VLDB 2026 Research / reviewers in the wild / expert
Haoqian Wu
dblp:285/4181
· DBLP profile ↗
16ranked-venue papers
5as first author
15since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 14 · 5 first-author · 13 since 2021Artificial intelligence and machine learning · 13 · 3 first-author · 12 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Redundancy-free label space and dual-feature collaboration for multi-label feature selection
Haoqian Wu |
Mach. Vis. Appl. | 4 |
| 2025 | ICE: Interactive 3D Game Character Facial Editing via DialogueabstractMost recent popular Role-Playing Games (RPGs) allow players to create in-game characters with hundreds of adjustable parameters, including bone positions and various makeup options. Although text-driven auto-customization systems have been developed to simplify the complex process of adjusting these intricate character parameters, they are limited by their single-round generation and lack the capability for further editing and fine-tuning. In this paper, we propose an Interactive Character Editing framework (ICE) to achieve a multi-round dialogue-based refinement process. In a nutshell, our ICE offers a more user-friendly way to enable players to convey creative ideas iteratively while ensuring that created characters align with the expectations of players. Specifically, we propose an Instruction Parsing Module (IPM) that utilizes large language models (LLMs) to parse multi-round dialogues into clear editing instruction prompts in each round. To reliably and swiftly modify character control parameters at a fine-grained level, we propose a Semantic-guided Low-dimension Parameter Solver (SLPS) that edits character control parameters according to prompts in a zero-shot manner. Our SLPS first localizes the character control parameters related to the fine-grained modification, and then optimizes the corresponding parameters in a low-dimension space to avoid unrealistic results. Extensive experimental results demonstrate the effectiveness of our proposed ICE for in-game character creation and the superior editing performance of ICE. Code:https://github.com/NeteaseFuxi/ICE-Interactive-3D-Game-Character. Haoqian Wu, Minda Zhao, Zhipeng Hu, Changjie Fan, Lincheng Li, Rui Zhao 0019, Xin Yu 0002 |
IEEE Trans. Multim. | 1 |
| 2024 | Text-Guided 3D Face Synthesis - From Generation to EditingabstractText-guided 3D face synthesis has achieved remarkable results by leveraging text-to-image (T2I) diffusion models. However, most existing works focus solely on the direct gen-eration, ignoring the editing, restricting them from synthe-sizing customized 3D faces through iterative adjustments. In this paper, we propose a unified text-guided framework from face generation to editing. In the generation stage, we propose a geometry-texture decoupled generation to miti-gate the loss of geometric details caused by coupling. Be-sides, decoupling enables us to utilize the generated geom-etry as a condition for texture generation, yielding highly geometry-texture aligned results. We further employ a fine-tuned texture diffusion model to enhance texture quality in both RGB and YUV space. In the editing stage, we first em-ploy a pre-trained diffusion model to update facial geometry or texture based on the texts. To enable sequential editing, we introduce a UV domain consistency preservation reg-ularization, preventing unintentional changes to irrelevant facial attributes. Besides, we propose a self-guided consis-tency weight strategy to improve editing efficacy while pre-serving consistency. Through comprehensive experiments, we showcase our method's superiority in face synthesis. Project page: https://faceg2e.github.io/. Yunjie Wu, Yapeng Meng, Zhipeng Hu, Lincheng Li, Haoqian Wu, Kun Zhou 0001, Weiwei Xu 0003, Xin Yu 0002 |
CVPR | 5 |
| 2024 | Multimodal Label Relevance Ranking via Reinforcement Learning
Taian Guo, Taolin Zhang 0003, Haoqian Wu, Hanjun Li 0002, Ruizhi Qiao, Xing Sun 0001 |
ECCV (66) | 3 |
