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Yu Du 0006

dblp:27/6228-6 · DBLP profile ↗
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2ranked-venue papers
2as first author
2since 2021 · last 2023
0000-0002-2239-4659ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 1 · 1 first-author · 1 since 2021Software engineering, systems software and programming languages · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
2 papers
Network optimization and economics · 77% Edge and fog computing · 18% Cellular and mobile networks · 5%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Distributed systems · 100%

Topics — the 10 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Network optimization and economics › auction mechanism
double auction
0.712023
Blockchain-Aided Edge Computing Market: Smart Contract and Consensus Mechanisms · IEEE Trans. Mob. Comput. 2023
Network optimization and economics
social welfare maximization
0.712023
Blockchain-Aided Edge Computing Market: Smart Contract and Consensus Mechanisms · IEEE Trans. Mob. Comput. 2023
Distributed systems
blockchain
0.712023
Blockchain-Aided Edge Computing Market: Smart Contract and Consensus Mechanisms · IEEE Trans. Mob. Comput. 2023
Distributed systems › blockchain
consensus mechanism
0.712023
Blockchain-Aided Edge Computing Market: Smart Contract and Consensus Mechanisms · IEEE Trans. Mob. Comput. 2023
Distributed systems › consensus › permissionless consensus
proof-of-stake
0.712023
Blockchain-Aided Edge Computing Market: Smart Contract and Consensus Mechanisms · IEEE Trans. Mob. Comput. 2023
Distributed systems › blockchain
smart contract
0.712023
Blockchain-Aided Edge Computing Market: Smart Contract and Consensus Mechanisms · IEEE Trans. Mob. Comput. 2023
Network optimization and economics › game theory
matching game
0.612022
Two-Tier Matching Game in Small Cell Networks for Mobile Edge Computing · IEEE Trans. Serv. Comput. 2022
Edge and fog computing
mobile edge computing
0.612022
Two-Tier Matching Game in Small Cell Networks for Mobile Edge Computing · IEEE Trans. Serv. Comput. 2022
Network optimization and economics
resource allocation
0.612022
Two-Tier Matching Game in Small Cell Networks for Mobile Edge Computing · IEEE Trans. Serv. Comput. 2022
Cellular and mobile networks
small cell networks
0.212022
Two-Tier Matching Game in Small Cell Networks for Mobile Edge Computing · IEEE Trans. Serv. Comput. 2022

Methods — techniques the papers use, named apart from their topics

matching theory · 1.9shapley value · 1.3double auction · 1.3coalitional game · 1.3game theory · 0.6
YearPublicationVenuePosition
2023 Blockchain-Aided Edge Computing Market: Smart Contract and Consensus Mechanisms
abstract
Building upon the prevailing concept of edge computing (EC), a distributed EC market requires decentralized and verified transaction management to trade computing resources. Towards this goal, we study a blockchain-aided EC market wherein each data service operator (DSO) rents a group of edge computing nodes (ECNs) and leases the ECNs to the user terminals (UTs) to provide computation offloading services. A trustworthiness model is introduced to evaluate the quality of each network entity throughout the transactions. We develop a two-level trading mechanism over smart contract to enable the automatic and efficient transactions among the network entities and provide high quality services. First, we propose a smart contract based matching mechanism to establish the renting association between the DSOs and ECNs with the aim of maximizing the social welfare. Second, we propose a social welfare improved double auction (SWIDA) mechanism to build up the leasing association between the DSOs and UTs, and determine the pricing of the winners. We show that the proposed double auction mechanism can achieve individual rationality, balanced budget, truthfulness in expectation, and an improved social welfare than the benchmark mechanisms. Moreover, we put forth a trustworthiness driven Proof-of-Stake (PoS) consensus mechanism to enable verified transaction and fair allocation of block generation reward. Following the principle of PoS, we formulate the block generation as a coalitional game, wherein each stakeholder votes according to its trustworthiness and coinage, and shares the reward among the coalition according to the Shapley values. The simulation results show that the proposed PoS consensus mechanism can reduce the wealth inequality among the network entities compared with the conventional consensus mechanisms.
Yu Du 0006, Zhe Wang 0005, Jun Li 0004, Long Shi 0001, Dushantha N. K. Jayakody, Quan Chen 0002, Wen Chen 0001, Zhu Han 0001
IEEE Trans. Mob. Comput.1
2022 Two-Tier Matching Game in Small Cell Networks for Mobile Edge Computing
abstract
Mobile edge computing (MEC) enables computing services at the network edge closer to mobile users (MUs) to reduce network transmission latency and energy consumption. Deploying edge computing servers in small base stations (SBSs), operators make profit by offering MUs with computing services, while MUs purchase services to solve their own computation tasks quickly and energy-efficiently. In this context, it is of particular importance to optimize computing resource allocation and computing service pricing in each SBS, subject to its limited computing and communication resources. To address this issue, we formulate an optimization problem of computing resource management and trading in small-cell networks and tackle this problem using a two-tier matching. Specifically, the first tier targets at the association algorithm between MUs and SBSs to achieve maximum social welfare, and the second tier focuses on the collaboration algorithm among SBSs to make efficient usage of limited computing resources. We further show that the two proposed algorithms contribute to stable matchings and achieve weak Pareto optimality. In particular, we verify that the first algorithm arrives at a competitive equilibrium. Simulation results demonstrate that our proposed algorithms can achieve a better network social welfare than baseline algorithms while retaining a close-optimal performance.
Yu Du 0006, Jun Li 0004, Long Shi 0001, Tingting Liu 0005, Feng Shu 0002, Zhu Han 0001
IEEE Trans. Serv. Comput.1