Demo Data from VLDB 2026 / reviewers in the wild / expert
Pierre-Alexandre Kamienny
dblp:260/6828
· DBLP profile ↗
6ranked-venue papers
3as first author
6since 2021 · last 2023
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 3 first-author · 6 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
6 papers |
Reinforcement learning · 57% Knowledge representation and reasoning · 17% Deep learning architectures and training · 10% | |
| Software engineering, system software, and programming languages
4 papers |
Program synthesis and code generation · 100% |
Topics — the 13 heaviest of 15, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Program synthesis and code generation › inductive program synthesis
symbolic regression |
2.5 | 4 | 2023 | Deep Generative Symbolic Regression with Monte-Carlo-Tree-Search · ICML 2023 Controllable Neural Symbolic Regression · ICML 2023 End-to-end Symbolic Regression with Transformers · NeurIPS 2022 |
Machine learning › Deep learning architectures and training
transformer |
0.7 | 2 | 2022 | End-to-end Symbolic Regression with Transformers · NeurIPS 2022 Deep symbolic regression for recurrence prediction · ICML 2022 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › game tree search
monte carlo tree search |
0.7 | 1 | 2023 | Deep Generative Symbolic Regression with Monte-Carlo-Tree-Search · ICML 2023 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge engineering › knowledge integration
prior knowledge integration |
0.7 | 1 | 2023 | Controllable Neural Symbolic Regression · ICML 2023 |
Machine learning › Reinforcement learning
goal-conditioned reinforcement learning |
0.6 | 1 | 2022 | Direct then Diffuse: Incremental Unsupervised Skill Discovery for State Covering and Goal Reaching · ICLR 2022 |
Machine learning › Reinforcement learning › hierarchical reinforcement learning › skill learning
skill discovery |
0.6 | 1 | 2022 | Direct then Diffuse: Incremental Unsupervised Skill Discovery for State Covering and Goal Reaching · ICLR 2022 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
symbolic regression |
0.6 | 1 | 2022 | End-to-end Symbolic Regression with Transformers · NeurIPS 2022 |
Machine learning › Reinforcement learning › hierarchical reinforcement learning › skill learning
unsupervised skill discovery |
0.6 | 1 | 2022 | Direct then Diffuse: Incremental Unsupervised Skill Discovery for State Covering and Goal Reaching · ICLR 2022 |
Machine learning › Reinforcement learning
actor-critic methods |
0.5 | 1 | 2021 | FACMAC: Factored Multi-Agent Centralised Policy Gradients · NeurIPS 2021 |
Machine learning › Reinforcement learning › multi-agent reinforcement learning
cooperative multi-agent reinforcement learning |
0.5 | 1 | 2021 | FACMAC: Factored Multi-Agent Centralised Policy Gradients · NeurIPS 2021 |
Machine learning › Reinforcement learning › multi-agent reinforcement learning
multi-agent policy gradient |
0.5 | 1 | 2021 | FACMAC: Factored Multi-Agent Centralised Policy Gradients · NeurIPS 2021 |
Machine learning › Reinforcement learning
multi-agent reinforcement learning |
0.5 | 1 | 2021 | FACMAC: Factored Multi-Agent Centralised Policy Gradients · NeurIPS 2021 |
Machine learning › Reinforcement learning › multi-agent reinforcement learning › value-based multi-agent reinforcement learning
value decomposition |
0.5 | 1 | 2021 | FACMAC: Factored Multi-Agent Centralised Policy Gradients · NeurIPS 2021 |
Methods — techniques the papers use, named apart from their topics
genetic programming · 2.5transformer · 2.3neural mutation model · 1.3monte carlo tree search · 1.3evolutionary algorithm · 1.3deep learning · 1.3symbolic regression · 1.1non-convex optimization · 1.1incremental learning · 0.6diffusion · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Controllable Neural Symbolic RegressionabstractIn symbolic regression, the objective is to find an analytical expression that accurately fits experimental data with the minimal use of mathematical symbols such as operators, variables, and constants. However, the combinatorial space of possible expressions can make it challenging for traditional evolutionary algorithms to find the correct expression in a reasonable amount of time. To address this issue, Neural Symbolic Regression (NSR) algorithms have been developed that can quickly identify patterns in the data and generate analytical expressions. However, these methods, in their current form, lack the capability to incorporate user-defined prior knowledge, which is often required in natural sciences and engineering fields. To overcome this limitation, we propose a novel neural symbolic regression method, named Neural Symbolic Regression with Hypothesis (NSRwH) that enables the explicit incorporation of assumptions about the expected structure of the ground-truth expression into the prediction process. Our experiments demonstrate that the proposed conditioned deep learning model outperforms its unconditioned counterparts in terms of accuracy while also providing control over the predicted expression structure. Tommaso Bendinelli, Luca Biggio, Pierre-Alexandre Kamienny |
ICML | 3 |