| 2023 | Combating Mode Collapse via Offline Manifold Entropy EstimationabstractGenerative Adversarial Networks (GANs) have shown compelling results in various tasks and applications in recent years. However, mode collapse remains a critical problem in GANs. In this paper, we propose a novel training pipeline to address the mode collapse issue of GANs. Different from existing methods, we propose to generalize the discriminator as feature embedding and maximize the entropy of distributions in the embedding space learned by the discriminator. Specifically, two regularization terms, i.e., Deep Local Linear Embedding (DLLE) and Deep Isometric feature Mapping (DIsoMap), are introduced to encourage the discriminator to learn the structural information embedded in the data, such that the embedding space learned by the discriminator can be well-formed. Based on the well-learned embedding space supported by the discriminator, a non-parametric entropy estimator is designed to efficiently maximize the entropy of embedding vectors, playing as an approximation of maximizing the entropy of the generated distribution. By improving the discriminator and maximizing the distance of the most similar samples in the embedding space, our pipeline effectively reduces the mode collapse without sacrificing the quality of generated samples. Extensive experimental results show the effectiveness of our method which outperforms the GAN baseline, MaF-GAN on CelebA (9.13 vs. 12.43 in FID) and surpasses the recent state-of-the-art energy-based model on the ANIMEFACE dataset (2.80 vs. 2.26 in Inception score). Bing Li 0024, Haoqian Wu, Hanbang Liang, Yawen Huang, Yuexiang Li, Bernard Ghanem, Yefeng Zheng 0001 |
AAAI | 3 |
| 2023 | Collaborative Noisy Label Cleaner: Learning Scene-aware Trailers for Multi-modal Highlight Detection in MoviesabstractMovie highlights stand out of the screenplay for efficient browsing and play a crucial role on social media platforms. Based on existing efforts, this work has two observations: (1) For different annotators, labeling highlight has uncertainty, which leads to inaccurate and time-consuming annotations. (2) Besides previous supervised or unsupervised settings, some existing video corpora can be useful, e.g., trailers, but they are often noisy and incomplete to cover the full highlights. In this work, we study a more practical and promising setting, i.e., reformulating high-light detection as “learning with noisy labels”. This setting does not require time-consuming manual annotations and can fully utilize existing abundant video corpora. First, based on movie trailers, we leverage scene segmentation to obtain complete shots, which are regarded as noisy labels. Then, we propose a Collaborative noisy Label Cleaner (CLC) framework to learn from noisy highlight moments. CLC consists of two modules: augmented cross-propagation (ACP) and multimodality cleaning (MMC). The former aims to exploit the closely related audio-visual signals and fuse them to learn unified multimodal representations. The latter aims to achieve cleaner highlight labels by observing the changes in losses among different modalities. To verify the effectiveness of CLC, we further collect a large-scale highlight dataset named MovieLights. Comprehensive experiments on MovieLights and YouTube Highlights datasets demonstrate the effectiveness of our approach. Code has been made available at: https://github.com/TencentYoutuResearch/HighlightDetection-CLC. Bei Gan, Xiujun Shu, Ruizhi Qiao, Haoqian Wu, Hanjun Li 0002, Bo Ren 0002 |
CVPR | 4 |
| 2023 | AdaptiveMix: Improving GAN Training via Feature Space ShrinkageabstractDue to the outstanding capability for data generation, Generative Adversarial Networks (GANs) have attracted considerable attention in unsupervised learning. However, training GANs is difficult, since the training distribution is dynamic for the discriminator, leading to unstable image representation. In this paper, we address the problem of training GANs from a novel perspective, i.e., robust image classification. Motivated by studies on robust image representation, we propose a simple yet effective module, namely AdaptiveMix, for GANs, which shrinks the regions of training data in the image representation space of the discriminator. Considering it is intractable to directly bound feature space, we propose to construct hard samples and narrow down the feature distance between hard and easy samples. The hard samples are constructed by mixing a pair of training images. We evaluate the effectiveness of our AdaptiveMix with widely-used and state-of-the-art GAN architectures. The evaluation results demonstrate that our AdaptiveMix can facilitate the training of GANs and effectively improve the image quality of generated samples. We also show that our AdaptiveMix can be further applied to image classification and Out-Of-Distribution (OOD) detection tasks, by equipping it with state-of-the-art methods. Extensive experiments on seven publicly available datasets show that our method effectively boosts the performance of baselines. The code is publicly available at https://github.com/WentianZhang-ML/AdaptiveMix. Wentian Zhang, Bing Li 0024, Haoqian Wu, Nanjun He, Yawen Huang, Yuexiang Li, Bernard Ghanem, Yefeng Zheng 0001 |
