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Weixiao Gao

dblp:286/8619 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Segmentation and scene understanding · 67% 3D vision · 33%
Computer graphics and multimedia
1 paper
Visualization and visual analytics · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d scene understanding
0.912025
SUM Parts: Benchmarking Part-Level Semantic Segmentation of Urban Meshes · CVPR 2025
Computer vision › Segmentation and scene understanding
3d semantic segmentation
0.912025
SUM Parts: Benchmarking Part-Level Semantic Segmentation of Urban Meshes · CVPR 2025
Computer vision › Segmentation and scene understanding
semantic segmentation
0.912025
SUM Parts: Benchmarking Part-Level Semantic Segmentation of Urban Meshes · CVPR 2025
Visualization and visual analytics › interaction techniques
interactive annotation
0.312025
SUM Parts: Benchmarking Part-Level Semantic Segmentation of Urban Meshes · CVPR 2025

Methods — techniques the papers use, named apart from their topics

interactive annotation · 1.7benchmark · 1.7
YearPublicationVenuePosition
2025 SUM Parts: Benchmarking Part-Level Semantic Segmentation of Urban Meshes
abstract
Semantic segmentation in urban scene analysis has mainly focused on images or point clouds, while textured meshes—offering richer spatial representation—remain underexplored. This paper introduces SUM Parts, the first large-scale dataset for urban textured meshes with part-level semantic labels, covering about 2.5 km2with 21 classes. The dataset was created using our own annotation tool, which supports both face- and texture-based annotations with efficient interactive selection. We also provide a comprehensive evaluation of 3D semantic segmentation and interactive annotation methods on this dataset. Our project page is available at https://tudelft3d.github.io/SUMParts/.
Weixiao Gao, Liangliang Nan, Hugo Ledoux
CVPR1