VLDB 2026 Research / reviewers in the wild / expert
Mingwu Zheng
dblp:263/3663
· DBLP profile ↗
9ranked-venue papers
3as first author
9since 2021 · last 2026
0009-0005-3705-4592ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 3 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 2 first-author · 6 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Boosting Resolution Generalization of Diffusion Transformers with Randomized Positional EncodingsabstractResolution generalization in image generation tasks enables the production of higher-resolution images with lower training resolution overhead. However, a key obstacle for diffusion transformers in addressing this problem is the mismatch between positional encodings seen at inference and those used during training. Existing strategies such as positional encodings interpolation, extrapolation, or hybrids, do not fully resolve this mismatch. In this paper, we propose a novel two-dimensional randomized positional encodings, namely RPE-2D, that prioritizes the order of image patches rather than their absolute distances, enabling seamless high- and low-resolution generation without training on multiple resolutions. Concretely, RPE-2D independently samples positions along the horizontal and vertical axes over an expanded range during training, ensuring that the encodings used at inference lie within the training distribution and thereby improving resolution generalization. We further introduce a simple random resize-and-crop augmentation to strengthen order modeling and add micro-conditioning to indicate the applied cropping pattern. On the ImageNet dataset, RPE-2D achieves state-of-the-art resolution generalization performance, outperforming competitive methods when trained at 256^2 and evaluated at 384^2 and 512^2, and when trained at 512^2 and evaluated at 768^2 and 1024^2. RPE-2D also exhibits outstanding capabilities in low-resolution image generation, multi-stage training acceleration, and multi-resolution inheritance. Mingwu Zheng, Xin Tao 0001, Pengfei Wan 0001, Di Zhang 0026, Kun Gai |
AAAI | 3 |
| 2025 | Koala-36M: A Large-scale Video Dataset Improving Consistency between Fine-grained Conditions and Video ContentabstractWith the continuous progress of visual generation technologies, the scale of video datasets has grown exponentially. The quality of these datasets plays a pivotal role in the performance of video generation models. We assert that temporal splitting, detailed captions, and video quality filtering are three crucial determinants of dataset quality. However, existing datasets exhibit various limitations in these areas. To address these challenges, we introduce Koala-36M, a large-scale, high-quality video dataset featuring accurate temporal splitting, detailed captions, and superior video quality. The essence of our approach lies in improving the consistency between fine-grained conditions and video content. Specifically, we employ a linear classifier on probability distributions to enhance the accuracy of transition detection, ensuring better temporal consistency. We then provide structured captions for the splitted videos, with an average length of 200 words, to improve text-video alignment. Additionally, we develop a Video Training Suitability Score (VTSS) that integrates multiple sub-metrics, allowing us to filter high-quality videos from the original corpus. Finally, we incorporate several metrics into the training process of the generation model, further refining the fine-grained conditions. Our experiments demonstrate the effectiveness of our data processing pipeline and the quality of the proposed Koala-36M dataset. Our dataset and code have been released at https://koala36m.github.io/. Qiuheng Wang, Yukai Shi, Jiarong Ou, Boyuan Jiang, Mingwu Zheng, Xin Tao 0001, Pengfei Wan 0001, Di Zhang 0026 |
CVPR | 9 |
| 2025 | Towards Precise Scaling Laws for Video Diffusion TransformersabstractAchieving optimal performance of video diffusion transformers within given data and compute budget is crucial due to their high training costs. This necessitates precisely determining the optimal model size and training hyperparameters before large-scale training. While scaling laws are employed in language models to predict performance, their existence and accurate derivation in visual generation models remain underexplored. In this paper, we systematically analyze scaling laws for video diffusion transformers and confirm their presence. Moreover, we discover that, unlike language models, video diffusion models are more sensitive to learning rate and batch size—two hyperparameters often not precisely modeled. To address this, we propose a new scaling law that predicts optimal hyperparameters for any model size and compute budget. Under these optimal settings, we achieve comparable performance and reduce inference costs by 40.1% compared to conventional scaling methods, within a compute budget of 1e10 TFlops. Furthermore, we establish a more generalized and precise relationship among validation loss, any model size, and compute budget. This enables performance prediction for non-optimal model sizes, which may also be appealed under practical inference cost constraints, achieving a better trade-off. Yuanyang Yin, Mingwu Zheng, Jiarong Ou, Victor Shea-Jay Huang, Xin Tao 0001, Pengfei Wan 0001, Di Zhang 0026, Baoqun Yin, Wentao Zhang 0001, Kun Gai |