CVPR | 4 |
| 2023 | NewsNet: A Novel Dataset for Hierarchical Temporal SegmentationabstractTemporal video segmentation is the get-to- go automatic video analysis, which decomposes a long-form video into smaller components for the following-up understanding tasks. Recent works have studied several levels of granularity to segment a video, such as shot, event, and scene. Those segmentations can help compare the semantics in the corresponding scales, but lack a wider view of larger temporal spans, especially when the video is complex and structured. Therefore, we present two abstractive levels of temporal segmentations and study their hierarchy to the existing fine-grained levels. Accordingly, we collect NewsNet, the largest news video dataset consisting of 1,000 videos in over 900 hours, associated with several tasks for hierarchical temporal video segmentation. Each news video is a collection of stories on different topics, represented as aligned audio, visual, and textual data, along with extensive frame-wise annotations in four granularities. We assert that the study on NewsNet can advance the understanding of complex structured video and benefit more areas such as short-video creation, personalized advertisement, digital instruction, and education. Our dataset and code is publicly available at https://github.com/NewsNet-Benchmark/NewsNet. Haoqian Wu, Mingchen Zhuge, Bing Li 0024, Ruizhi Qiao, Xiujun Shu, Bei Gan, Liangsheng Xu, Bo Ren 0002, Mengmeng Xu 0006, Wentian Zhang, Ramachandra Raghavendra, Chia-Wen Lin, Bernard Ghanem |
CVPR | 1 |
| 2023 | NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect IlluminationabstractInverse rendering methods aim to estimate geometry, materials and illumination from multi-view RGB images. In order to achieve better decomposition, recent approaches attempt to model indirect illuminations reflected from different materials via Spherical Gaussians (SG), which, however, tends to blur the high-frequency reflection details. In this paper, we propose an end-to-end inverse rendering pipeline that decomposes materials and illumination from multi-view images, while considering near-field indirect illumination. In a nutshell, we introduce the Monte Carlo sampling based path tracing and cache the indirect illumination as neural radiance, enabling a physics-faithful and easy-to-optimize inverse rendering method. To enhance efficiency and practicality, we leverage SG to represent the smooth environment illuminations and apply importance sampling techniques. To supervise indirect illuminations from unobserved directions, we develop a novel radiance consistency constraint between implicit neural radiance and path tracing results of unobserved rays along with the joint optimization of materials and illuminations, thus significantly improving the decomposition performance. Extensive experiments demonstrate that our method outperforms the state-of-the-art on multiple synthetic and real datasets, especially in terms of inter-reflection decomposition. Haoqian Wu, Zhipeng Hu, Lincheng Li, Yongqiang Zhang 0003, Changjie Fan, Xin Yu 0002 |
CVPR | 1 |
| 2023 | Towards Unbiased Volume Rendering of Neural Implicit Surfaces with Geometry PriorsabstractLearning surface by neural implicit rendering has been a promising way for multi-view reconstruction in recent years. Existing neural surface reconstruction methods, such as NeuS [24] and VolSDF [32], can produce reliable meshes from multi-view posed images. Although they build a bridge between volume rendering and Signed Distance Function (SDF), the accuracy is still limited. In this paper, we argue that this limited accuracy is due to the bias of their volume rendering strategies, especially when the viewing direction is close to be tangent to the surface. We revise and provide an additional condition for the unbiased volume rendering. Following this analysis, we propose a new rendering method by scaling the SDF field with the angle between the viewing direction and the surface normal vector. Experiments on simulated data indicate that our rendering method reduces the bias of SDF-based volume rendering. Moreover, there still exists non-negligible bias when the learnable standard deviation of SDF is large at early stage, which means that it is hard to supervise the rendered depth with depth priors. Alternatively we supervise zero-level set with surface points obtained from a pre-trained Multi-View Stereo network. We evaluate our method on the DTU dataset and show that it outperforms the state-of-the-arts neural implicit surface methods without mask supervision. Yongqiang Zhang 0003, Zhipeng Hu, Haoqian Wu, Minda Zhao, Lincheng Li, Zhengxia Zou, Changjie Fan |
