VLDB 2026 Research / reviewers in the wild / expert
Samuel Schmidgall
dblp:267/2231
· DBLP profile ↗
3ranked-venue papers
1as first author
3since 2021 · last 2026
0000-0001-8192-9337ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Systems, architecture and hardware · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Motion planning and robot control · 39% Robot manipulation · 30% Reinforcement learning · 30% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Motion planning and robot control
robot learning |
0.8 | 1 | 2024 | Surgical Gym: A high-performance GPU-based platform for reinforcement learning with surgical robots · ICRA 2024 |
Machine learning › Reinforcement learning
simulation-based training |
0.8 | 1 | 2024 | Surgical Gym: A high-performance GPU-based platform for reinforcement learning with surgical robots · ICRA 2024 |
Robotics › Robot manipulation › medical robotics
surgical robot learning |
0.8 | 1 | 2024 | Surgical Gym: A high-performance GPU-based platform for reinforcement learning with surgical robots · ICRA 2024 |
Robotics › Motion planning and robot control › robot learning
robotic reinforcement learning |
0.2 | 1 | 2024 | Surgical Gym: A high-performance GPU-based platform for reinforcement learning with surgical robots · ICRA 2024 |
Methods — techniques the papers use, named apart from their topics
reinforcement learning · 0.8physics simulation · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Surgical Gaussian Surfels: Highly Accurate Real-time Surgical Scene Rendering using Gaussian SurfelsabstractAccurate geometric reconstruction of deformable tissues in monocular endoscopic video remains a fundamental challenge in robot-assisted minimally invasive surgery. Although recent volumetric and point primitive methods based on neural radiance fields (NeRF) and 3D Gaussian primitives have efficiently rendered surgical scenes, they still struggle with handling artifact-free tool occlusions and preserving fine anatomical details. These limitations stem from unrestricted Gaussian scaling and insufficient surface alignment constraints during reconstruction. To address these issues, we introduce Surgical Gaussian Surfels (SGS), which transform anisotropic point primitives into surface-aligned elliptical splats by constraining the scale component of the Gaussian covariance matrix along the view-aligned axis. We also introduce the Fully Fused Deformation Multilayer Perceptron (FFD-MLP), a lightweight Multi-Layer Perceptron (MLP) that predicts accurate surfel motion fields up to 5× faster than a standard MLP. This is coupled with locality constraints to handle complex tissue deformations. We use homodirectional view-space positional gradients to capture fine image details by splitting Gaussian Surfels in over-reconstructed regions. In addition, we define surface normals as the direction of the steepest density change within each Gaussian surfel primitive, enabling accurate normal estimation without requiring monocular normal priors. We evaluate our method on two in-vivo surgical datasets, where it outperforms current state-of-the-art methods in surface geometry, normal map quality, and rendering efficiency, while remaining competitive in real-time rendering performance. Code is available at https://git.new/NexyiHu. Idris O. Sunmola, Zhenjun Zhao, Samuel Schmidgall, Paul Maria Scheikl, Viet Pham, Axel Krieger |
WACV | 3 |
| 2024 | Surgical Gym: A high-performance GPU-based platform for reinforcement learning with surgical robotsabstractRecent advances in robot-assisted surgery have resulted in progressively more precise, efficient, and minimally invasive procedures, sparking a new era of robotic surgical intervention. This enables doctors, in collaborative interaction with robots, to perform traditional or minimally invasive surgeries with improved outcomes through smaller incisions. Recent efforts are working toward making robotic surgery more autonomous which has the potential to reduce variability of surgical outcomes and reduce complication rates. Deep reinforcement learning methodologies offer scalable solutions for surgical automation, but their effectiveness relies on extensive data acquisition due to the absence of prior knowledge in successfully accomplishing tasks. Due to the intensive nature of simulated data collection, previous works have focused on making existing algorithms more efficient. In this work, we focus on making the simulator more efficient, making training data much more accessible than previously possible. We introduce Surgical Gym, an open-source high performance platform for surgical robot learning where both the physics simulation and reinforcement learning occur directly on the GPU. We demonstrate between 100-5000× faster training times compared with previous surgical learning platforms. The code is available at: https://github.com/SamuelSchmidgall/SurgicalGym. Samuel Schmidgall, Axel Krieger, Jason Kamran Eshraghian |
ICRA | 1 |
| 2024 | Tracking Tumors under Deformation from Partial Point Clouds using Occupancy NetworksabstractTo track tumors during surgery, information from preoperative CT scans is used to determine their position. However, as the surgeon operates, the tumor may be deformed which presents a major hurdle for accurately resecting the tumor, and can lead to surgical inaccuracy, increased operation time, and excessive margins. This issue is particularly pronounced in robot-assisted partial nephrectomy (RAPN), where the kidney undergoes significant deformations during operation. Toward addressing this, we introduce a occupancy network-based method for the localization of tumors within kidney phantoms undergoing deformations at interactive speeds. We validate our method by introducing a 3D hydrogel kidney phantom embedded with exophytic and endophytic renal tumors. It closely mimics real tissue mechanics to simulate kidney deformation during in vivo surgery, providing excellent contrast and clear delineation of tumor margins to enable automatic threshold-based segmentation. Our findings indicate that the proposed method can localize tumors in moderately deforming kidneys with a margin of 6mm to 10mm, while providing essential volumetric 3D information at over 60Hz. This capability directly enables downstream tasks such as robotic resection. Pit Henrich, Jiawei Ge 0001, Samuel Schmidgall, Lauren M. Shepard, Ahmed Ezzat Ghazi, Franziska Mathis-Ullrich, Axel Krieger |
IROS | 4 |