VLDB 2026 Research / reviewers in the wild / expert
David McKinnon
dblp:28/723
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9ranked-venue papers
1as first author
6since 2021 · last 2024
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 1 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 5 since 2021Systems, architecture and hardware · 2 · 1 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Direct2.5: Diverse Text-to-3D Generation via Multi-view 2.5D DiffusionabstractRecent advances in generative AI have unveiled significant potential for the creation of 3D content. However, current methods either apply a pre-trained 2D diffusion model with the time-consuming score distillation sampling (SDS), or a direct 3D diffusion model trained on limited 3D data losing generation diversity. In this work, we approach the problem by employing a multi-view 2.5D diffusion fine-tuned from a pre-trained 2D diffusion model. The multi-view 2.5D diffusion directly models the structural distribution of 3D data, while still maintaining the strong generalization ability of the original 2D diffusion model, filling the gap between 2D diffusion-based and direct 3D diffusion-based methods for 3D content generation. During inference, multi-view normal maps are generated using the 2.5D diffusion, and a novel differentiable rasterization scheme is introduced to fuse the almost consistent multi-view normal maps into a consistent 3D model. We further design a normal-conditioned multi-view image generation module for fast appearance generation given the 3D geometry. Our method is a one-pass diffusion process and does not require any SDS optimization as post-processing. We demonstrate through extensive experiments that, our direct 2.5D generation with the specially-designed fusion scheme can achieve diverse, mode-seeking-free, and high-fidelity 3D content generation in only 10 seconds. Project page: https://nju-3dv.github.io/projects/direct25. Yuanxun Lu, Jingyang Zhang, Shiwei Li 0001, Tian Fang, David McKinnon, Yanghai Tsin, Long Quan, Xun Cao, Yao Yao 0008 |
CVPR | 5 |
| 2024 | JointNet: Extending Text-to-Image Diffusion for Dense Distribution ModelingabstractWe introduce JointNet, a novel neural network architecture for modeling the joint distribution of images and an additional dense modality (e.g., depth maps).
JointNet is extended from a pre-trained text-to-image diffusion model, where a copy of the original network is created for the new dense modality branch and is densely connected with the RGB branch.
The RGB branch is locked during network fine-tuning, which enables efficient learning of the new modality distribution while maintaining the strong generalization ability of the large-scale pre-trained diffusion model.
We demonstrate the effectiveness of JointNet by using the RGB-D diffusion as an example and through extensive experiments, showcasing its applicability in a variety of applications, including joint RGB-D generation, dense depth prediction, depth-conditioned image generation, and high-resolution 3D panorama generation. Jingyang Zhang, Shiwei Li 0001, Yuanxun Lu, Tian Fang, David McKinnon, Yanghai Tsin, Long Quan, Yao Yao 0008 |
ICLR | 5 |
| 2023 | NeILF++: Inter-Reflectable Light Fields for Geometry and Material EstimationabstractWe present a novel differentiable rendering framework for joint geometry, material, and lighting estimation from multi-view images. In contrast to previous methods which assume a simplified environment map or co-located flashlights, in this work, we formulate the lighting of a static scene as one neural incident light field (NeILF) and one outgoing neural radiance field (NeRF). The key insight of the proposed method is the union of the incident and outgoing light fields through physically-based rendering and inter-reflections between surfaces, making it possible to disentangle the scene geometry, material, and lighting from image observations in a physically-based manner. The proposed incident light and inter-reflection framework can be easily applied to other NeRF systems. We show that our method can not only decompose the outgoing radiance into incident lights and surface materials, but also serve as a surface refinement module that further improves the reconstruction detail of the neural surface. We demonstrate on several datasets that the proposed method is able to achieve state-of-the-art results in terms of geometry reconstruction quality, material estimation accuracy, and the fidelity of novel view rendering. Jingyang Zhang, Yao Yao 0008, Shiwei Li 0001, Tian Fang, David McKinnon, Yanghai Tsin, Long Quan |
ICCV | 6 |
