VLDB 2026 Research / reviewers in the wild / expert
Yannan He
dblp:287/4831
· DBLP profile ↗
7ranked-venue papers
2as first author
7since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 6 · 2 first-author · 6 since 2021Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | DAPE: Dynamic Non-uniform Alignment and Progressive Detail Enhancement Techniques for Improving the Performance of Efficient Visual Language Models
Mengyuan Tian, Qiyan Zhao, Yannan He, Dahan Wang |
ICIC (13) | 3 |
| 2025 | Unimotion: Unifying 3D Human Motion Synthesis and UnderstandingabstractWe introduce UniMotion, the first unified multi-task human motion model capable of both flexible motion control and frame-level motion understanding. While existing works control avatar motion with global text conditioning, or with fine-grained per frame scripts, none can do both at once. In addition, none of the existing works can output frame-level text paired with the generated poses. In contrast, UniMotion allows to control motion with global text, or local frame-level text, or both at once, providing more flexible control for users. Importantly, UniMotion is the first model which by design outputs local text paired with the generated poses, allowing users to know what motion happens and when, which is necessary for a wide range of applications. We show UniMotion opens up new applications: 1.) hierarchical control, allowing users to specify motion at different levels of detail, 2.) obtaining motion text descriptions for existing MoCap data or youtube videos 3.) allowing for editability, generating motion from text and editing the motion via text edits. Moreover, UniMotion attains state-of-the-art results for the frame-level text-to-motion task on the established HumanML3D dataset. The pre-trained model and code are available available on our project page at https://coral79.github.io/uni-motion/. Chuqiao Li, Julian Chibane, Yannan He, Naama Pearl, Andreas Geiger 0001, Gerard Pons-Moll |
3DV | 3 |
| 2024 | Interaction Replica: Tracking Human-Object Interaction and Scene Changes From Human MotionabstractOur world is not static and humans naturally cause changes in their environments through interactions, e.g., opening doors or moving furniture. Modeling changes caused by humans is essential for building digital twins, e.g., in the context of shared physical-virtual spaces (meta-verses) and robotics. In order for widespread adoption of such emerging applications, the sensor setup used to capture the interactions needs to be inexpensive and easy-to-use for non-expert users. I.e., interactions should be captured and modeled by simple ego-centric sensors such as a combination of cameras and IMU sensors, not relying on any external cameras or object trackers. Yet, to the best of our knowledge, no work tackling the challenging problem of modeling human-scene interactions via such an ego-centric sensor setup exists. This paper closes this gap in the literature by developing a novel approach that combines visual localization of humans in the scene with contact-based reasoning about human-scene interactions from IMU data. Interestingly, we can show that even without visual observations of the interactions, human-scene contacts and interactions can be realistically predicted from human pose sequences. Our method, iReplica (Interaction Replica), is an essential first step towards the egocentric capture of human interactions and modeling of dynamic scenes, which is required for future AR/VR applications in immersive virtual universes and for training machines to behave like humans. Our code, data and model is available on our project page at http://virtualhumans.mpi-inf.mpg.de/ireplica/. Vladimir Guzov, Julian Chibane, Riccardo Marin, Yannan He, Yunus Saracoglu, Torsten Sattler, Gerard Pons-Moll |
3DV | 4 |
| 2024 | NRDF: Neural Riemannian Distance Fields for Learning Articulated Pose PriorsabstractFaithfully modeling the space of articulations is a cru-cial task that allows recovery and generation of realistic poses, and remains a notorious challenge. To this end, we introduce Neural Riemannian Distance Fields (NRDFs), data-driven priors modeling the space of plausible articu-lations, represented as the zero-level-set of a neural field in a high-dimensional product-quaternion space. To train NRDFs only on positive examples, we introduce a new sam-pling algorithm, ensuring that the geodesic distances fol-low a desired distribution, yielding a principled distance field learning paradigm. We then devise a projection al-gorithm to map any random pose onto the level-set by an adaptive-step Riemannian optimizer, adhering to the product manifold of joint rotations at all times. NRDFs can compute the Riemannian gradient via backpropagation and by mathematical analogy, are related to Rieman-nian flow matching, a recent generative model. We conduct a comprehensive evaluation of NRDF against other pose priors in various downstream tasks, i.e., pose generation, image-based pose estimation, and solving inverse kinematics, highlighting NRDF's superior performance. Besides humans, NRDF's versatility extends to hand and animal poses, as it can effectively represent any articulation. Yannan He, Garvita Tiwari, Tolga Birdal, Jan Eric Lenssen, Gerard Pons-Moll |
