Demo Data from VLDB 2026 / reviewers in the wild / expert
Pierre Blazevic
dblp:27/823
· DBLP profile ↗
20ranked-venue papers
0as first author
0since 2021 · last 2018
0000-0003-3864-797XORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 19Systems, architecture and hardware · 9Human-computer interaction and ubiquitous computing · 3Applied, interdisciplinary, general and emerging computing · 3
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Legged, aerial and field robots · 60% Robot manipulation · 31% Motion planning and robot control · 9% |
Topics — the 9 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Legged, aerial and field robots
humanoid robot |
0.1 | 1 | 2009 | Mechatronic design of NAO humanoid · ICRA 2009 |
Robotics › Robot manipulation › nonprehensile manipulation
pivoting manipulation |
0.1 | 1 | 2005 | Pivoting Manipulation of a Large Object: A Study of Application using Humanoid Platform · ICRA 2005 |
Robotics › Robot manipulation › robot design
robot platform design |
0.0 | 1 | 2009 | Mechatronic design of NAO humanoid · ICRA 2009 |
Robotics › Legged, aerial and field robots › legged robots
legged robot locomotion |
0.0 | 1 | 1999 | Towards Efficient Implementation of Quadruped Gaits with Duty Factor of 0.75 · ICRA 1999 |
Robotics › Legged, aerial and field robots
field robotics |
0.0 | 1 | 1997 | Anti-lock braking and traction control concept for all-terrain robotic vehicles · ICRA 1997 |
Robotics › Motion planning and robot control › mobile robot control
traction control |
0.0 | 1 | 1997 | Anti-lock braking and traction control concept for all-terrain robotic vehicles · ICRA 1997 |
Robotics › Legged, aerial and field robots › legged robots
humanoid locomotion |
0.0 | 1 | 2005 | Pivoting Manipulation of a Large Object: A Study of Application using Humanoid Platform · ICRA 2005 |
Robotics › Legged, aerial and field robots › gait generation
gait transition |
0.0 | 1 | 1999 | Towards Efficient Implementation of Quadruped Gaits with Duty Factor of 0.75 · ICRA 1999 |
Robotics › Motion planning and robot control
robot control |
0.0 | 1 | 1999 | Towards Efficient Implementation of Quadruped Gaits with Duty Factor of 0.75 · ICRA 1999 |
Methods — techniques the papers use, named apart from their topics
distributed software architecture · 0.1brush DC motor actuation · 0.1task decomposition · 0.1dynamic simulation · 0.1wheel slip estimation · 0.0adaptive control · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | The Teach'Wear -Healthcare Wearable DeviceabstractThe requirement for self-health monitoring, preventive medicine and rehabilitation is increasing regarding improved health care. Wearable medical devices are becoming more popular as the healthcare industry and consumers find early disease warnings as well as monitoring the improvement of therapies in various disorders. This technology reduces costly hospital stays mostly due to rehabilitation process. The miniaturization of sensors and developing new sensor technologies has played a vital role in the development of wearable systems. Wearable devices rely mostly on inertial sensors for movement tracking. The movement sensors are small, inexpensive and require low power, making them increasingly accessible and desirable. Wearable devices are an effective way to manage, monitor, and provide feedback of patient health to get adequate aid. We present wearable device The Teach'Wear. The Teach'Wear must answer a chronic problem: back pain, MSDs, Musculoskeletal Disorders, affect the entire population, without any physiological or generational barriers. Our connected clothing technology is therefore intended to be a help in maintaining “good postures”, but also an exploitable data collection that can be used to raise awareness, and assistance to expertise in order to adapt an effective prevention protocol in time at the workstation. Dorde Urukalo, Pierre Blazevic, Sébastien Charles, Jean-Paul Carta |
RO-MAN | 2 |
| 2017 | A mixed reality for virtual assemblyabstractMixed reality (MR) is a hybrid reality where real and virtual objects are merged to produce an enriched interactive environment. Virtual Reality (VR) has been used in the simulation of production processes such as the product assembly and the execution of industrial tasks. Augmented reality (AR) has been widely used as an instructional tool to help the user to perform the task in real world conditions. Most of these works were focused on solving technical problems, specific to the type of application but they did not take advantage of the achievements realized in both VR and AR technologies. This paper presents a mixed reality system that integrates virtual assembly environment with augmented reality. This approach is mainly based on the development of a hybrid tacking system for the synchronization of the virtual and the real hand of the user. The evaluation of this Mixed Reality approach showed a statistically significant improvement of the user performance in the assembly task execution, compared to the task realized in virtual environment. Ulises Zaldivar-Colado, Samir Garbaya, Paul Tamayo-Serrano, Xiomara P. Zaldivar-Colado, Pierre Blazevic |
