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Maks Sorokin

dblp:278/3198 · DBLP profile ↗
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4ranked-venue papers
2as first author
4since 2021 · last 2023
0000-0001-5994-0046ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Systems, architecture and hardware · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Video understanding and tracking · 38% Transfer learning and domain adaptation · 29% Representation and self-supervised learning · 19%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking
action anticipation
0.712023
Relax, it doesn't matter how you get there: A new self-supervised approach for multi-timescale behavior analysis · NeurIPS 2023
Computer vision › Video understanding and tracking › video analytics › behavior analysis
animal behavior analysis
0.712023
Relax, it doesn't matter how you get there: A new self-supervised approach for multi-timescale behavior analysis · NeurIPS 2023
Machine learning › Representation and self-supervised learning › representation learning
behavior representation learning
0.712023
Relax, it doesn't matter how you get there: A new self-supervised approach for multi-timescale behavior analysis · NeurIPS 2023
Machine learning › Transfer learning and domain adaptation › few-shot learning
few-shot adaptation
0.512021
A Few Shot Adaptation of Visual Navigation Skills to New Observations using Meta-Learning · ICRA 2021
Machine learning › Transfer learning and domain adaptation
meta-learning
0.512021
A Few Shot Adaptation of Visual Navigation Skills to New Observations using Meta-Learning · ICRA 2021
Robotics › Robot navigation and mapping
visual navigation
0.512021
A Few Shot Adaptation of Visual Navigation Skills to New Observations using Meta-Learning · ICRA 2021

Methods — techniques the papers use, named apart from their topics

self-supervised learning · 0.7multi-scale architecture · 0.7meta-learning · 0.5deep reinforcement learning · 0.5
YearPublicationVenuePosition
2023 On Designing a Learning Robot: Improving Morphology for Enhanced Task Performance and Learning
abstract
As robots become more prevalent, optimizing their design for better performance and efficiency is becoming increasingly important. However, current robot design practices overlook the impact of perception and design choices on a robot's learning capabilities. To address this gap, we propose a comprehensive methodology that accounts for the interplay between the robot's perception, hardware characteristics, and task requirements. Our approach optimizes the robot's morphology holistically, leading to improved learning and task execution proficiency. To achieve this, we introduce a Morphology-AGnostIc Controller (MAGIC), which helps with the rapid assessment of different robot designs. The MAGIC policy is efficiently trained through a novel PRIvileged Single-stage learning via latent alignMent (PRISM) framework, which also encourages behaviors that are typical of robot onboard observation. Our simulation-based results demonstrate that morphologies optimized holistically improve the robot performance by 15-20% on various manipulation tasks, and require 25x less data to match human-expert made morphology performance. In summary, our work contributes to the growing trend of learning-based approaches in robotics and emphasizes the potential in designing robots that facilitate better learning. The project's website can be found at learning-robot.github.io
Maks Sorokin, Chuyuan Fu, Jie Tan 0001, C. Karen Liu, Sehoon Ha, Mohi Khansari
IROS1
2023 Relax, it doesn't matter how you get there: A new self-supervised approach for multi-timescale behavior analysis
abstract
Unconstrained and natural behavior consists of dynamics that are complex and unpredictable, especially when trying to predict what will happen multiple steps into the future. While some success has been found in building representations of animal behavior under constrained or simplified task-based conditions, many of these models cannot be applied to free and naturalistic settings where behavior becomes increasingly hard to model. In this work, we develop a multi-task representation learning model for animal behavior that combines two novel components: (i) an action-prediction objective that aims to predict the distribution of actions over future timesteps, and (ii) a multi-scale architecture that builds separate latent spaces to accommodate short- and long-term dynamics. After demonstrating the ability of the method to build representations of both local and global dynamics in robots in varying environments and terrains, we apply our method to the MABe 2022 Multi-Agent Behavior challenge, where our model ranks first overall on both mice and fly benchmarks. In all of these cases, we show that our model can build representations that capture the many different factors that drive behavior and solve a wide range of downstream tasks.
Mehdi Azabou, Michael Mendelson, Nauman Ahad, Maks Sorokin, Shantanu Thakoor, Carolina Urzay, Eva L. Dyer
NeurIPS4
2021 A Few Shot Adaptation of Visual Navigation Skills to New Observations using Meta-Learning
abstract
Target-driven visual navigation is a challenging problem that requires a robot to find the goal using only visual inputs. Many researchers have demonstrated promising results using deep reinforcement learning (deep RL) on various robotic platforms, but typical end-to-end learning is known for its poor extrapolation capability to new scenarios. Therefore, learning a navigation policy for a new robot with a new sensor configuration or a new target still remains a challenging problem. In this paper, we introduce a learning algorithm that enables rapid adaptation to new sensor configurations or target objects with a few shots. We design a policy architecture with latent features between perception and inference networks and quickly adapt the perception network via meta-learning while freezing the inference network. Our experiments show that our algorithm adapts the learned navigation policy with only three shots for unseen situations with different sensor configurations or different target colors. We also analyze the proposed algorithm by investigating various hyperparameters.
Maks Sorokin, Sehoon Ha
ICRA2
2021 Learning Human Search Behavior from Egocentric Visual Inputs
abstract
Abstract “Looking for things” is a mundane but critical task we repeatedly carry on in our daily life. We introduce a method to develop a human character capable of searching for a randomly located target object in a detailed 3D scene using its locomotion capability and egocentric vision perception represented as RGBD images. By depriving the privileged 3D information from the human character, it is forced to move and look around simultaneously to account for the restricted sensing capability, resulting in natural navigation and search behaviors. Our method consists of two components: 1) a search control policy based on an abstract character model, and 2) an online replanning control module for synthesizing detailed kinematic motion based on the trajectories planned by the search policy. We demonstrate that the combined techniques enable the character to effectively find often occluded household items in indoor environments. The same search policy can be applied to different full body characters without the need of retraining. We evaluate our method quantitatively by testing it on randomly generated scenarios. Our work is a first step toward creating intelligent virtual agents with human‐like behaviors driven by onboard sensors, paving the road toward future robotic applications.
Maks Sorokin, Wenhao Yu 0003, Sehoon Ha, C. Karen Liu
Comput. Graph. Forum1