| 2023 | Deep Generative Symbolic Regression with Monte-Carlo-Tree-SearchabstractSymbolic regression (SR) is the problem of learning a symbolic expression from numerical data. Recently, deep neural models trained on procedurally-generated synthetic datasets showed competitive performance compared to more classical Genetic Programming (GP) ones. Unlike their GP counterparts, these neural approaches are trained to generate expressions from datasets given as context. This allows them to produce accurate expressions in a single forward pass at test time. However, they usually do not benefit from search abilities, which result in low performance compared to GP on out-of-distribution datasets. In this paper, we propose a novel method which provides the best of both worlds, based on a Monte-Carlo Tree Search procedure using a context-aware neural mutation model, which is initially pre-trained to learn promising mutations, and further refined from successful experiences in an online fashion. The approach demonstrates state-of-the-art performance on the well-known SRBench benchmark. Pierre-Alexandre Kamienny, Guillaume Lample, Sylvain Lamprier, Marco Virgolin |
ICML | 1 |
| 2022 | Direct then Diffuse: Incremental Unsupervised Skill Discovery for State Covering and Goal Reaching
Pierre-Alexandre Kamienny, Jean Tarbouriech, Sylvain Lamprier, Alessandro Lazaric, Ludovic Denoyer |
ICLR | 1 |
| 2022 | Deep symbolic regression for recurrence predictionabstractSymbolic regression, i.e. predicting a function from the observation of its values, is well-known to be a challenging task. In this paper, we train Transformers to infer the function or recurrence relation underlying sequences of integers or floats, a typical task in human IQ tests which has hardly been tackled in the machine learning literature. We evaluate our integer model on a subset of OEIS sequences, and show that it outperforms built-in Mathematica functions for recurrence prediction. We also demonstrate that our float model is able to yield informative approximations of out-of-vocabulary functions and constants, e.g. $\operatorname{bessel0}(x)\approx \frac{\sin(x)+\cos(x)}{\sqrt{\pi x}}$ and $1.644934\approx \pi^2/6$. Stéphane d'Ascoli, Pierre-Alexandre Kamienny, Guillaume Lample, François Charton |
ICML | 2 |
| 2022 | End-to-end Symbolic Regression with TransformersabstractSymbolic regression, the task of predicting the mathematical expression of a function from the observation of its values, is a difficult task which usually involves a two-step procedure: predicting the "skeleton" of the expression up to the choice of numerical constants, then fitting the constants by optimizing a non-convex loss function. The dominant approach is genetic programming, which evolves candidates by iterating this subroutine a large number of times. Neural networks have recently been tasked to predict the correct skeleton in a single try, but remain much less powerful.In this paper, we challenge this two-step procedure, and task a Transformer to directly predict the full mathematical expression, constants included. One can subsequently refine the predicted constants by feeding them to the non-convex optimizer as an informed initialization. We present ablations to show that this end-to-end approach yields better results, sometimes even without the refinement step. We evaluate our model on problems from the SRBench benchmark and show that our model approaches the performance of state-of-the-art genetic programming with several orders of magnitude faster inference. Pierre-Alexandre Kamienny, Stéphane d'Ascoli, Guillaume Lample, François Charton |
NeurIPS | 1 |
| 2021 | FACMAC: Factored Multi-Agent Centralised Policy GradientsabstractWe propose FACtored Multi-Agent Centralised policy gradients (FACMAC), a new method for cooperative multi-agent reinforcement learning in both discrete and continuous action spaces. Like MADDPG, a popular multi-agent actor-critic method, our approach uses deep deterministic policy gradients to learn policies. However, FACMAC learns a centralised but factored critic, which combines per-agent utilities into the joint action-value function via a non-linear monotonic function, as in QMIX, a popular multi-agent $Q$-learning algorithm. However, unlike QMIX, there are no inherent constraints on factoring the critic. We thus also employ a nonmonotonic factorisation and empirically demonstrate that its increased representational capacity allows it to solve some tasks that cannot be solved with monolithic, or monotonically factored critics. In addition, FACMAC uses a centralised policy gradient estimator that optimises over the entire joint action space, rather than optimising over each agent's action space separately as in MADDPG. This allows for more coordinated policy changes and fully reaps the benefits of a centralised critic. We evaluate FACMAC on variants of the multi-agent particle environments, a novel multi-agent MuJoCo benchmark, and a challenging set of StarCraft II micromanagement tasks. Empirical results demonstrate FACMAC's superior performance over MADDPG and other baselines on all three domains. Bei Peng 0001, Tabish Rashid, Christian Schröder de Witt, Pierre-Alexandre Kamienny, Philip Torr 0001, Wendelin Böhmer, Shimon Whiteson |
NeurIPS | 4 |