Alessandro Marin Vargas

dblp:261/9159 · DBLP profile ↗
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4ranked-venue papers
0as first author
4since 2021 · last 2025
0000-0001-7073-4120ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 4 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Reinforcement learning · 29% Image recognition and object detection · 28% Motion planning and robot control · 21%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Bioinformatics and computational biology · 67% Smart cities and intelligent transportation · 33%

Topics — the 13 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Image recognition and object detection › object recognition
invariant object recognition
0.912025
Anatomically inspired digital twins capture hierarchical object representations in visual cortex · NeurIPS 2025
Computer vision › Image recognition and object detection
object recognition
0.912025
Anatomically inspired digital twins capture hierarchical object representations in visual cortex · NeurIPS 2025
Bioinformatics and computational biology
computational neuroscience
0.912025
Anatomically inspired digital twins capture hierarchical object representations in visual cortex · NeurIPS 2025
Smart cities and intelligent transportation
digital twin
0.912025
Anatomically inspired digital twins capture hierarchical object representations in visual cortex · NeurIPS 2025
Bioinformatics and computational biology › computational neuroscience › visual cortex
visual cortex modeling
0.912025
Anatomically inspired digital twins capture hierarchical object representations in visual cortex · NeurIPS 2025
Machine learning › Reinforcement learning
exploration
0.712023
Latent exploration for Reinforcement Learning · NeurIPS 2023
Robotics › Motion planning and robot control › robot control › actuator control
motor control
0.712023
Latent exploration for Reinforcement Learning · NeurIPS 2023
Robotics › Motion planning and robot control
musculoskeletal control
0.712023
Latent exploration for Reinforcement Learning · NeurIPS 2023
Robotics › Legged, aerial and field robots › locomotion
adaptive locomotion
0.612022
DMAP: a Distributed Morphological Attention Policy for learning to locomote with a changing body · NeurIPS 2022
Machine learning › Reinforcement learning › deep reinforcement learning
attention-based policy
0.612022
DMAP: a Distributed Morphological Attention Policy for learning to locomote with a changing body · NeurIPS 2022
Robotics › Legged, aerial and field robots
locomotion
0.612022
DMAP: a Distributed Morphological Attention Policy for learning to locomote with a changing body · NeurIPS 2022
Machine learning › Reinforcement learning › policy learning › policy parameterization
policy architecture
0.612022
DMAP: a Distributed Morphological Attention Policy for learning to locomote with a changing body · NeurIPS 2022
Computer vision › 3D vision › biological vision modeling
visual cortex modeling
0.312025
Beyond single neurons: population response geometry in digital twins of mouse visual cortex · ICLR 2025