CVPR | 3 |
| 2022 | Scene Consistency Representation Learning for Video Scene SegmentationabstractA long-term video, such as a movie or TV show, is composed of various scenes, each of which represents a series of shots sharing the same semantic story. Spotting the correct scene boundary from the long-term video is a challenging task, since a model must understand the storyline of the video to figure out where a scene starts and ends. To this end, we propose an effective Self-Supervised Learning (SSL) framework to learn better shot representations from unlabeled long-term videos. More specifically, we present an SSL scheme to achieve scene consistency, while exploring considerable data augmentation and shuffling methods to boost the model generalizability. Instead of explicitly learning the scene boundary features as in the previous methods, we introduce a vanilla temporal model with less inductive bias to verify the quality of the shot features. Our method achieves the state-of-the-art performance on the task of Video Scene Segmentation. Additionally, we suggest a more fair and reasonable benchmark to evaluate the performance of Video Scene Segmentation methods. The code is made available.11https://github.com/TencentYoutuResearch/SceneSegmentation-SCRL. Haoqian Wu, Yanan Luo, Ruizhi Qiao, Bo Ren 0002, Weicheng Xie 0001, LinLin Shen |
CVPR | 1 |
| 2022 | Triplet Loss With Multistage Outlier Suppression and Class-Pair Margins for Facial Expression RecognitionabstractDeep metric based triplet loss has been widely used to enhance inter-class separability and intra-class compactness of network features. However, the margin parameters in the triplet loss for current approaches are usually fixed and not adaptive to the variations among different expression pairs. Meanwhile, outlier samples like faces with confusing expressions, occlusion and large head poses may be introduced during the selection of the hard triplets, which may deteriorate the generalization performance of the learned features for normal testing samples. In this work, a new triplet loss based on class-pair margins and multistage outlier suppression is proposed for facial expression recognition (FER). In this approach, each expression pair is assigned with an order-insensitive or two order-aware adaptive margin parameters. While expression samples with large head poses or occlusion are firstly detected and excluded, abnormal hard triplets are discarded if their feature distances do not fit the model of normal feature distance distribution. Extensive experiments on seven public benchmark expression databases show that the network using the proposed loss achieves much better accuracy than that using the original triplet loss and the network without using the proposed strategies, and the most balanced performances among state-of-the-art algorithms in the literature. Weicheng Xie 0001, Haoqian Wu, Mengchao Bai, LinLin Shen |
IEEE Trans. Circuits Syst. Video Technol. | 2 |
| 2022 | Fingerprint Presentation Attack Detector Using Global-Local ModelabstractThe vulnerability of automated fingerprint recognition systems (AFRSs) to presentation attacks (PAs) promotes the vigorous development of PA detection (PAD) technology. However, PAD methods have been limited by information loss and poor generalization ability, resulting in new PA materials and fingerprint sensors. This article thus proposes a global-local model-based PAD (RTK-PAD) method to overcome those limitations to some extent. The proposed method consists of three modules, called: 1) the global module; 2) the local module; and 3) the rethinking module. By adopting the cut-out-based global module, a global spoofness score predicted from nonlocal features of the entire fingerprint images can be achieved. While by using the