VLDB 2026 Research / reviewers in the wild / expert
Martin Bullinger
dblp:266/5624
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26ranked-venue papers
17as first author
26since 2021 · last 2026
0000-0003-4013-1323ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 21 · 12 first-author · 21 since 2021Graphics, computer vision, multimedia, augmented reality and games · 11 · 7 first-author · 11 since 2021Theory of computation · 7 · 6 first-author · 7 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Deviation Dynamics in Cardinal Hedonic GamesabstractComputing stable partitions in hedonic games is a challenging task because there exist games in which stable outcomes do not exist. Even more, these No-instances can often be leveraged to prove computational hardness results. We make this impression rigorous in a dynamic model of cardinal hedonic games by providing meta theorems. These imply hardness of deciding about the possible or necessary convergence of deviation dynamics based on the mere existence of No-instances. Our results hold for additively separable, fractional, and modified fractional hedonic games (ASHGs, FHGs, and MFHGs). Moreover, they encompass essentially all reasonable stability notions based on single-agent deviations. In addition, we propose dynamics as a method to find individually rational and contractually individual stable (CIS) partitions in ASHGs. In particular, we find that CIS dynamics from the singleton partition possibly converge after a linear number of deviations but may require an exponential number of deviations in the worst case. Valentin Zech, Martin Bullinger |
AAAI | 2 |
| 2026 | The Power of Matching for Online Fractional Hedonic GamesabstractWe study coalition formation in the framework of fractional hedonic games (FHGs). The objective is to maximize social welfare in an online model where agents arrive one by one and must be assigned to coalitions immediately and irrevocably. A recurrent theme in online coalition formation is that online matching algorithms, where coalitions are restricted to size at most 2, yield good competitive ratios. For example, computing maximal matchings achieves the optimal competitive ratio for general online FHGs. However, this ratio is bounded only if agents' valuations are themselves bounded. Martin Bullinger, René Romen, Alexander Schlenga |
SODA | 1 |
| 2026 | Online Coalition Formation under Random Arrival or Coalition DissolutionabstractCoalition formation explores how to partition a set of \( n \) agents into disjoint coalitions according to their preferences. We consider a cardinal utility model with an additively separable aggregation of preferences and study the online variant, where agents arrive in sequence. The goal is to achieve competitive social welfare. In the basic model, agents arrive in an arbitrary order and have to be assigned to coalitions immediately and irrevocably. There, the natural greedy algorithm is known to achieve an optimal competitive ratio, which heavily relies on the range of utilities. We complement this result by considering two related models. First, we study a model where agents arrive in a random order. We find that the competitive ratio of the greedy algorithm is \(\Theta\left(\frac{1}{n^{2}}\right)\) . In contrast, an alternative algorithm, which is based on alternating between waiting and greedy phases, can achieve a competitive ratio of \(\Theta\left(\frac{1}{n}\right)\) . Second, we relax the irrevocability of decisions by allowing the dissolution of coalitions into singleton coalitions. We achieve an asymptotically optimal competitive ratio of \(\Theta\left(\frac{1}{n}\right)\) by drawing a close connection to a general model of online matching. Hence, in both models, we obtain a competitive ratio that removes the unavoidable utility dependencies in the basic model and essentially matches the best possible approximation ratio by polynomial-time algorithms. Martin Bullinger, René Romen |
ACM Trans. Algorithms | 1 |
| 2025 | Welfare Approximation in Additively Separable Hedonic Games
Martin Bullinger, Vaggos Chatziafratis, Parnian Shahkar |
AAMAS | 1 |
| 2025 | Towards Fair and Efficient Public Transportation: A Bus Stop Model
Martin Bullinger, Edith Elkind, Mohamad Latifian |
AAMAS | 1 |
| 2025 | Selecting Interlacing Committees
Chris Dong 0001, Martin Bullinger, Tomasz Was, Lawrence Birnbaum, Edith Elkind |
AAMAS | 2 |
| 2025 | Settling the Complexity of Popularity in Additively Separable and Fractional Hedonic GamesabstractWe study coalition formation in the framework of hedonic games. These games model the problem of partitioning a set of agents having a preference order over the coalitions they can be part of. A partition is called popular if it does not lose a majority vote among the agents against any other partition. Unfortunately, hedonic games need not admit popular partitions. We go further and settle the complexity of the existence problem concerning popularity in additively separable and fractional hedonic games by showing that it is Sigma_2^p-complete in both cases. We are thus the first work that proves a completeness result of popularity for the second level of the polynomial hierarchy. Martin Bullinger, Matan Gilboa |
