Demo Data from VLDB 2026 / reviewers in the wild / expert
Chuanyu Pan
dblp:262/3850
· DBLP profile ↗
3ranked-venue papers
2as first author
2since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 64% Representation and self-supervised learning · 18% Deep learning architectures and training · 18% |
Topics — the 7 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Representation and self-supervised learning › representation learning › feature extraction
discriminative feature representation |
0.6 | 1 | 2022 | Object Pursuit: Building a Space of Objects via Discriminative Weight Generation · ICLR 2022 |
Computer vision › 3D vision
object representation |
0.6 | 1 | 2022 | Object Pursuit: Building a Space of Objects via Discriminative Weight Generation · ICLR 2022 |
Machine learning › Deep learning architectures and training
weight generation |
0.6 | 1 | 2022 | Object Pursuit: Building a Space of Objects via Discriminative Weight Generation · ICLR 2022 |
Computer vision › 3D vision
3d reconstruction |
0.4 | 1 | 2020 | Robust 3D Self-Portraits in Seconds · CVPR 2020 |
Computer vision › 3D vision › 3d reconstruction
non-rigid reconstruction |
0.4 | 1 | 2020 | Robust 3D Self-Portraits in Seconds · CVPR 2020 |
Computer vision › 3D vision › 3d reconstruction › volumetric reconstruction
volumetric fusion |
0.4 | 1 | 2020 | Robust 3D Self-Portraits in Seconds · CVPR 2020 |
Computer vision › 3D vision › structure from motion
bundle adjustment |
0.1 | 1 | 2020 | Robust 3D Self-Portraits in Seconds · CVPR 2020 |
Methods — techniques the papers use, named apart from their topics
object pursuit · 0.6discriminative weight generation · 0.6volumetric non-rigid fusion · 0.4non-rigid volumetric deformation · 0.4lightweight bundle adjustment · 0.4learning-based 3d recovery · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Generating animatable 3D cartoon faces from single portraitsabstractBackground \nWith the development of virtual reality (VR) technology, there is a growing need for customized 3D avatars. However, traditional methods for 3D avatar modeling are either time-consuming or fail to retain the similarity to the person being modeled. This study presents a novel framework for generating animatable 3D cartoon faces from a single portrait image. \n \nMethods \nFirst, we transferred an input real-world portrait to a stylized cartoon image using StyleGAN. We then proposed a two-stage reconstruction method to recover a 3D cartoon face with detailed texture. Our two-stage strategy initially performs coarse estimation based on template models and subsequently refines the model by nonrigid deformation under landmark supervision. Finally, we proposed a semantic-preserving face-rigging method based on manually created templates and deformation transfer. \n \nConclusions \nCompared with prior arts, the qualitative and quantitative results show that our method achieves better accuracy, aesthetics, and similarity criteria. Furthermore, we demonstrated the capability of the proposed 3D model for real-time facial animation. Chuanyu Pan, Tai-Jiang Mu, Yukun Lai |
Virtual Real. Intell. Hardw. | 1 |
| 2022 | Object Pursuit: Building a Space of Objects via Discriminative Weight Generation
Chuanyu Pan, Yanchao Yang 0001, Kaichun Mo, Yueqi Duan, Leonidas J. Guibas |
ICLR | 1 |
| 2020 | Robust 3D Self-Portraits in SecondsabstractIn this paper, we propose an efficient method for robust 3D self-portraits using a single RGBD camera. Benefiting from the proposed PIFusion and lightweight bundle adjustment algorithm, our method can generate detailed 3D self-portraits in seconds and shows the ability to handle subjects wearing extremely loose clothes. To achieve highly efficient and robust reconstruction, we propose PIFusion, which combines learning-based 3D recovery with volumetric non-rigid fusion to generate accurate sparse partial scans of the subject. Moreover, a non-rigid volumetric deformation method is proposed to continuously refine the learned shape prior. Finally, a lightweight bundle adjustment algorithm is proposed to guarantee that all the partial scans can not only ``loop'' with each other but also remain consistent with the selected live key observations. The results and experiments show that the proposed method achieves more robust and efficient 3D self-portraits compared with state-of-the-art methods. Zhe Li 0027, Tao Yu 0007, Chuanyu Pan, Zerong Zheng, Yebin Liu |
CVPR | 3 |