Liliana Machuca-Villegas

dblp:272/7752 · also Liliana Esther Machuca-Villegas, Liliana Machuca · DBLP profile ↗
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6ranked-venue papers
3as first author
4since 2021 · last 2022
0000-0002-5150-4570ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 3 · 2 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author
YearPublicationVenuePosition
2022 Productivity of Software Development Teams Based on Social and Human Factors: A Dynamic Conceptual Model
Luz Marcela Restrepo Tamayo, Gloria Piedad Gasca-Hurtado, Liliana Machuca-Villegas, Solbey Morillo Puente
WorldCIST (3)3
2022 Perceptions of the human and social factors that influence the productivity of software development teams in Colombia: A statistical analysis
Liliana Machuca-Villegas, Gloria Piedad Gasca-Hurtado, Solbey Morillo Puente, Luz Marcela Restrepo Tamayo
J. Syst. Softw.1
2021 Gamification Strategies for Eliciting Software Requirements
Gloria Piedad Gasca-Hurtado, Vianca Vega Zepeda, Liliana Machuca-Villegas
WorldCIST (3)3
2021 Design of a gamification strategy to intervene in social and human factors associated with software process improvement change resistance
abstract
Abstract Best practices of software development and software process improvement (SPI) are people‐centred. Both have a high level of influence of social and human factors inherent to the individuals involved in these processes. At the same time, software process improvement is inherent to the change of the conditions and the behaviour of individuals. In this work, the authors show the results of applying a deductive approach for a method based on gamification and social and human factors to influence the productivity of the software development team. The results show that it is possible to abstract all the design aspects of an existing strategy called Interplanetary Mission and identify the social and human factors involved in change resistance in SPI initiatives. The strategy execution results show that gamification strategies could help to mitigate change resistance in SPI initiatives for software development teams and their productivity, understanding this term in software engineering context as the ratio between output and input within the software development production process.
Gloria Piedad Gasca-Hurtado, María Clara Gómez-Alvarez, Liliana Machuca-Villegas, Mirna Muñoz 0001
IET Softw.3
2020 Social and Human Factor Classification of Influence in Productivity in Software Development Teams
Liliana Machuca-Villegas, Gloria Piedad Gasca-Hurtado, Luz Marcela Restrepo Tamayo, Solbey Morillo Puente
EuroSPI1
2016 Improving Student Performance in a First Programming Course
abstract
Attending a computer-programming course for the first time is a challenging task for many students who often fail or drop out. Moreover, this problem is not exclusive for computer science students, since students in other engineering programs must also take programming courses. In this poster, we propose a teaching approach for improving student's performance in a first programming course. This approach is based on four main features: the use of Python as first programming language, project-oriented and problem-based learning, multimedia resources, and rubrics for assessment. Our findings indicate that the proposed approach is valid and helps computer engineering schools and students to get better results in terms of both grades and retention rates.
Liliana Machuca-Villegas, Oswaldo Solarte Pabón
ITiCSE1