Methods — techniques the papers use, named apart from their topics

neural network training · 1.7hierarchical readout · 1.7digital twin · 0.9deep neural network · 0.9multivariate gaussian noise · 0.7latent time-correlated exploration · 0.7SAC · 0.7PPO · 0.7distributed policy · 0.6attention mechanism · 0.6
YearPublicationVenuePosition
2025 Beyond single neurons: population response geometry in digital twins of mouse visual cortex
abstract
Hierarchical visual processing is essential for cognitive functions like object recognition and spatial localization. Traditional studies of the neural basis of these computations have focused on single-neuron activity, but recent advances in large-scale neural recordings emphasize the growing need to understand computations at the population level. Digital twins-computational models trained on neural data-have successfully replicated single-neuron behavior, but their effectiveness in capturing the joint activity of neurons remains unclear. In this study, we investigate how well digital twins describe population responses in mouse visual cortex. We show that these models fail to accurately represent the geometry of population activity, particularly its differentiability and how this geometry evolves across the visual hierarchy. To address this, we explore how dataset, network architecture, loss function, and training method affect the ability of digital twins to recapitulate population properties. We demonstrate that improving model alignment with experiments requires training strategies that enhance robustness and generalization, reflecting principles observed in biological systems. These findings underscore the need to evaluate digital twins from multiple perspectives, identify key areas for refinement, and establish a foundation for using these models to explore neural computations at the population level.
Dario Liscai, Emanuele Luconi, Alessandro Marin Vargas, Alessandro Sanzeni
ICLR3
2025 Anatomically inspired digital twins capture hierarchical object representations in visual cortex
abstract
Invariant object recognition-the ability to identify objects despite changes in appearance-is a hallmark of visual processing in the brain, yet its understanding remains a central challenge in systems neuroscience. Artificial neural networks trained to predict neural responses to visual stimuli (“digital twins”) could provide a powerful framework for studying such complex computations in silico. However, while current models accurately capture single-neuron responses within individual visual areas, their ability to reproduce how populations of neurons represent object identity, and how these representations transform across the cortical hierarchy, remains largely unexplored. Here we examine key functional signatures observed experimentally and find that current models account for hierarchical changes in basic single-neuron properties, such as receptive field size, but fail to capture more complex population-level phenomena, particularly invariant object representations. To address this gap, we introduce a biologically inspired hierarchical readout scheme that mirrors cortical anatomy, modeling each visual area as a projection from a distinct depth within a shared core network. This approach significantly improves the prediction of population-level representational transformations, outperforming standard models that use only the final layer, as well as alternatives with modified architecture, regularization, and loss function. Our results suggest that incorporating anatomical information provides a strong inductive bias in digital twin models, enabling them to better capture general principles of brain function.
Emanuele Luconi, Dario Liscai, Carlo Baldassi, Alessandro Marin Vargas, Alessandro Sanzeni
NeurIPS4
2023 Latent exploration for Reinforcement Learning
abstract
In Reinforcement Learning, agents learn policies by exploring and interacting with the environment. Due to the curse of dimensionality, learning policies that map high-dimensional sensory input to motor output is particularly challenging. During training, state of the art methods (SAC, PPO, etc.) explore the environment by perturbing the actuation with independent Gaussian noise. While this unstructured exploration has proven successful in numerous tasks, it can be suboptimal for overactuated systems. When multiple actuators, such as motors or muscles, drive behavior, uncorrelated perturbations risk diminishing each other's effect, or modifying the behavior in a task-irrelevant way. While solutions to introduce time correlation across action perturbations exist, introducing correlation across actuators has been largely ignored. Here, we propose LATent TIme-Correlated Exploration (Lattice), a method to inject temporally-correlated noise into the latent state of the policy network, which can be seamlessly integrated with on- and off-policy algorithms. We demonstrate that the noisy actions generated by perturbing the network's activations can be modeled as a multivariate Gaussian distribution with a full covariance matrix. In the PyBullet locomotion tasks, Lattice-SAC achieves state of the art results, and reaches 18\% higher reward than unstructured exploration in the Humanoid environment. In the musculoskeletal control environments of MyoSuite, Lattice-PPO achieves higher reward in most reaching and object manipulation tasks, while also finding more energy-efficient policies with reductions of 20-60\%. Overall, we demonstrate the effectiveness of structured action noise in time and actuator space for complex motor control tasks. The code is available at: https://github.com/amathislab/lattice.
Alberto Silvio Chiappa, Alessandro Marin Vargas, Ann Zixiang Huang, Alexander Mathis
NeurIPS2
2022 DMAP: a Distributed Morphological Attention Policy for learning to locomote with a changing body
abstract
Biological and artificial agents need to deal with constant changes in the real world. We study this problem in four classical continuous control environments, augmented with morphological perturbations. Learning to locomote when the length and the thickness of different body parts vary is challenging, as the control policy is required to adapt to the morphology to successfully balance and advance the agent. We show that a control policy based on the proprioceptive state performs poorly with highly variable body configurations, while an (oracle) agent with access to a learned encoding of the perturbation performs significantly better. We introduce DMAP, a biologically-inspired, attention-based policy network architecture. DMAP combines independent proprioceptive processing, a distributed policy with individual controllers for each joint, and an attention mechanism, to dynamically gate sensory information from different body parts to different controllers. Despite not having access to the (hidden) morphology information, DMAP can be trained end-to-end in all the considered environments, overall matching or surpassing the performance of an oracle agent. Thus DMAP, implementing principles from biological motor control, provides a strong inductive bias for learning challenging sensorimotor tasks. Overall, our work corroborates the power of these principles in challenging locomotion tasks. The code is available at the following link: https://github.com/amathislab/dmap
Alberto Silvio Chiappa, Alessandro Marin Vargas, Alexander Mathis
NeurIPS2