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Runchen Wei

dblp:267/2598 · DBLP profile ↗
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3ranked-venue papers
1as first author
2since 2021 · last 2024
0000-0003-1089-1997ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 50% Face, body and person analysis · 25% Video understanding and tracking · 25%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d human pose estimation
0.512021
Multi-view 3D Smooth Human Pose Estimation based on Heatmap Filtering and Spatio-temporal Information · ACM Multimedia 2021
Computer vision › Face, body and person analysis
human pose estimation
0.512021
Multi-view 3D Smooth Human Pose Estimation based on Heatmap Filtering and Spatio-temporal Information · ACM Multimedia 2021
Computer vision › 3D vision › pose estimation › multi-view pose estimation
multi-view 3d pose estimation
0.512021
Multi-view 3D Smooth Human Pose Estimation based on Heatmap Filtering and Spatio-temporal Information · ACM Multimedia 2021
Computer vision › Video understanding and tracking
spatio-temporal modeling
0.512021
Multi-view 3D Smooth Human Pose Estimation based on Heatmap Filtering and Spatio-temporal Information · ACM Multimedia 2021

Methods — techniques the papers use, named apart from their topics

triangulation · 0.5intermediate supervision · 0.5heatmap filtering · 0.5
YearPublicationVenuePosition
2024 Dynamic spatial-temporal topology graph network for skeleton-based action recognition
Lian Chen, Ke Lu 0002, Zehai Niu, Runchen Wei, Jian Xue 0002
Multim. Syst.4
2021 Multi-view 3D Smooth Human Pose Estimation based on Heatmap Filtering and Spatio-temporal Information
abstract
The estimation of 3D human poses from time-synchronized, calibrated multi-view video usually consists of two steps: (1) a 2D detector to locate the 2D coordinate point position of the joint via heatmaps for each frame and (2) a post-processing method such as the recursive pictorial structure model or robust triangulation to obtain 3D coordinate points. However, most existing methods are based on a single frame only. They do not take advantage of the temporal characteristics of the video sequence itself, and must rely on post-processing algorithms. They are also susceptible to human self-occlusion, and the generated sequences suffer from jitter. Therefore, we propose a network model incorporating spatial and temporal features. Using a coarse-to-fine approach, the proposed heatmap temporal network (HTN) generates temporal heatmap information, with an occlusion heatmap filter used to filter low-quality heatmaps before they are sent to the HTN. The heatmap fusion and the triangulation weights are dynamically adjusted, and intermediate supervision is employed to enable better integration of temporal and spatial information. Our network is also end-to-end differentiable. This overcomes the long-standing problem of skeleton jitter being generated and ensures that the sequence is smooth and stable.
Zehai Niu, Ke Lu 0002, Jian Xue 0002, Runchen Wei
ACM Multimedia5
2020 YOLO-mini-tiger: Amur Tiger Detection
abstract
In this paper, we present our solution for tiger detection in the 2019 Computer Vision for Wildlife Conservation Challenge (CVWC2019). We introduce an efficient deep tiger detector, which consists of the convnet channel adaptation method and an improved tiger detection method based on You Only Look Once version 3 (YOLOv3). Considering the limited memory and computing power of tiny embedded devices, we have used EfficientNet-B0 and Darknet-53 as backbone networks for detection and adapted them to balance their depth and width inspired by the channel pruning method and knowledge distillation method. Our results show that after an architecture adjustment of Darknet-53, the floating-point computation decreases by 93%, its model size decreases by 97%, and its accuracy only decreases by 1%; after an architecture adjustment of EfficientNet-B0, the floating-point computation decreases by 66%, its model size decreases by 70% with its accuracy only decreased by 1%. We also compare GIoU loss and MSE loss in the training stage. The GIoU loss has the advantage that it increases the average AP for IoU from 0.5 to 0.95 without affecting training speed and the interface speed, so it is experimentally reasonable for tiger detection in the wild. This proposed method outperforms previous Amur tiger detection methods presented at CVWC2019.
Runchen Wei, Ke Lu 0002
ICMR1