| 2022 | Critical Regularizations for Neural Surface Reconstruction in the WildabstractNeural implicit functions have recently shown promising results on surface reconstructions from multiple views. However, current methods still suffer from excessive time complexity and poor robustness when reconstructing unbounded or complex scenes. In this paper, we present RegSDF, which shows that proper point cloud supervisions and geometry regularizations are sufficient to produce high-quality and robust reconstruction results. Specifically, RegSDF takes an additional oriented point cloud as input, and optimizes a signed distance field and a surface light field within a differentiable rendering framework. We also introduce the two critical regularizations for this optimization. The first one is the Hessian regularization that smoothly diffuses the signed distance values to the entire distance field given noisy and incomplete input. And the second one is the minimal surface regularization that compactly interpolates and extrapolates the missing geometry. Extensive experiments are conducted on DTU, Blended-MVS, and Tanks and Temples datasets. Compared with recent neural surface reconstruction approaches, RegSDF is able to reconstruct surfaces with fine details even for open scenes with complex topologies and unstructured camera trajectories. Jingyang Zhang, Yao Yao 0008, Shiwei Li 0001, Tian Fang, David McKinnon, Yanghai Tsin, Long Quan |
CVPR | 5 |
| 2022 | ASpanFormer: Detector-Free Image Matching with Adaptive Span Transformer
Zixin Luo, Lei Zhou 0011, Yurun Tian, Mingmin Zhen, Tian Fang, David McKinnon, Yanghai Tsin, Long Quan |
ECCV (32) | 7 |
| 2022 | NeILF: Neural Incident Light Field for Physically-based Material Estimation
Yao Yao 0008, Jingyang Zhang, Yihang Qu, Tian Fang, David McKinnon, Yanghai Tsin, Long Quan |
ECCV (31) | 6 |
| 2013 | Low-bitrate benefits of JPEG compression on sift recognitionabstractFeature detection and image matching are two important tasks in photogrammetry. Their application continues to grow in a various fields, from simple photogrammetry tasks such as feature recognition, to the development of sophisticated models to deal with bandwidth problems in mobile devices. Due to low bit-rate requirement of the current mobile communication, Mobile Visual Search became a very challenging problem. In this direction, this paper presents important conclusions based on a comprehensive evaluation of SIFT matching performance against various parameters (e.g. JPEG quality/compression in model and test images, image resolution, etc). The main conclusion of the performed experiments is that reducing JPEG quality from 100% to 30% slightly impart the matching performance, while it significantly reduces the communication bandwidth requirement by ≈ 70%. Jeremi Sudol, David McKinnon |
ICIP | 4 |
| 2013 | Online calibration of stereo rigs for long-term autonomyabstractStereo-based visual odometry algorithms are heavily dependent on an accurate calibration of the rigidly fixed stereo pair. Even small shifts in the rigid transform between the cameras can impact on feature matching and 3D scene triangulation, adversely affecting pose estimates and applications dependent on long-term autonomy. In many field-based scenarios where vibration, knocks and pressure change affect a robotic vehicle, maintaining an accurate stereo calibration cannot be guaranteed over long periods. This paper presents a novel method of recalibrating overlapping stereo camera rigs from online visual data while simultaneously providing an up-to-date and up-to-scale pose estimate. The proposed technique implements a novel form of partitioned bundle adjustment that explicitly includes the homogeneous transform between a stereo camera pair to generate an optimal calibration. Pose estimates are computed in parallel to the calibration, providing online recalibration which seamlessly integrates into a stereo visual odometry framework. We present results demonstrating accurate performance of the algorithm on both simulated scenarios and real data gathered from a wide-baseline stereo pair on a ground vehicle traversing urban roads. I. Michael Warren, David McKinnon, Ben Upcroft |
ICRA | 2 |
| 2012 | A semi-local method for iterative depth-map refinementabstractBuilding a photorealistic, 3D model of an object or a complete scene from image-based methods is a fundamental problem in computer vision, and has many applications in robotic perception, navigation, exploration and mapping. In this paper, we extend current state-of-the-art in the computation of depth maps by presenting an accurate and computationally efficient iterative hierarchical algorithm for multi-view stereo. The algorithm is designed to utilise all available contextual information to compute highly-accurate and robust depth maps by iteratively examining different image resolutions in an image-pyramid. The novelty in our approach is that we are able to incrementally improve the depth fidelity as the algorithm progresses through the image pyramid by utilising a local method. This is achieved in a computationally efficient manner by simultaneously enforcing the consistency of the depth-map by continual comparison with neighbouring depth-maps. We present a detailed description of the algorithm, and describe how each step is carried out. The proposed technique is used to analyse multi-view stereo data from two well-known, standard datasets, and presented results show a significant decrease in computation time, as well as an increase in overall accuracy of the computed depth maps. David McKinnon, Ryan N. Smith, Ben Upcroft |
ICRA | 1 |