VLDB 2026 Research / reviewers in the wild / expert
Sebastian Regalado
dblp:283/5780
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2021
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Autonomous driving · 44% Multi-agent systems · 44% Reinforcement learning · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Multi-agent systems › agent modeling
agent behavior modeling |
0.5 | 1 | 2021 | TrafficSim: Learning To Simulate Realistic Multi-Agent Behaviors · CVPR 2021 |
Robotics › Autonomous driving › simulation
traffic simulation |
0.5 | 1 | 2021 | TrafficSim: Learning To Simulate Realistic Multi-Agent Behaviors · CVPR 2021 |
Machine learning › Reinforcement learning
policy learning |
0.1 | 1 | 2021 | TrafficSim: Learning To Simulate Realistic Multi-Agent Behaviors · CVPR 2021 |
Methods — techniques the papers use, named apart from their topics
policy unrolling · 0.5implicit latent variable model · 0.5differentiable simulation · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | TrafficSim: Learning To Simulate Realistic Multi-Agent BehaviorsabstractSimulation has the potential to massively scale evaluation of self-driving systems, enabling rapid development as well as safe deployment. Bridging the gap between simulation and the real world requires realistic multi-agent behaviors. Existing simulation environments rely on heuristic-based models that directly encode traffic rules, which cannot capture irregular maneuvers (e.g., nudging, U-turns) and complex interactions (e.g., yielding, merging). In contrast, we leverage real-world data to learn directly from human demonstration, and thus capture more naturalistic driving behaviors. To this end, we propose TrafficSim, a multi-agent behavior model for realistic traffic simulation. In particular, we parameterize the policy with an implicit la-tent variable model that generates socially-consistent plans for all actors in the scene jointly. To learn a robust policy amenable for long horizon simulation, we unroll the policy in training and optimize through the fully differentiable simulation across time. Our learning objective incorporates both human demonstrations as well as common sense. We show TrafficSim generates significantly more realistic traffic scenarios as compared to a diverse set of baselines. Notably, we can exploit trajectories generated by TrafficSim as effective data augmentation for training better motion planner. Simon Suo, Sebastian Regalado, Sergio Casas 0002, Raquel Urtasun |
CVPR | 2 |