RO-MAN | 5 |
| 2012 | Modeling and Simulation of Humanoid Robot Spine Vertebra
Mouna Souissi, Vincent Hugel, Pierre Blazevic |
ICINCO (2) | 3 |
| 2009 | Mechatronic design of NAO humanoidabstractThis article presents the mechatronic design of the autonomous humanoid robot called NAO that is built by the French company Aldebaran-Robotics. With its height of 0.57 m and its weight about 4.5 kg, this innovative robot is lightweight and compact. It distinguishes itself from existing humanoids thanks to its pelvis kinematics design, its proprietary actuation system based on brush DC motors, its electronic, computer and distributed software architectures. This robot has been designed to be affordable without sacrificing quality and performance. It is an open and easy-to-handle platform. The comprehensive and functional design is one of the reasons that helped select NAO to replace the AIBO quadrupeds in the 2008 RoboCup standard league. David Gouaillier, Vincent Hugel, Pierre Blazevic, Chris Kilner, Jérôme Monceaux, Pascal Lafourcade 0002, Brice Marnier, Julien Serre, Bruno Maisonnier |
ICRA | 3 |
| 2009 | Real time tracking system by vision simplifying the interaction between human and robot for remote control of mobile robotabstractIn this paper, a real time tracking system by vision is presented. Thanks to it, the interaction between the human and the robot is simplified for example, in the case of the remote control of mobile robot. The operator selects the target to the proposed vision system, pointing out its border. Then, with the visual feedback, he can simply follow the behavior of the algorithm : correct target border, and sufficient value of the confidence index. In case of problems, the operator is warned by the system, and can react with appropriate action. Patrick Bonnin, Pierre Blazevic, Joël Morillon, Cecile Fialaire, Jean-Sebastien Benoist |
RO-MAN | 2 |
| 2005 | Pivoting Manipulation of a Large Object: A Study of Application using Humanoid PlatformabstractPivoting manipulation can be an alternative to pushing operation when the floor is not flat enough, or when the object to manipulate is too heavy. The technique of pivoting is used by humans to move large and bulky furniture from one place to another. The decomposition of the task of pivoting has already been studied, in particular with the use of two fingers of a robotic arm. This work intends to apply the technique of pivoting using an humanoid platform. The robot should be able to pivot the object and to walk with it to displace it to a specific remote location. The research achievements proposed here take place in a more long term objective aimed at improving the dexterity and the autonomy of humanoid robots. As a matter of fact, such robots should be able to handle objects and move around in the environment in an autonomous way. This paper describes the algorithm designed to perform the displacement of a large object using the pivoting technique. It also presents the results of the dynamic simulation and the results of the real hardware experiment of the HRP-2 platform performing the task. Eiichi Yoshida, Pierre Blazevic, Vincent Hugel |
ICRA | 2 |
| 2005 | A New Video Rate Region Color Segmentation and Classification for Sony Legged RoboCup Application
Aymeric de Cabrol, Patrick Bonnin, Thomas Costis, Vincent Hugel, Pierre Blazevic, Kamel Bouchefra |
RoboCup | 5 |
| 2005 | Specifications and Design of Graphical Interface for Hierarchical Finite State Machines
Vincent Hugel, Guillaume Amouroux, Thomas Costis, Patrick Bonnin, Pierre Blazevic |
RoboCup | 5 |
| 2003 | Trot Gait Design Details for Quadrupeds
Vincent Hugel, Pierre Blazevic, Olivier Stasse, Patrick Bonnin |
RoboCup | 2 |
| 2001 | How to introduce a priori visual and behavioral knowledge for autonomous and mobile robots to operate in known environmentsabstractTo operate in a known and dynamic environment, a robot needs two different kinds of a priori knowledge : behavioral and visual. In this paper we propose a general methodology to introduce this a priori knowledge, and we illustrate it by an application : the software developments for the AIBO robots to play soccer. The more difficult task is to extract reliable visual information. It is the reason why a priori knowledge is already introduced at the level of vision processing. Without reliable vision information it is impossible for the robot to switch to the tight behavior, and consequently to play. Patrick Bonnin, Olivier Stasse, Vincent Hugel, Pierre Blazevic |
ETFA (2) | 4 |
| 2001 | French LRP Team's Description
Vincent Hugel, Olivier Stasse, Patrick Bonnin, Pierre Blazevic |
RoboCup | 4 |
| 2000 | Speed control for quadruped using duty factorabstractThis work deals with the design of a locomotion algorithm that changes the speed of a crawling quadruped by varying the duty factor /spl beta/. The walking pattern used is the well-known wave gait. This kind of gait should be maintained as much as possible since it is the most efficient locomotion pattern on flat ground. However, the transition between initial and final gaits cannot be based on a wave gait any more because support legs have to be resynchronized according to a new duty factor. This paper proposes an algorithm that deals with the gait transition between initial and final duty factors. Vincent Hugel, Patrick Bonnin, Pierre Blazevic |
