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In-Il Kim

dblp:27/1869 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2003
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%
Theoretical computer science
1 paper
Computational geometry · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
mesh generation
0.012003
An algorithm for automatic 2D quadrilateral mesh generation with line constraints · Comput. Aided Des. 2003
Geometric modeling and processing › mesh generation
quad meshing
0.012003
An algorithm for automatic 2D quadrilateral mesh generation with line constraints · Comput. Aided Des. 2003
Computational geometry › triangulation
constrained triangulation
0.012003
An algorithm for automatic 2D quadrilateral mesh generation with line constraints · Comput. Aided Des. 2003
YearPublicationVenuePosition
2003 An algorithm for automatic 2D quadrilateral mesh generation with line constraints
Kyu-Yeul Lee, In-Il Kim, Doo-Yeoun Cho
Comput. Aided Des.2