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Riccardo Della Vecchia

dblp:276/0056 · DBLP profile ↗
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2ranked-venue papers
2as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Reinforcement learning · 33% Probabilistic and Bayesian machine learning · 33% Learning theory · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Probabilistic and Bayesian machine learning › causal inference
instrumental variable regression
0.912025
Stochastic Online Instrumental Variable Regression: Regrets for Endogeneity and Bandit Feedback · AAAI 2025
Machine learning › Learning theory › online learning
regret bounds
0.912025
Stochastic Online Instrumental Variable Regression: Regrets for Endogeneity and Bandit Feedback · AAAI 2025
Machine learning › Reinforcement learning › bandit › linear bandits
stochastic linear bandits
0.912025
Stochastic Online Instrumental Variable Regression: Regrets for Endogeneity and Bandit Feedback · AAAI 2025

Methods — techniques the papers use, named apart from their topics

two-stage least squares · 0.9online learning · 0.9instrumental variable · 0.9
YearPublicationVenuePosition
2025 Stochastic Online Instrumental Variable Regression: Regrets for Endogeneity and Bandit Feedback
abstract
Endogeneity, i.e. the dependence of noise and covariates, is a common phenomenon in real data due to omitted variables, strategic behaviours, measurement errors etc. In contrast, the existing analyses of stochastic online linear regression with unbounded noise and linear bandits depend heavily on exogeneity, i.e. the independence of noise and covariates. Motivated by this gap, we study the over- and just-identified Instrumental Variable (IV) regression, specifically Two-Stage Least Squares, for stochastic online learning, and propose to use an online variant of Two-Stage Least Squares, namely O2SLS. We show that O2SLS achieves O(dx dz log^2(T)) identification and O(γ √dz √T ) oracle regret after T interactions, where dx and dz are the dimensions of covariates and IVs, and γ is the bias due to endogeneity. For γ = 0, i.e. under exogeneity, O2SLS exhibits O(dx^2 log^2 T ) oracle regret, which is of the same order as that of the stochastic online ridge. Then, we leverage O2SLS as an oracle to design OFUL-IV, a stochastic linear bandit algorithm to tackle endogeneity. OFUL-IV yields O(√dx √dz √T ) regret that matches the regret lower bound under exogeneity. For different datasets with endogeneity, we experimentally show efficiencies of O2SLS and OFUL-IV.
Riccardo Della Vecchia, Debabrota Basu
AAAI1
2021 An Efficient Algorithm for Cooperative Semi-Bandits
abstract
We consider the problem of asynchronous online combinatorial optimization on a network of communicating agents. At each time step, some of the agents are stochastically activated, requested to make a prediction, and the system pays the corresponding loss. Then, neighbors of active agents receive semi-bandit feedback and exchange some succinct local information. The goal is to minimize the network regret, defined as the difference between the cumulative loss of the predictions of active agents and that of the best action in hindsight, selected from a combinatorial decision set. The main challenge in such a context is to control the computational complexity of the resulting algorithm while retaining minimax optimal regret guarantees. We introduce Coop-FTPL, a cooperative version of the well-known Follow The Perturbed Leader algorithm, that implements a new loss estimation procedure generalizing the Geometric Resampling of Neu and Bartók [2013] to our setting. Assuming that the elements of the decision set are $k$-dimensional binary vectors with at most $m$ non-zero entries and $\alpha_1$ is the independence number of the network, we show that the expected regret of our algorithm after $T$ time steps is of order $Q\sqrt{mkT\log(k) (k\alpha_1/Q+m)}$, where $Q$ is the total activation probability mass. Furthermore, we prove that this is only $\sqrt{k\log k}$-away from the best achievable rate and that Coop-FTPL has a state-of-the-art $T^{3/2}$ worst-case computational complexity.
Riccardo Della Vecchia, Tommaso Cesari
ALT1