IJCAI | 1 |
| 2025 | Stability in Online Coalition FormationabstractCoalition formation is concerned with the question of how to partition a set of agents into disjoint coalitions according to their preferences. Deviating from most of the previous work, we consider an online variant of the problem, where agents arrive in sequence. Whenever an agent arrives, they must be assigned to a coalition immediately and irrevocably. The scarce existing literature on online coalition formation has focused on maximizing social welfare, a demanding requirement, even in the offline setting. Instead, we seek to achieve stable coalition structures online and treat the most common stability concepts based on deviations by single agents and groups of agents. We present a comprehensive picture in additively separable hedonic games, leading to dichotomies, where positive results are obtained by deterministic algorithms and negative results even hold for randomized algorithms. Martin Bullinger, René Romen |
J. Artif. Intell. Res. | 1 |
| 2024 | Participation Incentives in Approval-Based Committee ElectionsabstractIn approval-based committee (ABC) voting, the goal is to choose a subset of predefined size of the candidates based on the voters’ approval preferences over the candidates. While this problem has attracted significant attention in recent years, the incentives for voters to participate in an election for a given ABC voting rule have been neglected so far. This paper is thus the first to explicitly study this property, typically called participation, for ABC voting rules. In particular, we show that all ABC scoring rules even satisfy group participation, whereas most sequential rules severely fail participation. We furthermore explore several escape routes to the impossibility for sequential ABC voting rules: we prove for many sequential rules that (i) they satisfy participation on laminar profiles, (ii) voters who approve none of the elected candidates cannot benefit by abstaining, and (iii) it is NP-hard for a voter to decide whether she benefits from abstaining Martin Bullinger, Chris Dong 0001, Patrick Lederer, Clara Mehler |
AAAI | 1 |
| 2024 | Stability in Online Coalition FormationabstractCoalition formation is concerned with the question of how to partition a set of agents into disjoint coalitions according to their preferences. Deviating from most of the previous work, we consider an online variant of the problem, where agents arrive in sequence and whenever an agent arrives, they have to be assigned to a coalition immediately and irrevocably. The scarce existing literature on online coalition formation has focused on the objective of maximizing social welfare, a demanding requirement, even in the offline setting. Instead, we seek to achieve stable coalition structures in an online setting, and focus on stability concepts based on deviations by single agents. We present a comprehensive picture in additively separable hedonic games, leading to dichotomies, where positive results are obtained by deterministic algorithms and negative results even hold for randomized algorithms. Martin Bullinger, René Romen |
AAAI | 1 |
| 2024 | Stability in Random Hedonic GamesabstractPartitioning a large group of employees into teams can prove difficult because unsatisfied employees may want to transfer to other teams. In this case, the team (coalition) formation is unstable and incentivizes deviation from the proposed structure. Such a coalition formation scenario can be modeled in the framework of hedonic games and a significant amount of research has been devoted to the study of stability in such games. Unfortunately, stable coalition structures are not guaranteed to exist in general and their practicality is further hindered by computational hardness barriers. Martin Bullinger, Sonja Kraiczy |
EC | 1 |
| 2024 | Stability based on single-agent deviations in additively separable hedonic gamesabstractCoalition formation is a central concern in multiagent systems. A common desideratum for coalition structures is stability, defined by the absence of beneficial deviations of single agents. Such deviations require an agent to improve her utility by joining another coalition. On top of that, the feasibility of deviations may also be restricted by demanding consent of agents in the welcoming and/or the abandoned coalition. While most of the literature focuses on deviations constrained by unanimous consent, we also study consent decided by majority vote and introduce two new stability notions that can be seen as local variants of another solution concept called popularity. We investigate stability in additively separable hedonic games by pinpointing boundaries to computational complexity depending on the type of consent and friend-oriented utility restrictions. The latter restrictions shed new light on well-studied classes of games based on the appreciation of friends or the aversion to enemies. Many of our positive results follow from a new combinatorial observation that we call the Deviation Lemma and that we leverage to prove the convergence of simple and natural single-agent dynamics under fairly general conditions. Our negative results, in particular, resolve the complexity of contractual Nash stability in additively separable hedonic games. Felix Brandt 0001, Martin Bullinger, Leo Tappe |
