VLDB 2026 Research / reviewers in the wild / expert
Jonathan Freer
dblp:260/9034
· DBLP profile ↗
3ranked-venue papers
1as first author
3since 2021 · last 2025
0000-0003-4035-5423ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Face, body and person analysis · 42% Transfer learning and domain adaptation · 21% Robot manipulation · 16% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Face, body and person analysis
human pose estimation |
0.9 | 1 | 2025 | PoseBH: Prototypical Multi-Dataset Training Beyond Human Pose Estimation · CVPR 2025 |
Machine learning › Transfer learning and domain adaptation › multi-source learning
multi-dataset training |
0.9 | 1 | 2025 | PoseBH: Prototypical Multi-Dataset Training Beyond Human Pose Estimation · CVPR 2025 |
Computer vision › Face, body and person analysis › human pose estimation › articulated pose estimation
whole-body pose estimation |
0.9 | 1 | 2025 | PoseBH: Prototypical Multi-Dataset Training Beyond Human Pose Estimation · CVPR 2025 |
Computer vision › Segmentation and scene understanding › semantic segmentation › multimodal semantic segmentation
RGB-D semantic segmentation |
0.7 | 1 | 2023 | Clothes Grasping and Unfolding Based on RGB-D Semantic Segmentation · ICRA 2023 |
Machine learning › Representation and self-supervised learning
prototype learning |
0.3 | 1 | 2025 | PoseBH: Prototypical Multi-Dataset Training Beyond Human Pose Estimation · CVPR 2025 |
Methods — techniques the papers use, named apart from their topics
keypoint prototypes · 0.9cross-type self-supervision · 0.9fractal cross fusion · 0.7adversarial data augmentation · 0.7BiFCNet · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | PoseBH: Prototypical Multi-Dataset Training Beyond Human Pose EstimationabstractWe study multi-dataset training (MDT) for pose estimation, where skeletal heterogeneity presents a unique challenge that existing methods have yet to address. In traditional domains, e.g. regression and classification, MDT typically relies on dataset merging or multi-head supervision. However, the diversity of skeleton types and limited cross-dataset supervision complicate integration in pose estimation. To address these challenges, we introduce PoseBH, a new MDT framework that tackles keypoint heterogeneity and limited supervision through two key techniques. First, we propose nonparametric keypoint prototypes that learn within a unified embedding space, enabling seamless integration across skeleton types. Second, we develop a cross-type self-supervision mechanism that aligns keypoint predictions with keypoint embedding prototypes, providing supervision without relying on teacher-student models or additional augmentations. PoseBH substantially improves generalization across whole-body and animal pose datasets, including COCO-WholeBody, AP-10K, and APT-36K, while preserving performance on standard human pose benchmarks (COCO, MPII, and AIC). Furthermore, our learned key-point embeddings transfer effectively to hand shape estimation (InterHand2.6M) and human body shape estimation (3DPW). The code for PoseBH is available at: https://github.com/uyoung-jeong/PoseBH. Uyoung Jeong, Jonathan Freer, Seungryul Baek, Hyung Jin Chang, Kwang In Kim |
CVPR | 2 |
| 2023 | Clothes Grasping and Unfolding Based on RGB-D Semantic SegmentationabstractClothes grasping and unfolding is a core step in robotic-assisted dressing. Most existing works leverage depth images of clothes to train a deep learning-based model to recognize suitable grasping points. These methods often utilize physics engines to synthesize depth images to reduce the cost of real labeled data collection. However, the natural domain gap between synthetic and real images often leads to poor performance of these methods on real data. Furthermore, these approaches often struggle in scenarios where grasping points are occluded by the clothing item itself. To address the above challenges, we propose a novel Bi-directional Fractal Cross Fusion Network (BiFCNet) for semantic segmentation, enabling recognition of graspable regions in order to provide more possibilities for grasping. Instead of using depth images only, we also utilize RGB images with rich color features as input to our network in which the Fractal Cross Fusion (FCF) module fuses RGB and depth data by considering global complex features based on fractal geometry. To reduce the cost of real data collection, we further propose a data augmentation method based on an adversarial strategy, in which the color and geometric transformations simultaneously process RGB and depth data while maintaining the label correspondence. Finally, we present a pipeline for clothes grasping and unfolding from the perspective of semantic segmentation, through the addition of a strategy for grasp point selection from segmentation regions based on clothing flatness measures, while taking into account the grasping direction. We evaluate our BiFCNet on the public dataset NYUDv2 and obtained comparable performance to current state-of-the-art models. We also deploy our model on a Baxter robot, running extensive grasping and unfolding experiments as part of our ablation studies, achieving an 84% success rate. Xingyu Zhu 0014, Xin Wang 0035, Jonathan Freer, Hyung Jin Chang, Yixing Gao 0001 |
ICRA | 3 |
| 2022 | Novel-View Synthesis of Human Tourist PhotosabstractWe present a novel framework for performing novel-view synthesis on human tourist photos. Given a tourist photo from a known scene, we reconstruct the photo in 3D space through modeling the human and the background independently. We generate a deep buffer from a novel viewpoint of the reconstruction and utilize a deep network to translate the buffer into a photo-realistic rendering of the novel view. We additionally present a method to relight the renderings, allowing for relighting of both human and background to match either the provided input image or any other. The key contributions of our paper are: 1) a framework for performing novel view synthesis on human tourist photos, 2) an appearance transfer method for relighting of humans to match synthesized backgrounds, and 3) a method for estimating lighting properties from a single human photo. We demonstrate the proposed framework on photos from two different scenes of various tourists. Jonathan Freer, Kwang Moo Yi, Wei Jiang 0034, Jongwon Choi 0002, Hyung Jin Chang |
WACV | 1 |