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Graham T. DiGuiseppi

dblp:270/1918 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 67% Medical and health informatics · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Medical and health informatics › drug development
clinical trial
0.512021
Clinical Trial of an AI-Augmented Intervention for HIV Prevention in Youth Experiencing Homelessness · AAAI 2021
Computational social science and digital humanities › social network analysis › information diffusion
influence maximization
0.512021
Clinical Trial of an AI-Augmented Intervention for HIV Prevention in Youth Experiencing Homelessness · AAAI 2021
Computational social science and digital humanities
social network intervention
0.512021
Clinical Trial of an AI-Augmented Intervention for HIV Prevention in Youth Experiencing Homelessness · AAAI 2021

Methods — techniques the papers use, named apart from their topics

social network optimization · 0.5randomized controlled trial · 0.5
YearPublicationVenuePosition
2021 Clinical Trial of an AI-Augmented Intervention for HIV Prevention in Youth Experiencing Homelessness
abstract
Youth experiencing homelessness (YEH) are subject to substantially greater risk of HIV infection, compounded both by their lack of access to stable housing and the disproportionate representation of youth of marginalized racial, ethnic, and gender identity groups among YEH. A key goal for health equity is to improve adoption of protective behaviors in this population. One promising strategy for intervention is to recruit peer leaders from the population of YEH to promote behaviors such as condom usage and regular HIV testing to their social contacts. This raises a computational question: which youth should be selected as peer leaders to maximize the overall impact of the intervention? We developed an artificial intelligence system to optimize such social network interventions in a community health setting. We conducted a clinical trial enrolling 713 YEH at drop-in centers in a large US city. The clinical trial compared interventions planned with the algorithm to those where the highest-degree nodes in the youths' social network were recruited as peer leaders (the standard method in public health) and to an observation-only control group. Results from the clinical trial show that youth in the AI group experience statistically significant reductions in key risk behaviors for HIV transmission, while those in the other groups do not. This provides, to our knowledge, the first empirical validation of the usage of AI methods to optimize social network interventions for health. We conclude by discussing lessons learned over the course of the project which may inform future attempts to use AI in community-level interventions.
Bryan Wilder, Laura Onasch-Vera, Graham T. DiGuiseppi, Robin Petering, Chyna Hill, Amulya Yadav, Eric Rice, Milind Tambe
AAAI3