CVPR | 3 |
| 2025 | Improving Video Generation with Human FeedbackabstractVideo generation has achieved significant advances through rectified flow techniques, but issues like unsmooth motion and misalignment between videos and prompts persist. In this work, we develop a systematic pipeline that harnesses human feedback to mitigate these problems and refine the video generation model. Specifically, we begin by constructing a large-scale human preference dataset focused on modern video generation models, incorporating pairwise annotations across multi-dimensions. We then introduce VideoReward, a multi-dimensional video reward model, and examine how annotations and various design choices impact its rewarding efficacy. From a unified reinforcement learning perspective aimed at maximizing reward with KL regularization, we introduce three alignment algorithms for flow-based models. These include two training-time strategies: direct preference optimization for flow (Flow-DPO) and reward weighted regression for flow (Flow-RWR), and an inference-time technique, Flow-NRG, which applies reward guidance directly to noisy videos. Experimental results indicate that VideoReward significantly outperforms existing reward models, and Flow-DPO demonstrates superior performance compared to both Flow-RWR and supervised fine-tuning methods. Additionally, Flow-NRG lets users assign custom weights to multiple objectives during inference, meeting personalized video quality needs. Jie Liu 0047, Gongye Liu, Jiajun Liang, Ziyang Yuan, Xiaokun Liu, Mingwu Zheng, Xiele Wu, Qiulin Wang, Menghan Xia, Xintao Wang 0002, Xiaohong Liu 0001, Pengfei Wan 0001, Di Zhang 0026, Kun Gai, Yujiu Yang 0001, Wanli Ouyang |
NeurIPS | 6 |
| 2025 | DeltaFormer: Unlock the state space of TransformerabstractIn recent years, large language models with Transformer architecture as the core have made breakthrough progress in many fields. At the same time, there are also some weaknesses in the large language model that have prompted people to reflect, among which the most fundamental one is the reflection on the Transformer architecture. The Transformer architecture has high parallelism and can fully utilize the computing power of GPUs, thus replacing models such as LSTM in the past few years. However, high parallelism is not a free lunch, as it fundamentally limits the performance of models. Especially, the problems that logarithmic precision Transformer architecture can solve are strictly limited to the $TC^0$. And there are many important issues that are usually considered out of $TC^0$, such as Python code evaluation, entity tracking, chess, and other state tracking tasks. Meanwhile, some recent state space methods based on Delta Rule have been able to break through the $TC^0$ architecture, but they are limited by fixed size state spaces and perform poorly on many tasks. To this end, we have re-examined the Transformer from the perspective of a state space with kernel functions and propose an improved Transformer called DeltaFormer. We have theoretically and practically demonstrated that the proposed new architecture can break through the limitation of the inherent $TC^0$ expressivity of Transformers and verified that it is not weaker than standard Transformer in language modeling tasks. We hope our work can provide inspiration for designing more expressive models. Tenglong Ao, Jiaao He, Jianqiao Lu, Mingwu Zheng |
NeurIPS | 6 |
| 2025 | ImFace++: A Sophisticated Nonlinear 3D Morphable Face Model With Implicit Neural RepresentationsabstractAccurate representations of 3D faces are of paramount importance in various computer vision and graphics applications. However, the challenges persist due to the limitations imposed by data discretization and model linearity, which hinder the precise capture of identity and expression clues in current studies. This paper presents a novel 3D morphable face model, named ImFace++, to learn a sophisticated and continuous space with implicit neural representations. ImFace++ first constructs two explicitly disentangled deformation fields to model complex shapes associated with identities and expressions, respectively, which simultaneously facilitate automatic learning of point-to-point correspondences across diverse facial shapes. To capture more sophisticated