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Hongyuan Liang

dblp:266/5412 · DBLP profile ↗
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3ranked-venue papers
1as first author
2since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Computer networks · 1 · 1 since 2021Software engineering, systems software and programming languages · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
2 papers
Wireless sensing and localization · 50% Edge and fog computing · 50%
Software engineering, system software, and programming languages
1 paper
Software maintenance and evolution · 50% Empirical software engineering · 50%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 77% Multimedia systems and quality of experience · 23%

Topics — the 6 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Edge and fog computing › edge-assisted mobile computing
edge-assisted VR
0.912025
Enhanced VR Experience With Edge Computing: The Impact of Decoding Latency · IEEE Trans. Mob. Comput. 2025
Empirical software engineering
mining software repositories
0.912025
The Same Only Different: On Information Modality for Configuration Performance Analysis · ICSE 2025
Software maintenance and evolution
software configuration management
0.912025
The Same Only Different: On Information Modality for Configuration Performance Analysis · ICSE 2025
Wireless sensing and localization › human activity recognition
gait recognition
0.412020
Gait Recognition for Co-Existing Multiple People Using Millimeter Wave Sensing · AAAI 2020
Wireless sensing and localization
mmwave sensing
0.412020
Gait Recognition for Co-Existing Multiple People Using Millimeter Wave Sensing · AAAI 2020
Multimedia systems and quality of experience › quality of experience
quality of experience optimization
0.312025
Enhanced VR Experience With Edge Computing: The Impact of Decoding Latency · IEEE Trans. Mob. Comput. 2025

Methods — techniques the papers use, named apart from their topics

simulation · 1.7reinforcement learning · 1.7combinatorial optimization · 1.7natural language processing · 0.9empirical study · 0.9mmwave radar · 0.4deep learning · 0.4
YearPublicationVenuePosition
2025 The Same Only Different: On Information Modality for Configuration Performance Analysis
abstract
Configuration in software systems helps to ensure efficient operation and meet diverse user needs. Yet, some, if not all, configuration options have profound implications for the system's performance. Configuration performance analysis, wherein the key is to understand (or infer) the configuration options' relations and their impacts on performance, is crucial. Two major modalities exist that serve as the source information in the analysis: either the manual or source code. However, it remains unclear what roles they play in configuration performance analysis. Much work that relies on manuals claims their benefits of information richness and naturalness; while work that trusts the source code more prefers the structural information provided therein and criticizes the timeliness of manuals. To fill such a gap, in this paper, we conduct an extensive empirical study over 10 systems, covering 1,694 options, 106,798 words in the manual, and 22,859,552 lines-of-code for investigating the usefulness of manual and code in two important tasks of configuration performance analysis, namely performancesensitive options identification and the associated dependencies extraction. We reveal several new findings and insights, such as it is beneficial to fuse the manual and code modalities for both tasks; the current automated tools that rely on a single modality are far from being practically useful and generally remain incomparable to human analysis. All those pave the way for further advancing configuration performance analysis.
Hongyuan Liang, Tao Chen 0001
ICSE1
2025 Enhanced VR Experience With Edge Computing: The Impact of Decoding Latency
abstract
Virtual reality (VR) applications have revolutionized digital interaction by providing immersive experiences. 360$^{\circ }$VR video streaming has experienced significant growth and popularity as a pivotal VR application. However, the combination of limited network bandwidth and the demand for high-quality videos frequently hinders the achievement of a satisfactory quality of experience (QoE). Although prior methods have enhanced QoE, the effects of decoding latency have been poorly studied. It is technically challenging to design a quality adaptation algorithm that can balance the pursuit of high-quality videos and the limitation of limited bandwidth resources. To address this challenge, we propose an edge-end architecture for 360$^{\circ }$VR video streaming and aim to enhance overall QoE by solving a performance optimization problem. Specifically, our experiments on commercial mobile devices in real-world situations reveal that decoding latency significantly influences QoE. First, decoding latency plays a major role in contributing to end-to-end latency, which exceeds the transmission latency. Second, decoding latency can differ considerably between devices with varying computational capabilities. Building on this insight, we propose a novellatency-awarequalityadaptation (LAQA) algorithm. LAQA lies in developing a solution that can allocate video quality in real-time and enhance overall QoE. LAQA involves not only the quality of the received content, the transmission latency and the quality variance, but also the decoding latency and the fairness of the user quality. Subsequently, we formulate a combinatorial optimization problem to maximize overall QoE. Through extensive validation with experimental data from real-world situations, LAQA offers a promising approach to enhance QoE and ensure fairness performance in different devices. In particular, LAQA achieves 16.77% and 10.66% enhancement over the state-of-the-art combinatorial optimization and reinforcement learning algorithm, respectively, in terms of QoE at 4K resolution. Furthermore, LAQA ensures excellent scalability by simulating the number of users ranging from 15 to 60, making it a robust solution for diverse and growing user scales.
Liang Huang 0006, Hongyuan Liang, Kaikai Chi, Yuan Wu 0001
IEEE Trans. Mob. Comput.3
2020 Gait Recognition for Co-Existing Multiple People Using Millimeter Wave Sensing
abstract
Gait recognition, i.e., recognizing persons from their walking postures, has found versatile applications in security check, health monitoring, and novel human-computer interaction. The millimeter-wave (mmWave) based gait recognition represents the most recent advance. Compared with traditional camera-based solutions, mmWave based gait recognition bears unique advantages of being still effective under non-line-of-sight scenarios, such as in black, weak light, or blockage conditions. Moreover, they are able to accomplish person identification while preserving privacy. Currently, there are only few works in mmWave gait recognition, since no public data set is available. In this paper, we build a first-of-its-kind mmWave gait data set, in which we collect gait of 95 volunteers 'seen' from two mmWave radars in two different scenarios, which together lasts about 30 hours. Using the data set, we propose a novel deep-learning driven mmWave gait recognition method called mmGaitNet, and compare it with five state-of-the-art algorithms. We find that mmGaitNet is able to achieve 90% accuracy for single-person scenarios, 88% accuracy for five co-existing persons, while the existing methods achieve less than 66% accuracy for both scenarios.
Song Fu, Hongyuan Liang, Anfu Zhou, Shilin Zhu, Huadong Ma, Jianhua Liu 0004, Ning Yang 0010
AAAI4