texture in-painting-based local module, a local spoofness score predicted from fingerprint patches is obtained. The two modules are not independent but connected through our proposed rethinking module by localizing two discriminative patches for the local module based on the global spoofness score. Finally, the fusion spoofness score by averaging the global and local spoofness scores is used for PAD. Our experimental results evaluated on LivDet 2017 show that the proposed RTK-PAD can achieve an average classification error (ACE) of 2.28% and a true detection rate (TDR) of 91.19% when the false detection rate (FDR) equals 1.0%, which significantly outperformed the state-of-the-art methods by ~10% in terms of TDR (91.19% versus 80.74%). Wentian Zhang, Feng Liu 0013, Haoqian Wu, LinLin Shen |
IEEE Trans. Cybern. | 4 |
| 2021 | Group-wise Inhibition based Feature Regularization for Robust ClassificationabstractThe convolutional neural network (CNN) is vulnerable to degraded images with even very small variations (e.g. corrupted and adversarial samples). One of the possible reasons is that CNN pays more attention to the most discriminative regions, but ignores the auxiliary features when learning, leading to the lack of feature diversity for final judgment. In our method, we propose to dynamically suppress significant activation values of CNN by group-wise inhibition, but not fixedly or randomly handle them when training. The feature maps with different activation distribution are then processed separately to take the feature independence into account. CNN is finally guided to learn richer discriminative features hierarchically for robust classification according to the proposed regularization. Our method is comprehensively evaluated under multiple settings, including classification against corruptions, adversarial attacks and low data regime. Extensive experimental results show that the proposed method can achieve significant improvements in terms of both robustness and generalization performances, when compared with the state-of-the-art methods. Code is available at https://github.com/LinusWu/TENET_Training. Haoqian Wu, Weicheng Xie 0001, Feng Liu 0013, LinLin Shen |
ICCV | 2 |
| 2021 | Condition-Aware Comparison Scheme for Gait RecognitionabstractAs an important and challenging problem, gait recognition has gained considerable attention. It suffers from confounding conditions, that is, it is sensitive to camera views, dressing types and so on. Interestingly, it is observed that, under different conditions, local body parts contribute differently to recognition performance. In this paper, we propose a condition-aware comparison scheme to measure gait pairs' similarity via a novel module named Instructor. Also, we present a geometry-guided data augmentation approach (Dresser) to enrich dressing conditions. Furthermore, to enhance the gait representation, we propose to model temporal local information from coarse to fine. Our model is evaluated on two popular benchmarks, CASIA-B and OULP. Results show that our method outperforms current state-of-the-art methods, especially in the cross-condition scenario. Haoqian Wu, Yongjian Fu 0002, Bin Li 0038, Xi Li 0001 |
IEEE Trans. Image Process. | 1 |
| 2020 | Group-wise Feature Orthogonalization and Suppression for GAN based Facial Attribute TranslationabstractGenerative Adversarial Network (GAN) has been widely used for object attribute editing. However, the semantic correlation, resulted from the feature map interaction in the generative network of GAN, may impair the generalization ability of the generative network. In this work, semantic disentanglement is introduced in GAN to reduce the attribute correlation. The feature maps of the generative network are first grouped with an efficient clustering algorithm based on hash encoding, which are used to excavate hidden semantic attributes and calculate the group-wise orthogonality loss for the reduction of attribute entanglement. Meanwhile, the feature maps falling in the intersection regions of different groups are further suppressed to reduce the attribute-wise interaction. Extensive experiments reveal that the proposed GAN generated more genuine objects than the state of the arts. Quantitative results of classification accuracy, inception score and FID score further justify the effectiveness of the proposed GAN. Zhiwei Wen, Haoqian Wu, Weicheng Xie 0001, LinLin Shen |
ICPR | 2 |