Artif. Intell. | 2 |
| 2024 | Topological distance gamesabstractWe introduce a class of strategic games in which agents are assigned to nodes of a topology graph and the utility of an agent depends on both the agent's inherent utilities for other agents as well as her distance from these agents on the topology graph. This model of topological distance games (TDGs) offers an appealing combination of important aspects of several prominent settings in coalition formation, including (additively separable) hedonic games, social distance games, and Schelling games. We study the existence and complexity of stable outcomes in TDGs—for instance, while a jump stable assignment may not exist in general, we show that the existence is guaranteed in several special cases. We also investigate the dynamics induced by performing beneficial jumps. Martin Bullinger, Warut Suksompong |
Theor. Comput. Sci. | 1 |
| 2023 | Causes of Stability in Dynamic Coalition FormationabstractWe study the formation of stable outcomes via simple dynamics in cardinal hedonic games, where the utilities of agents change over time depending on the history of the coalition formation process. Specifically, we analyze situations where members of a coalition decrease their utility for a leaving agent (resent) or increase their utility for a joining agent (appreciation). We show that in contrast to classical dynamics, for resentful or appreciative agents, dynamics are guaranteed to converge under mild conditions for various stability concepts. Thereby, we establish that both resent and appreciation are strong stability-driving forces. Niclas Boehmer, Martin Bullinger, Anna Maria Kerkmann |
AAAI | 2 |
| 2023 | Topological Distance GamesabstractWe introduce a class of strategic games in which agents are assigned to nodes of a topology graph and the utility of an agent depends on both the agent's inherent utilities for other agents as well as her distance from these agents on the topology graph. This model of topological distance games (TDGs) offers an appealing combination of important aspects of several prominent settings in coalition formation, including (additively separable) hedonic games, social distance games, and Schelling games. We study the existence and complexity of stable outcomes in TDGs—for instance, while a jump stable assignment may not exist in general, we show that the existence is guaranteed in several special cases. We also investigate the dynamics induced by performing beneficial jumps. Martin Bullinger, Warut Suksompong |
AAAI | 1 |
| 2023 | Online Coalition Formation Under Random Arrival or Coalition DissolutionabstractCoalition formation considers the question of how to partition a set of n agents into disjoint coalitions according to their preferences. We consider a cardinal utility model with additively separable aggregation of preferences and study the online variant of coalition formation, where the agents arrive in sequence and whenever an agent arrives, they have to be assigned to a coalition immediately. The goal is to maximize social welfare. In a purely deterministic model, the greedy algorithm, where an agent is assigned to the coalition with the largest gain, is known to achieve an optimal competitive ratio, which heavily relies on the range of utilities. We complement this result by considering two related models. First, we study a model where agents arrive in a random order. We find that the competitive ratio of the greedy algorithm is Θ(1/(n²)), whereas an alternative algorithm, which is based on alternating between waiting and greedy phases, can achieve a competitive ratio of Θ(1/n). Second, we relax the irrevocability of decisions by allowing to dissolve coalitions into singleton coalitions, presenting a matching-based algorithm that once again achieves a competitive ratio of Θ(1/n). Hence, compared to the base model, we present two ways to achieve a competitive ratio that precisely gets rid of utility dependencies. Our results also give novel insights in weighted online matching. Martin Bullinger, René Romen |
ESA | 1 |
