environmental dynamics. However, these works recover the causal factors with only an entangled or binary form, resulting in a limited generalization of the policy that requires extra data from the testing environments. To break this limitation, we propose generalizable causal reinforcement learning (GCRL) to learn a disentangled representation of causal factors, on the basis of which we learn a policy that achieves the OOD generalization without extra training. For capturing the causal factors, GCRL deploys a weakly supervised signal with a two-stage constraint to ensure that all factors can be disentangled. Then, to achieve the OOD generalization through causal factors, we establish the dependence of actions on the learned representation and optimize the policy model across multiple environments. Experimental results show that the established dependence recovers the correct relationship between causal factors and actions when the learned policy could address the target tasks in training environments. Benefiting from the recovered relationship, GCRL achieves the OOD generalization on eight benchmarks from Causal World and Mujoco. Moreover, the policy learned by our model is more explainable and can be controlled to generate semantic actions by intervening in the representation of causal factors.
Sili Huang, Jifeng Hu, Hechang Chen, Peng Cui 0001, Haiyin Piao, Lichao Sun 0001, Bo Yang 0002
IEEE Trans. Ind. Informatics1
2025 Continual Diffuser (CoD): Mastering Continual Offline RL With Experience Rehearsal
abstract
Artificial neural networks, especially recent diffusion-based models, have shown remarkable superiority in gaming, control, and QA systems, where the training tasks' datasets are usually static. However, in real-world applications, such as robotic control of reinforcement learning (RL), the tasks are changing, and new tasks arise in a sequential order. This situation poses the new challenge of plasticity-stability tradeoff for training an agent who can adapt to task changes and retain acquired knowledge. In view of this, we propose a rehearsal-based continual diffusion model, called continual diffuser (CoD), to endow the diffuser with the capabilities of quick adaptation (plasticity) and lasting retention (stability). Specifically, we first construct an offline benchmark that contains 90 tasks from multiple domains. Then, we train the CoD on each task with sequential modeling and conditional generation for making decisions. Next, we preserve a small portion of previous datasets as the rehearsal buffer and replay it to retain the acquired knowledge. Extensive experiments on a series of tasks show that CoD can achieve a promising plasticity-stability tradeoff and outperform existing diffusion-based methods and other representative baselines on most tasks. The source code is available at https://github.com/JF-Hu/Continual_Diffuser.
Jifeng Hu, Li Shen 0008, Sili Huang, Zhejian Yang, Hechang Chen, Lichao Sun 0001, Yi Chang 0001, Dacheng Tao
IEEE Trans. Neural Networks Learn. Syst.3
2025 Boosting Weak-to-Strong Agents in Multiagent Reinforcement Learning via Balanced PPO
abstract
Multiagent policy gradients (MAPGs), an essential branch of reinforcement learning (RL), have made great progress in both industry and academia. However, existing models do not pay attention to the inadequate training of individual policies, thus limiting the overall performance. We verify the existence of imbalanced training in multiagent tasks and formally define it as an imbalance between policies (IBPs). To address the IBP issue, we propose a dynamic policy balance (DPB) model to balance the learning of each policy by dynamically reweighting the training samples. In addition, current methods for better performance strengthen the exploration of all policies, which leads to disregarding the training differences in the team and reducing learning efficiency. To overcome this drawback, we derive a technique named weighted entropy regularization (WER), a team-level exploration with additional incentives for individuals who exceed the team. DPB and WER are evaluated in homogeneous and heterogeneous tasks, effectively alleviating the imbalanced training problem and improving exploration efficiency. Furthermore, the experimental results show that our models can outperform the state-of-the-art MAPG methods and boast over 12.1% performance gain on average.
Sili Huang, Hechang Chen, Haiyin Piao, Zhixiao Sun, Yi Chang 0001, Lichao Sun 0001, Bo Yang 0002
IEEE Trans. Neural Networks Learn. Syst.1
2024 In-Context Decision Transformer: Reinforcement Learning via Hierarchical Chain-of-Thought
abstract
In-context learning is a promising approach for offline reinforcement learning (RL) to handle online tasks, which can be achieved by providing task prompts. Recent works demonstrated that in-context RL could emerge with self-improvement in a trial-and-error manner when treating RL tasks as an across-episodic sequential prediction problem. Despite the self-improvement not requiring gradient updates, current works still suffer from high computational costs when the across-episodic sequence increases with task horizons. To this end, we propose an In-context Decision Transformer (IDT) to achieve self-improvement in a high-level trial-and-error manner. Specifically, IDT is inspired by the efficient hierarchical structure of human decision-making and thus reconstructs the sequence to consist of high-level decisions instead of low-level actions that interact with environments. As one high-level decision can guide multi-step low-level actions, IDT naturally avoids excessively long sequences and solves online tasks more efficiently. Experimental results show that IDT achieves state-of-the-art in long-horizon tasks over current in-context RL methods. In particular, the online evaluation time of our IDT is 36$\times$ times faster than baselines in the D4RL benchmark and 27$\times$ times faster in the Grid World benchmark.
