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Tenghui Zhu

dblp:275/1936 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Efficient and distributed learning · 77% Image recognition and object detection · 23%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Efficient and distributed learning
model compression
0.812024
MobileNetV4: Universal Models for the Mobile Ecosystem · ECCV (40) 2024
Computer vision › Image recognition and object detection › efficient visual recognition
mobile image recognition
0.212024
MobileNetV4: Universal Models for the Mobile Ecosystem · ECCV (40) 2024

Methods — techniques the papers use, named apart from their topics

neural architecture search · 0.8
YearPublicationVenuePosition
2024 MobileNetV4: Universal Models for the Mobile Ecosystem
Danfeng Qin, Chas Leichner, Manolis Delakis, Marco Fornoni, Shixin Luo, Colby R. Banbury, Chengxi Ye, Berkin Akin, Vaibhav Aggarwal, Tenghui Zhu, Daniele Moro, Andrew G. Howard
ECCV (40)12
2023 Neural architecture search for energy-efficient always-on audio machine learning
abstract
Abstract Mobile and edge computing devices for always-on classification tasks require energy-efficient neural network architectures. In this paper we present several changes to neural architecture searches that improve the chance of success in practical situations. Our search simultaneously optimizes for network accuracy, energy efficiency and memory usage. We benchmark the performance of our search on real hardware, but since running thousands of tests with real hardware is difficult, we use a random forest model to roughly predict the energy usage of a candidate network. We present a search strategy that uses both Bayesian and regularized evolutionary search with particle swarms, and employs early stopping to reduce the computational burden. Our search, evaluated on a sound event classification dataset based upon AudioSet, results in an order of magnitude less energy per inference and a much smaller memory footprint than our baseline MobileNetV1/V2 implementations while slightly improving task accuracy. We also demonstrate how combining a 2D spectrogram with a convolution with many filters causes a computational bottleneck for audio classification and that alternative approaches reduce the computational burden but sacrifice task accuracy.
Daniel T. Speckhard, Karolis Misiunas, Sagi Perel, Tenghui Zhu, Simon Carlile, Malcolm Slaney
Neural Comput. Appl.4