Demo Data from VLDB 2026 / reviewers in the wild / expert
Iason Chrysomallis
dblp:274/2516
· DBLP profile ↗
2ranked-venue papers
2as first author
2since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Reinforcement learning · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning › deep reinforcement learning
deep q-network |
0.9 | 1 | 2025 | Deep Implicit Imitation Reinforcement Learning in Heterogeneous Action Settings · AAAI 2025 |
Machine learning › Reinforcement learning
deep reinforcement learning |
0.9 | 1 | 2025 | Deep Implicit Imitation Reinforcement Learning in Heterogeneous Action Settings · AAAI 2025 |
Machine learning › Reinforcement learning
imitation learning |
0.9 | 1 | 2025 | Deep Implicit Imitation Reinforcement Learning in Heterogeneous Action Settings · AAAI 2025 |
Methods — techniques the papers use, named apart from their topics
q-learning · 0.9imitation learning · 0.9deep reinforcement learning · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Deep Implicit Imitation Reinforcement Learning in Heterogeneous Action SettingsabstractImplicit imitation reinforcement learning (IIRL) is a framework that aims to aid a trainee agent’s learning process via observing the state transitions of a mentor, but without access to the latter's action information. Standard IIRL assumes a shared Markov decision process (MDP) between the mentor and trainee, consequently implying an identical action space. This restriction imposes limitations on the applicability of implicit imitation frameworks in real-life scenarios where, possibly due to variations in physical characteristics, the mentor agent may possess distinct own actions, thereby creating a heterogeneous action setting. In this work, we extend the deep implicit imitation Q-networks (DIIQN) method -an online, model-free, deep RL algorithm for implicit imitation- to allow for heterogeneous action sets between mentor and trainee agents. Equipped with our heterogeneous actions DIIQN (HA-DIIQN) method, a trainee agent can harvest the benefits of IIRL even in heterogeneous action settings, achieving accelerated learning and outperforming non-optimal mentor agents. Iason Chrysomallis, Georgios Chalkiadakis, Ioannis Papamichail, Markos Papageorgiou |
AAAI | 1 |
| 2023 | Deep Reinforcement Learning with Implicit Imitation for Lane-Free Autonomous DrivingabstractImplicit imitation assumes that learning agents observe only the state transitions of an agent they use as a mentor, and try to recreate them based on their own abilities and knowledge of their environment. In this paper, we put forward a deep implicit imitation Q-network (DIIQN) model, which incorporates ideas from three well-known Deep Q-Network (DQN) variants. As such, we enable a novel implicit imitation method for online, model-free deep reinforcement learning. Our thorough experimentation in the complex environment of the emerging lane-free traffic paradigm, verifies the benefits of our approach. Specifically, we show that deep implicit imitation RL dramatically accelerates the learning process when compared to a “vanilla” DQN method; and, unlike explicit imitation reinforcement learning, it is able to outperform mentor performance without resorting to additional information, such as the mentor’s actions. Iason Chrysomallis, Dimitrios Troullinos, Georgios Chalkiadakis, Ioannis Papamichail, Markos Papageorgiou |
ECAI | 1 |