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Maolin Cui

dblp:276/3163 · DBLP profile ↗
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2ranked-venue papers
1as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › surface reconstruction
normal integration
0.412020
Surface Reconstruction with Unconnected Normal Maps: An Efficient Mesh-based Approach · ACM Multimedia 2020
Geometric modeling and processing
surface reconstruction
0.412020
Surface Reconstruction with Unconnected Normal Maps: An Efficient Mesh-based Approach · ACM Multimedia 2020

Methods — techniques the papers use, named apart from their topics

mesh deformation · 0.4energy optimization · 0.4discrete geometry · 0.4
YearPublicationVenuePosition
2021 Residual Geometric Feature Transform Network for 3D Surface Super-Resolution
Maolin Cui, Wuyuan Xie, Miaohui Wang, Tengcong Huang
3DV1
2020 Surface Reconstruction with Unconnected Normal Maps: An Efficient Mesh-based Approach
abstract
Normal integration is a key step in dense 3D reconstruction methods such as shape-from-shading and photometric stereo. However, normal integration cannot be guaranteed between spatially unconnected normal maps, which can ultimately cause a shape deformation in surface-from-normals (SfN). For the first time, this paper presents an efficient approach to address the fundamental problem of surface reconstruction from unconnected normal maps (denoted as "SfN+") using discrete geometry. We first design a normal piece pairing metric to measure the virtually pairing quality between two unconnected normal fragments, which is used as a new constraint for the boundary vertexes during mesh deformation. We then adopt a normal connecting significance indicator to adjust the influence of virtually connected vertexes, which further improves the overall shape deformation. Finally, we model the shape reconstruction of unconnected normal maps as a light-weight energy optimization framework by jointly considering the relaxation of connecting constraints and overall reconstruction error. Experiments show that the proposed SfN+ achieves a robust and efficient performance on dense 3D surface reconstruction.
Miaohui Wang, Wuyuan Xie, Maolin Cui
ACM Multimedia3