CVPR | 1 |
| 2023 | HybridCap: Inertia-Aid Monocular Capture of Challenging Human MotionsabstractMonocular 3D motion capture (mocap) is beneficial to many applications. The use of a single camera, however, often fails to handle occlusions of different body parts and hence it is limited to capture relatively simple movements. We present a light-weight, hybrid mocap technique called HybridCap that augments the camera with only 4 Inertial Measurement Units (IMUs) in a novel learning-and-optimization framework. We first employ a weakly-supervised and hierarchical motion inference module based on cooperative pure residual recurrent blocks that serve as limb, body and root trackers as well as an inverse kinematics solver. Our network effectively narrows the search space of plausible motions via coarse-to-fine pose estimation and manages to tackle challenging movements with high efficiency. We further develop a hybrid optimization scheme that combines inertial feedback and visual cues to improve tracking accuracy. Extensive experiments on various datasets demonstrate HybridCap can robustly handle challenging movements ranging from fitness actions to Latin dance. It also achieves real-time performance up to 60 fps with state-of-the-art accuracy. Yannan He, Chengfeng Zhao, Mutian Li, Jingya Wang 0001, Jingyi Yu 0001, Lan Xu 0003 |
AAAI | 2 |
| 2023 | LiDAR-aid Inertial Poser: Large-scale Human Motion Capture by Sparse Inertial and LiDAR SensorsabstractWe propose a multi-sensor fusion method for capturing challenging 3D human motions with accurate consecutive local poses and global trajectories in large-scale scenarios, only using single LiDAR and 4 IMUs, which are set up conveniently and worn lightly. Specifically, to fully utilize the global geometry information captured by LiDAR and local dynamic motions captured by IMUs, we design a two-stage pose estimator in a coarse-to-fine manner, where point clouds provide the coarse body shape and IMU measurements optimize the local actions. Furthermore, considering the translation deviation caused by the view-dependent partial point cloud, we propose a pose-guided translation corrector. It predicts the offset between captured points and the real root locations, which makes the consecutive movements and trajectories more precise and natural. Moreover, we collect a LiDAR-IMU multi-modal mocap dataset, LIPD, with diverse human actions in long-range scenarios. Extensive quantitative and qualitative experiments on LIPD and other open datasets all demonstrate the capability of our approach for compelling motion capture in large-scale scenarios, which outperforms other methods by an obvious margin. We will release our code and captured dataset to stimulate future research. Yiming Ren 0001, Chengfeng Zhao, Yannan He, Peishan Cong, Jingyi Yu 0001, Lan Xu 0003, Yuexin Ma |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2021 | ChallenCap: Monocular 3D Capture of Challenging Human Performances Using Multi-Modal ReferencesabstractCapturing challenging human motions is critical for numerous applications, but it suffers from complex motion patterns and severe self-occlusion under the monocular setting. In this paper, we propose ChallenCap — a template-based approach to capture challenging 3D human motions using a single RGB camera in a novel learning-and-optimization framework, with the aid of multi-modal references. We propose a hybrid motion inference stage with a generation network, which utilizes a temporal encoder-decoder to extract the motion details from the pair-wise sparse-view reference, as well as a motion discriminator to utilize the unpaired marker-based references to extract specific challenging motion characteristics in a data-driven manner. We further adopt a robust motion optimization stage to increase the tracking accuracy, by jointly utilizing the learned motion details from the supervised multi-modal references as well as the reliable motion hints from the input image reference. Extensive experiments on our new challenging motion dataset demonstrate the effectiveness and robustness of our approach to capture challenging human motions. Yannan He, Anqi Pang, Xin Chen 0040, Minye Wu, Yuexin Ma, Lan Xu 0003 |
CVPR | 1 |