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Songbo Li

dblp:287/6958 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Legged, aerial and field robots · 67% Robot navigation and mapping · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Legged, aerial and field robots › legged robots
legged robot locomotion
0.912025
MOVE: Multi-Skill Omnidirectional Legged Locomotion With Limited View in 3D Environments · ICRA 2025
Robotics › Legged, aerial and field robots › mobile robot locomotion
omnidirectional locomotion
0.912025
MOVE: Multi-Skill Omnidirectional Legged Locomotion With Limited View in 3D Environments · ICRA 2025
Robotics › Robot navigation and mapping › mobile robot navigation
terrain traversal
0.912025
MOVE: Multi-Skill Omnidirectional Legged Locomotion With Limited View in 3D Environments · ICRA 2025

Methods — techniques the papers use, named apart from their topics

pseudo-siamese network · 0.9end-to-end learning · 0.9contrastive learning · 0.9
YearPublicationVenuePosition
2025 MOVE: Multi-Skill Omnidirectional Legged Locomotion With Limited View in 3D Environments
abstract
Legged robots possess inherent advantages in traversing complex 3D terrains. However, previous work on lowcost quadruped robots with egocentric vision systems has been limited by a narrow front-facing view and exteroceptive noise, restricting omnidirectional mobility in such environments. While building a voxel map through a hierarchical structure can refine exteroception processing, it introduces significant computational overhead, noise, and delays. In this paper, we present MOVE, a one-stage end-to-end learning framework capable of multi-skill omnidirectional legged locomotion with limited view in 3D environments, just like what a real animal can do. When movement aligns with the robot's line of sight, exteroceptive perception enhances locomotion, enabling extreme climbing and leaping. When vision is obstructed or the direction of movement lies outside the robot's field of view, the robot relies on proprioception for tasks like crawling and climbing stairs. We integrate all these skills into a single neural network by introducing a pseudo-siamese network structure combining supervised and contrastive learning which helps the robot infer its surroundings beyond its field of view. Experiments in both simulations and real-world scenarios demonstrate the robustness of our method, broadening the operational environments for robotics with egocentric vision.
Songbo Li, Shixin Luo, Jun Wu 0003, Qiuguo Zhu
ICRA1