facial details, a refinement displacement field within the template space is further incorporated, enabling fine-grained learning of individual-specific facial details. Furthermore, a Neural Blend-Field is designed to reinforce the representation capabilities through adaptive blending of an array of local fields. In addition to ImFace++, we devise an improved learning strategy to extend expression embeddings, allowing for a broader range of expression variations. Comprehensive qualitative and quantitative evaluation demonstrates that ImFace++ significantly advances the state-of-the-art in terms of both face reconstruction fidelity and correspondence accuracy. Mingwu Zheng, Hongyu Yang 0001, Liming Chen 0002, Di Huang 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2023 | NeuFace: Realistic 3D Neural Face Rendering from Multi-View ImagesabstractRealistic face rendering from multi-view images is beneficial to various computer vision and graphics applications. Due to complex spatially-varying reflectance properties and geometry characteristics of faces, however, it remains challenging to recover 3D facial representations both faithfully and efficiently in the current studies. This paper presents a novel 3D face rendering model, namely NeuFace, to learn accurate and physically-meaningful underlying 3D representations by neural rendering techniques. It naturally in-corporates the neural BRDFs into physically based rendering, capturing sophisticated facial geometry and appearance clues in a collaborative manner. Specifically, we introduce an approximated BRDF integration and a simple yet new low-rank prior, which effectively lower the ambiguities and boost the performance of the facial BRDFs. Extensive experiments are performed to demonstrate the superiority of NeuFace in human face rendering, along with a decent generalization ability to common objects. Code is released at NeuFace. Mingwu Zheng, Hongyu Yang 0001, Di Huang 0001 |
CVPR | 1 |
| 2023 | Towards Practical Capture of High-Fidelity Relightable AvatarsabstractIn this paper, we propose a novel framework, Tracking-free Relightable Avatar (TRAvatar), for capturing and reconstructing high-fidelity 3D avatars. Compared to previous methods, TRAvatar works in a more practical and efficient setting. Specifically, TRAvatar is trained with dynamic image sequences captured in a Light Stage under varying lighting conditions, enabling realistic relighting and real-time animation for avatars in diverse scenes. Additionally, TRAvatar allows for tracking-free avatar capture and obviates the need for accurate surface tracking under varying illumination conditions. Our contributions are two-fold: First, we propose a novel network architecture that explicitly builds on and ensures the satisfaction of the linear nature of lighting. Trained on simple group light captures, TRAvatar can predict the appearance in real-time with a single forward pass, achieving high-quality relighting effects under illuminations of arbitrary environment maps. Second, we jointly optimize the facial geometry and relightable appearance from scratch based on image sequences, where the tracking is implicitly learned. This tracking-free approach brings robustness for establishing temporal correspondences between frames under different lighting conditions. Extensive qualitative and quantitative experiments demonstrate that our framework achieves superior performance for photorealistic avatar animation and relighting. Mingwu Zheng, Wanquan Feng, Yukun Lai, Pengfei Wan 0001, Zhongyuan Wang 0006, Chongyang Ma |
SIGGRAPH Asia | 2 |
| 2022 | ImFace: A Nonlinear 3D Morphable Face Model with Implicit Neural RepresentationsabstractPrecise representations of 3D faces are beneficial to various computer vision and graphics applications. Due to the data discretization and model linearity, however, it remains challenging to capture accurate identity and expression clues in current studies. This paper presents a novel 3D morphable face model, namely ImFace, to learn a nonlinear and continuous space with implicit neural representations. It builds two explicitly disentangled deformation fields to model complex shapes associated with identities and expressions, respectively, and designs an improved learning strategy to extend embeddings of expressions to allow more diverse changes. We further introduce a Neural Blend-Field to learn sophisticated details by adaptively blending a series of local fields. In addition to ImFace, an effective pre-processing pipeline is proposed to address the issue of watertight input requirement in implicit representations, enabling them to work with common facial surfaces for the first time. Extensive experiments are performed to demonstrate the superiority of ImFace. Mingwu Zheng, Hongyu Yang 0001, Di Huang 0001, Liming Chen 0002 |
CVPR | 1 |