Sili Huang, Jifeng Hu, Hechang Chen, Lichao Sun 0001, Bo Yang 0002
ICML1
2024 Decision Mamba: Reinforcement Learning via Hybrid Selective Sequence Modeling
abstract
Recent works have shown the remarkable superiority of transformer models in reinforcement learning (RL), where the decision-making problem is formulated as sequential generation. Transformer-based agents could emerge with self-improvement in online environments by providing task contexts, such as multiple trajectories, called in-context RL. However, due to the quadratic computation complexity of attention in transformers, current in-context RL methods suffer from huge computational costs as the task horizon increases. In contrast, the Mamba model is renowned for its efficient ability to process long-term dependencies, which provides an opportunity for in-context RL to solve tasks that require long-term memory. To this end, we first implement Decision Mamba (DM) by replacing the backbone of Decision Transformer (DT). Then, we propose a Decision Mamba-Hybrid (DM-H) with the merits of transformers and Mamba in high-quality prediction and long-term memory. Specifically, DM-H first generates high-value sub-goals from long-term memory through the Mamba model. Then, we use sub-goals to prompt the transformer, establishing high-quality predictions. Experimental results demonstrate that DM-H achieves state-of-the-art in long and short-term tasks, such as D4RL, Grid World, and Tmaze benchmarks. Regarding efficiency, the online testing of DM-H in the long-term task is 28$\times$ times faster than the transformer-based baselines.
Sili Huang, Jifeng Hu, Zhejian Yang, Hechang Chen, Lichao Sun 0001, Bo Yang 0002
NeurIPS1
2023 Learning Generalizable Agents via Saliency-guided Features Decorrelation
abstract
In visual-based Reinforcement Learning (RL), agents often struggle to generalize well to environmental variations in the state space that were not observed during training. The variations can arise in both task-irrelevant features, such as background noise, and task-relevant features, such as robot configurations, that are related to the optimal decisions. To achieve generalization in both situations, agents are required to accurately understand the impact of changed features on the decisions, i.e., establishing the true associations between changed features and decisions in the policy model. However, due to the inherent correlations among features in the state space, the associations between features and decisions become entangled, making it difficult for the policy to distinguish them. To this end, we propose Saliency-Guided Features Decorrelation (SGFD) to eliminate these correlations through sample reweighting. Concretely, SGFD consists of two core techniques: Random Fourier Functions (RFF) and the saliency map. RFF is utilized to estimate the complex non-linear correlations in high-dimensional images, while the saliency map is designed to identify the changed features. Under the guidance of the saliency map, SGFD employs sample reweighting to minimize the estimated correlations related to changed features, thereby achieving decorrelation in visual RL tasks. Our experimental results demonstrate that SGFD can generalize well on a wide range of test environments and significantly outperforms state-of-the-art methods in handling both task-irrelevant variations and task-relevant variations.
Sili Huang, Yanchao Sun, Jifeng Hu, Siyuan Guo 0001, Hechang Chen, Yi Chang 0001, Lichao Sun 0001, Bo Yang 0002
NeurIPS1
2022 Distributional Reward Estimation for Effective Multi-agent Deep Reinforcement Learning
abstract
Multi-agent reinforcement learning has drawn increasing attention in practice, e.g., robotics and automatic driving, as it can explore optimal policies using samples generated by interacting with the environment. However, high reward uncertainty still remains a problem when we want to train a satisfactory model, because obtaining high-quality reward feedback is usually expensive and even infeasible. To handle this issue, previous methods mainly focus on passive reward correction. At the same time, recent active reward estimation methods have proven to be a recipe for reducing the effect of reward uncertainty. In this paper, we propose a novel Distributional Reward Estimation framework for effective Multi-Agent Reinforcement Learning (DRE-MARL). Our main idea is to design the multi-action-branch reward estimation and policy-weighted reward aggregation for stabilized training. Specifically, we design the multi-action-branch reward estimation to model reward distributions on all action branches. Then we utilize reward aggregation to obtain stable updating signals during training. Our intuition is that consideration of all possible consequences of actions could be useful for learning policies. The superiority of the DRE-MARL is demonstrated using benchmark multi-agent scenarios, compared with the SOTA baselines in terms of both effectiveness and robustness.
Jifeng Hu, Yanchao Sun, Hechang Chen, Sili Huang, Haiyin Piao, Yi Chang 0001, Lichao Sun 0001
NeurIPS4
2020 MA-TREX: Mutli-agent Trajectory-Ranked Reward Extrapolation via Inverse Reinforcement Learning
Sili Huang, Bo Yang 0002, Hechang Chen, Haiyin Piao, Zhixiao Sun, Yi Chang 0001
KSEM (2)1
2006 PaGrid: A Mesh Partitioner for Computational Grids
Sili Huang, Eric E. Aubanel, Virendrakumar C. Bhavsar
J. Grid Comput.1
2003 Mesh Partitioners for Computational Grids: A Comparison
Sili Huang, Eric E. Aubanel, Virendrakumar C. Bhavsar
ICCSA (3)1