VLDB 2026 Research / reviewers in the wild / expert
Mai Cong Hung
dblp:264/5511
· DBLP profile ↗
6ranked-venue papers
6as first author
4since 2021 · last 2022
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 6 · 6 first-author · 4 since 2021Human-computer interaction and ubiquitous computing · 6 · 6 first-author · 4 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Investigation of the Relationship between Artworks and Real Objects Using AI and Psychological Experiments
Mai Cong Hung, Naoko Tosa, Takashi Kusumi, Ryohei Nakatsu |
ArtsIT | 1 |
| 2022 | A Deep Learning-Based Approach for Generating 3D Models of Fluid Arts
Mai Cong Hung, Trang Mai Xuan, Akihiro Yamada, Naoko Tosa, Ryohei Nakatsu |
ArtsIT | 1 |
| 2022 | Improvement of Deep Learning Technology to Create 3D Model of Fluid Art
Mai Cong Hung, Trang Mai Xuan, Akihiro Yamada, Naoko Tosa, Ryohei Nakatsu |
ICEC | 1 |
| 2021 | Unusual Transformation: A Deep Learning Approach to Create Art
Mai Cong Hung, Trang Mai Xuan, Ryohei Nakatsu, Naoko Tosa |
ArtsIT | 1 |
| 2020 | Developing Japanese Ikebana as a Digital Painting Tool via AI
Mai Cong Hung, Ryohei Nakatsu, Naoko Tosa |
ICEC | 1 |
| 2020 | Learning of Art Style Using AI and Its Evaluation Based on Psychological Experiments
Mai Cong Hung, Ryohei Nakatsu, Naoko Tosa, Takashi Kusumi, Koji Koyamada |
ICEC | 1 |