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Songge Zhang

dblp:289/6981 · DBLP profile ↗
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3ranked-venue papers
2as first author
3since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 2 · 1 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Efficient and distributed learning · 100%
Computer networks
2 papers
Edge and fog computing · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Efficient and distributed learning
federated learning
0.912025
Efficient Model Training in Edge Networks With Hierarchical Split Learning · IEEE Trans. Mob. Comput. 2025
Machine learning › Efficient and distributed learning › distributed training › distributed DNN training
split learning
0.912025
Efficient Model Training in Edge Networks With Hierarchical Split Learning · IEEE Trans. Mob. Comput. 2025
Machine learning › Efficient and distributed learning › federated learning
training delay minimization
0.912025
Efficient Model Training in Edge Networks With Hierarchical Split Learning · IEEE Trans. Mob. Comput. 2025
Edge and fog computing › edge inference
collaborative inference
0.912025
Demo: Split-and-Pipeline: Collaborative Large Model Inference on Edge Devices · MobiCom 2025
Edge and fog computing › edge inference › collaborative inference
model partitioning
0.912025
Demo: Split-and-Pipeline: Collaborative Large Model Inference on Edge Devices · MobiCom 2025
Machine learning › Efficient and distributed learning
distributed inference
0.312025
Demo: Split-and-Pipeline: Collaborative Large Model Inference on Edge Devices · MobiCom 2025
Edge and fog computing
edge intelligence
0.312025
Efficient Model Training in Edge Networks With Hierarchical Split Learning · IEEE Trans. Mob. Comput. 2025

Methods — techniques the papers use, named apart from their topics

pipelined execution · 1.7multi-core data transfer · 1.7model partitioning · 1.7gaussian process regression · 1.7convergence analysis · 1.7coalition game theory · 1.7
YearPublicationVenuePosition
2025 Demo: Split-and-Pipeline: Collaborative Large Model Inference on Edge Devices
abstract
Deploying and executing large model inference on edge devices is challenging due to their limited computational power and memory resources. To address this challenge, we present a novel Split-and-Pipeline, a collaborative inference scheme that partitions a large model into multiple submodels and executes them across distributed edge devices in a pipelined manner. The scheme parallelizes data transfer across multiple CPU cores to avoid transmission bottlenecks. We build a real-world testbed using NVIDIA Jetson series edge devices to demonstrate the proposed scheme, achieving 1.2×–3.0× throughput improvement over state-of-the-art baselines.
Zuguang Li, Dongyuan Ou, Wen Wu 0003, Songge Zhang, Shaohua Wu 0002, Xuemin Shen
MobiCom4
2025 Efficient Model Training in Edge Networks With Hierarchical Split Learning
abstract
In this paper, we propose an efficient model training scheme, namedGroup-basedHierarchicalSplitLearning (GHSL), which can accelerate the artificial intelligence (AI) training process in edge networks in a “first-sequential-then-parallel” manner. Specifically, the proposed scheme hierarchically splits an AI model into a user-side and server-side model, while dividing a number of users into multiple groups. Users in each group train user-side models with the interaction of the shared server-side model sequentially; different groups perform the above training process parallelly; the AI models of each group are aggregated into a global model. We also carry out the convergence analysis for the proposed scheme over non-independent and identically distributed data, which reveals that the convergence rate depends on user grouping. Furthermore, we propose a data-driven two-stage user grouping algorithm to minimize the overall training delay, taking user resource heterogeneity and the black-box training process into account. The proposed algorithm first utilizes the Gaussian process regression approach to determine the number of groups, and then employs the coalition game theory to determine the optimal user grouping decision. Comprehensive simulation results demonstrate that the proposed scheme can reduce training delay, user-side computational workload, and communication overhead by up to 19%, 53%, and 54%, respectively, comparing to state-of-the-art benchmarks.
Songge Zhang, Wen Wu 0003, Lingyang Song, Xuemin Shen
IEEE Trans. Mob. Comput.1
2023 Split Federated Learning: Speed up Model Training in Resource-Limited Wireless Networks
abstract
In this paper, we propose a novel distributed learning scheme, named group-based split federated learning (GSFL), to speed up artificial intelligence (AI) model training. Specifically, the GSFL operates in a split-then-federated manner, which consists of three steps: 1) Model distribution, in which the access point (AP) splits the AI models and distributes the client-side models to clients; 2) Model training, in which each client executes forward propagation and transmit the smashed data to the edge server. The edge server executes forward and backward propagation and then returns the gradient to the clients for updating local client-side models; and 3) Model aggregation, in which edge servers aggregate the server-side and client-side models. Simulation results show that the GSFL outperforms vanilla split learning and federated learning schemes in terms of overall training latency while achieving satisfactory accuracy.
Songge Zhang, Wen Wu 0003, Penghui Hu, Shaofeng Li 0001, Ning Zhang 0007
ICDCS1