IROS | 3 |
| 2000 | Reactive and adaptive control architecture designed for the Sony legged robots league in RoboCup 1999abstractThis paper deals with the description of the strategy adopted by the French team in the Sony legged league to play soccer. Not only the behaviors designed for RoboCup are presented, but also the arrangement of the three different modules inside the robot, namely the vision, locomotion and strategy modules. The vision module runs at lower priority and provides others with relevant information captured from the environment. The locomotion module is responsible for the walking gaits generation. It manages transitions between forward, turning and rotation modes. It incorporates changes in speed, and recovery procedures in case the robot falls down. The paper focuses on how the decision or other behaviors are being taken. The overall architecture and the communications between the three modules are also described. Vincent Hugel, Patrick Bonnin, Pierre Blazevic |
IROS | 3 |
| 2000 | French LRP Team's Description
Vincent Hugel, Patrick Bonnin, Pierre Blazevic |
RoboCup | 3 |
| 1999 | Towards Efficient Implementation of Quadruped Gaits with Duty Factor of 0.75abstractDeals with the implementation of an efficient walking pattern for quadruped robots. The main objective is to give the robot the ability to walk in every direction as quickly as possible. Not only forward motion, but also backward motion, turning gaits of variable curvature including rotation around the body platform center of gravity (COG) are considered separately. For this purpose the well known crawl gait with duty factor of 3/4 represents the starting point of the experimental study. From this point the regular symmetric gait is improved thanks to sideways motion, turning gaits are adapted from the forward crawl gait and a special rotation motion is designed. All transitions between forward, backward, left and right turning and rotation motions are detailed. Experiments have been carried out using the Sony quadruped "pet robot" prototype which look part in the Paris Robocup-98 legged robot exhibition. Vincent Hugel, Pierre Blazevic |
ICRA | 2 |
| 1999 | A geometrical approach to the trajectory planning of a snake-like mechanismabstractThe hyper-redundancy concept and related mechanisms are of special interest in robotics research. Trajectory planning and obstacle avoidance seem to be the main research areas where the use of hyper-redundancy is considered. However, there are few prototypes of this kind of robots. The present work is the introductory part of a larger study aiming at the construction of a hyper-redundant, snake-like robot supposed to progress as a real snake, without limbs or wheels. It represents a first approach to a simulation of a snake-like mechanism in order to get basic characteristics of a such locomotion. Zeki Yagiz Bayraktaroglu, Fabienne Butel, Pierre Blazevic, Viviane Pasqui |
IROS | 3 |
| 1999 | Vision Based Behavior Strategy to Play Soccer with Legged Robots
Vincent Hugel, Patrick Bonnin, Ludovic Raulet, Pierre Blazevic, Dominique Duhaut |
RoboCup | 4 |
| 1998 | Description and performance analysis of a mobile force feedback stick-shaped handleabstractThis paper focuses on the description and the performance analysis of a new type of force feedback handle with special features. This handle has the shape of a cylindrical stick whose upper part can move with respect to the lower part. The operator seizes both parts of this handle with his hand and can move around in the surrounding space, feeling reaction forces from the upper part. This manipulator has been integrated within a global control station. The experimental layout is provided with virtual environment generation which manages the interaction of the handle with the real world. The experiments we conducted have shown interesting results. Viviane Pasqui, Vincent Hugel, Pierre Blazevic |
IROS | 3 |
| 1998 | Quadruped Robot Guided by Enhanced Vision System and Supervision Modules
Vincent Hugel, Patrick Bonnin, Jean-Christophe Bouramoué, Didier Solheid, Pierre Blazevic, Dominique Duhaut |
RoboCup | 5 |
| 1997 | Anti-lock braking and traction control concept for all-terrain robotic vehiclesabstractThis paper focuses on a new traction control concept for autonomous land-vehicles. This system avoids wheel slip greater than the critical wheel slip S/sub cr/ during acceleration and deceleration. We present an original approach to detecting an excess over S/sub cr/, without knowledge of its actual value, which depends on tire/ground combinations. This approach allows the control system to adapt itself to every kind of terrain. In order to illustrate a potential application of this concept, we present the design of an autonomous all-terrain vehicle, for which this control strategy has been developed. Sensor instrumentation, crucial for system stability, is also discussed. Jan van der Burg, Pierre Blazevic |
ICRA | 2 |