| 2023 | Superiority of Instantaneous Decisions in Thin Dynamic Matching MarketsabstractDynamic matching markets are an ubiquitous object of study with applications in health, labor, or dating. We study a model proposed by Akbarpour et al. [2020] and Anderson et al. [2017], where homogeneous agents arrive at random according to a Poisson process and possess a random compatibility with other agents as in the Erdős-Rényi model. Agents leave according to a certain departure distribution and may leave early by forming a pair with a compatible agent. If agents are not matched until the end of their sojourn time, they perish and have to leave the market unmatched. Johannes Bäumler, Martin Bullinger, Stefan Kober, Donghao Zhu |
EC | 2 |
| 2022 | Single-Agent Dynamics in Additively Separable Hedonic GamesabstractThe formation of stable coalitions is a central concern in multiagent systems. A considerable stream of research defines stability via the absence of beneficial deviations by single agents. Such deviations require an agent to improve her utility by joining another coalition while possibly imposing further restrictions on the consent of the agents in the welcoming as well as the abandoned coalition. While most of the literature focuses on unanimous consent, we also study consent decided by majority vote, and introduce two new stability notions that can be seen as local variants of popularity. We investigate these notions in additively separable hedonic games by pinpointing boundaries to computational complexity depending on the type of consent and restrictions on the utility functions. The latter restrictions shed new light on well-studied classes of games based on the appreciation of friends or the aversion to enemies. Many of our positive results follow from the Deviation Lemma, a general combinatorial observation, which can be leveraged to prove the convergence of simple and natural single-agent dynamics under fairly general conditions. Felix Brandt 0001, Martin Bullinger, Leo Tappe |
AAAI | 2 |
| 2022 | Network Creation with Homophilic AgentsabstractNetwork Creation Games are an important framework for understanding the formation of real-world networks. These games usually assume a set of indistinguishable agents strategically buying edges at a uniform price leading to a network among them. However, in real life, agents are heterogeneous and their relationships often display a bias towards similar agents, say of the same ethnic group. This homophilic behavior on the agent level can then lead to the emergent global phenomenon of social segregation. We study Network Creation Games with multiple types of homophilic agents and non-uniform edge cost, introducing two models focusing on the perception of same-type and different-type neighboring agents, respectively. Despite their different initial conditions, both our theoretical and experimental analysis show that both the composition and segregation strength of the resulting stable networks are almost identical, indicating a robust structure of social networks under homophily. Martin Bullinger, Pascal Lenzner, Anna Melnichenko |
IJCAI | 1 |
| 2022 | Boundaries to Single-Agent Stability in Additively Separable Hedonic Games
Martin Bullinger |
MFCS | 1 |
| 2022 | Finding and Recognizing Popular Coalition StructuresabstractAn important aspect of multi-agent systems concerns the formation of coalitions that are stable or optimal in some well-defined way. The notion of popularity has recently received a lot of attention in this context. A partition is popular if there is no other partition in which more agents are better off than worse off. In this paper, we study popularity, strong popularity, and mixed popularity (which is particularly attractive because existence is guaranteed by the Minimax Theorem) in a variety of coalition formation settings. Extending previous work on marriage games, we show that mixed popular partitions in roommate games can be found efficiently via linear programming and a separation oracle. This approach is quite universal, leading to efficient algorithms for verifying whether a given partition is popular and for finding strongly popular partitions (resolving an open problem). By contrast, we prove that both problems become computationally intractable when moving from coalitions of size 2 to coalitions of size 3, even when preferences are strict and globally ranked. Moreover, we show that finding popular, strongly popular, and mixed popular partitions in symmetric additively separable hedonic games and symmetric fractional hedonic games is NP-hard. Together, these results indicate strong boundaries to the tractability of popularity in both ordinal and cardinal models of hedonic games. Felix Brandt 0001, Martin Bullinger |
J. Artif. Intell. Res. | 2 |
