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Joon Suk Huh

dblp:277/1493 · DBLP profile ↗
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4ranked-venue papers
2as first author
4since 2021 · last 2024
0009-0000-1079-7648ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Theory of computation · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
3 papers
Algorithmic game theory and mechanism design · 57% Approximation and online algorithms · 29% Mathematical optimization · 14%
Artificial intelligence
2 papers
Learning theory · 100%
Network and information security
1 paper
Privacy and data protection · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 50% Computational finance and economics · 50%

Topics — the 12 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Learning theory
online learning
0.812024
Learning to Price Homogeneous Data · NeurIPS 2024
Machine learning › Learning theory › online learning
regret bounds
0.812024
Nash Incentive-compatible Online Mechanism Learning via Weakly Differentially Private Online Learning · ICML 2024
Privacy and data protection
differential privacy
0.812024
Nash Incentive-compatible Online Mechanism Learning via Weakly Differentially Private Online Learning · ICML 2024
Approximation and online algorithms › online learning
bandit
0.812024
Bandit Profit-Maximization for Targeted Marketing · EC 2024
Algorithmic game theory and mechanism design › pricing
data pricing
0.812024
Learning to Price Homogeneous Data · NeurIPS 2024
Mathematical optimization › numerical analysis
discretization
0.812024
Learning to Price Homogeneous Data · NeurIPS 2024
Approximation and online algorithms
online learning
0.812024
Bandit Profit-Maximization for Targeted Marketing · EC 2024
Algorithmic game theory and mechanism design › mechanism design › algorithmic mechanism design
online mechanism design
0.812024
Nash Incentive-compatible Online Mechanism Learning via Weakly Differentially Private Online Learning · ICML 2024
Algorithmic game theory and mechanism design
pricing
0.812024
Learning to Price Homogeneous Data · NeurIPS 2024
Algorithmic game theory and mechanism design
profit maximization
0.812024
Bandit Profit-Maximization for Targeted Marketing · EC 2024
Computational finance and economics › pricing
dynamic pricing
0.212024
Bandit Profit-Maximization for Targeted Marketing · EC 2024
Computational social science and digital humanities › marketing
targeted marketing
0.212024
Bandit Profit-Maximization for Targeted Marketing · EC 2024

Methods — techniques the papers use, named apart from their topics

hedge · 2.3commitment mechanism · 2.3regret analysis · 1.5multi-armed bandit · 1.5discretization scheme · 1.5UCB · 1.5FTPL · 1.5
YearPublicationVenuePosition
2024 Nash Incentive-compatible Online Mechanism Learning via Weakly Differentially Private Online Learning
abstract
We study a multi-round mechanism design problem, where we interact with a set of agents over a sequence of rounds. We wish to design an incentive-compatible (IC) online learning scheme to maximize an application-specific objective within a given class of mechanisms, without prior knowledge of the agents' type distributions. Even if each mechanism in this class is IC in a single round, if an algorithm naively chooses from this class on each round, the entire learning process may not be IC against non-myopic buyers who appear over multiple rounds. On each round, our method randomly chooses between the recommendation of a weakly differentially private online learning algorithm (e.g., Hedge), and a commitment mechanism which penalizes non-truthful behavior. Our method is IC and achieves $O(T^{\frac{1+h}{2}})$ regret for the application-specific objective in an adversarial setting, where $h$ quantifies the long-sightedness of the agents. When compared to prior work, our approach is conceptually simpler, it applies to general mechanism design problems (beyond auctions), and its regret scales gracefully with the size of the mechanism class.
Joon Suk Huh, Kirthevasan Kandasamy
ICML1
2024 Learning to Price Homogeneous Data
abstract
We study a data pricing problem, where a seller has access to $N$ homogeneous data points (e.g. drawn i.i.d. from some distribution). There are $m$ types of buyers in the market, where buyers of the same type $i$ have the same valuation curve $v_i:[N]\rightarrow [0,1]$, where $v_i(n)$ is the value for having $n$ data points. *A priori*, the seller is unaware of the distribution of buyers, but can repeat the market for $T$ rounds so as to learn the revenue-optimal pricing curve $p:[N] \rightarrow [0, 1]$. To solve this online learning problem, we first develop novel discretization schemes to approximate any pricing curve. When compared to prior work, the size of our discretization schemes scales gracefully with the approximation parameter, which translates to better regret in online learning. Under assumptions like smoothness and diminishing returns which are satisfied by data, the discretization size can be reduced further. We then turn to the online learning problem, both in the stochastic and adversarial settings. On each round, the seller chooses an *anonymous* pricing curve $p_t$. A new buyer appears and may choose to purchase some amount of data. She then reveals her type *only if* she makes a purchase. Our online algorithms build on classical algorithms such as UCB and FTPL, but require novel ideas to account for the asymmetric nature of this feedback and to deal with the vastness of the space of pricing curves. Using the improved discretization schemes previously developed, we are able to achieve $\widetilde{O}(m\sqrt{T})$ regret in the stochastic setting and $\widetilde{\mathcal{O}}(m^{3/2}\sqrt{T})$ regret in the adversarial setting.
Keran Chen, Joon Suk Huh, Kirthevasan Kandasamy
NeurIPS2
2024 Bandit Profit-Maximization for Targeted Marketing
abstract
We study a sequential profit-maximization problem, optimizing for both price and ancillary variables like marketing expenditures. Specifically, we aim to maximize profit over an arbitrary sequence of multiple demand curves, each dependent on a distinct ancillary variable, but sharing the same price. A prototypical example is targeted marketing, where a firm (seller) wishes to sell a product over multiple markets. The firm may invest different marketing expenditures for different markets to optimize customer acquisition, but must maintain the same price across all markets. Moreover, markets may have heterogeneous demand curves, each responding to prices and marketing expenditures differently. The firm's objective is to maximize its gross profit, the total revenue minus marketing costs.
Joon Suk Huh, Ellen Vitercik, Kirthevasan Kandasamy
EC1
2021 On The Power of Deep But Naive Partial Label Learning
abstract
Partial label learning (PLL) is a class of weakly supervised learning where each training instance consists of a data and a set of candidate labels containing a unique ground truth label. To tackle this problem, a majority of current state-of-the-art methods employs either label disambiguation or averaging strategies. So far, PLL methods without such techniques have been considered impractical. In this paper, we challenge this view by revealing the hidden power of the oldest and naivest PLL method when it is instantiated with deep neural networks. Specifically, we show that, with deep neural networks, the naive model can achieve competitive performances against the other state-of-the-art methods, suggesting it as a strong baseline for PLL. We also address the question of how and why such a naive model works well with deep neural networks. Our empirical results indicate that deep neural networks trained on partially labeled examples generalize very well even in the over-parametrized regime and without label disambiguations or regularizations. We point out that existing learning theories on PLL are vacuous in the over-parametrized regime. Hence they cannot explain why the deep naive method works. We propose an alternative theory on how deep learning generalize in PLL problems.
Junghoon Seo, Joon Suk Huh
ICASSP2