| 2022 | On the Indecisiveness of Kelly-Strategyproof Social Choice FunctionsabstractSocial choice functions (SCFs) map the preferences of a group of agents over some set of alternatives to a non-empty subset of alternatives. The Gibbard-Satterthwaite theorem has shown that only extremely restrictive SCFs are strategyproof when there are more than two alternatives. For set-valued SCFs, or so-called social choice correspondences, the situation is less clear. There are miscellaneous -- mostly negative -- results using a variety of strategyproofness notions and additional requirements. The simple and intuitive notion of Kelly-strategyproofness has turned out to be particularly compelling because it is weak enough to still allow for positive results. For example, the Pareto rule is strategyproof even when preferences are weak, and a number of attractive SCFs (such as the top cycle, the uncovered set, and the essential set) are strategyproof for strict preferences. In this paper, we show that, for weak preferences, only indecisive SCFs can satisfy strategyproofness. In particular, (i) every strategyproof rank-based SCF violates Pareto-optimality, (ii) every strategyproof support-based SCF (which generalize Fishburn's C2 SCFs) that satisfies Pareto-optimality returns at least one most preferred alternative of every voter, and (iii) every strategyproof non-imposing SCF returns the Condorcet loser in at least one profile. We also discuss the consequences of these results for randomized social choice. Felix Brandt 0001, Martin Bullinger, Patrick Lederer |
J. Artif. Intell. Res. | 2 |
| 2021 | Reaching Individually Stable Coalition Structures in Hedonic GamesabstractThe formal study of coalition formation in multiagent systems is typically realized using so-called hedonic games, which originate from economic theory. The main focus of this branch of research has been on the existence and the computational complexity of deciding the existence of coalition structures that satisfy various stability criteria. The actual process of forming coalitions based on individual behavior has received little attention. In this paper, we study the convergence of simple dynamics leading to stable partitions in a variety of classes of hedonic games, including anonymous, dichotomous, fractional, and hedonic diversity games. The dynamics we consider is based on individual stability: an agent will join another coalition if she is better off and no member of the welcoming coalition is worse off. We identify conditions for convergence, provide elaborate counterexamples of existence of individually stable partitions, and study the computational complexity of problems related to the coalition formation dynamics. In particular, we settle open problems suggested by Bogomolnaia and Jackson (2002), Brandl, Brandt, and Strobel (2015), and Boehmer and Elkind (2020). Felix Brandt 0001, Martin Bullinger, Anaëlle Wilczynski |
AAAI | 2 |
| 2021 | Welfare Guarantees in Schelling Segregation
Martin Bullinger, Warut Suksompong, Alexandros A. Voudouris |
AAAI | 1 |
| 2021 | Loyalty in Cardinal Hedonic GamesabstractA common theme of decision making in multi-agent systems is to assign utilities to alternatives, which individuals seek to maximize. This rationale is questionable in coalition formation where agents are affected by other members of their coalition. Based on the assumption that agents are benevolent towards other agents they like to form coalitions with, we propose loyalty in hedonic games, a binary relation dependent on agents' utilities. Given a hedonic game, we define a loyal variant where agents' utilities are defined by taking the minimum of their utility and the utilities of agents towards which they are loyal. This process can be iterated to obtain various degrees of loyalty, terminating in a locally egalitarian variant of the original game. We investigate axioms of group stability and efficiency for different degrees of loyalty. Specifically, we consider the problem of finding coalition structures in the core and of computing best coalitions, obtaining both positive and intractability results. In particular, the limit game possesses Pareto optimal coalition structures in the core. Martin Bullinger, Stefan Kober |
IJCAI | 1 |
| 2021 | Welfare Guarantees in Schelling SegregationabstractSchelling’s model is an influential model that reveals how individual perceptions and incentives can lead to residential segregation. Inspired by a recent stream of work, we study welfare guarantees and complexity in this model with respect to several welfare measures. First, we show that while maximizing the social welfare is NP-hard, computing an assignment of agents to the nodes of any topology graph with approximately half of the maximum welfare can be done in polynomial time. We then consider Pareto optimality, introduce two new optimality notions based on it, and establish mostly tight bounds on the worst-case welfare loss for assignments satisfying these notions as well as the complexity of computing such assignments. In addition, we show that for tree topologies, it is possible to decide whether there exists an assignment that gives every agent a positive utility in polynomial time; moreover, when every node in the topology has degree at least 2, such an assignment always exists and can be found efficiently. Martin Bullinger, Warut Suksompong, Alexandros A. Voudouris |
J. Artif. Intell. Res. | 1 |