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Philippe Hansen-Estruch

dblp:289/6990 · DBLP profile ↗
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3ranked-venue papers
2as first author
3since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Generative modeling · 47% Reinforcement learning · 31% Vision and language · 9%

Topics — the 13 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
diffusion model
0.912025
Learnings from Scaling Visual Tokenizers for Reconstruction and Generation · ICML 2025
Machine learning › Generative modeling › diffusion model
diffusion transformer
0.912025
Learnings from Scaling Visual Tokenizers for Reconstruction and Generation · ICML 2025
Machine learning › Generative modeling
image generation
0.912025
Learnings from Scaling Visual Tokenizers for Reconstruction and Generation · ICML 2025
Machine learning › Generative modeling
image tokenization
0.912025
Learnings from Scaling Visual Tokenizers for Reconstruction and Generation · ICML 2025
Natural language and speech › Language models and text generation
multimodal language model
0.912025
Apollo: An Exploration of Video Understanding in Large Multimodal Models · CVPR 2025
Machine learning › Generative modeling
video generation
0.912025
Learnings from Scaling Visual Tokenizers for Reconstruction and Generation · ICML 2025
Computer vision › Vision and language › vision-language model › multimodal large language model
video multimodal large language model
0.912025
Apollo: An Exploration of Video Understanding in Large Multimodal Models · CVPR 2025
Machine learning › Reinforcement learning › function approximation › representation learning for reinforcement learning
bisimulation
0.612022
Bisimulation Makes Analogies in Goal-Conditioned Reinforcement Learning · ICML 2022
Machine learning › Reinforcement learning
goal-conditioned reinforcement learning
0.612022
Bisimulation Makes Analogies in Goal-Conditioned Reinforcement Learning · ICML 2022
Machine learning › Reinforcement learning › function approximation
representation learning for reinforcement learning
0.612022
Bisimulation Makes Analogies in Goal-Conditioned Reinforcement Learning · ICML 2022
Machine learning › Reinforcement learning › transfer learning in reinforcement learning
skill reuse
0.612022
Bisimulation Makes Analogies in Goal-Conditioned Reinforcement Learning · ICML 2022
Machine learning › Reinforcement learning › function approximation › representation learning for reinforcement learning
state abstraction
0.612022
Bisimulation Makes Analogies in Goal-Conditioned Reinforcement Learning · ICML 2022
Machine learning › Efficient and distributed learning › large-scale learning
model scaling
0.312025
Learnings from Scaling Visual Tokenizers for Reconstruction and Generation · ICML 2025

Methods — techniques the papers use, named apart from their topics

vision transformer · 0.9video sampling · 0.9scaling consistency analysis · 0.9diffusion transformer · 0.9autoencoding · 0.9architecture search · 0.9metric bisimulation · 0.6goal-conditioned bisimulation · 0.6
YearPublicationVenuePosition
2025 Apollo: An Exploration of Video Understanding in Large Multimodal Models
abstract
Despite the rapid integration of video perception capabilities into Large Multimodal Models (LMMs), what drives their video perception remains poorly understood. Consequently, many design decisions in this domain are made without proper justification or analysis. The high computational cost of training and evaluating such models and limited open research hinder the development of video-LMMs. To address this, we present a comprehensive study that helps uncover what effectively drives video understanding in LMMs. We begin by critically examining the primary contributors to the high computational requirements associated with video-LMM research and discover Scaling Consistency, wherein design and training decisions made on smaller models and datasets (up to a critical size) effectively transfer to larger models. Leveraging these insights, we explored many video-specific aspects of video-LMMs, including video sampling, architectures, data composition, training schedules, and more. Guided by these findings, we introduce Apollo, a state-of-the-art family of LMMs that achieve superior performance across different model sizes. Our models process over 1-hour videos efficiently, with the 3B parameter variant outperforming most existing 7B models. Apollo-7B is state-of-the-art compared to 7B LMMs with a 70.9 on MLVU, and 63.3 on Video-MME.
Orr Zohar, Yann Dubois, Nikhil Mehta 0002, Tong Xiao 0003, Philippe Hansen-Estruch, Licheng Yu, Felix Juefei-Xu, Serena Yeung-Levy, Xide Xia
CVPR6
2025 Learnings from Scaling Visual Tokenizers for Reconstruction and Generation
abstract
Visual tokenization via auto-encoding empowers state-of-the-art image and video generative models by compressing pixels into a latent space. However, questions remain about how auto-encoder design impacts reconstruction and downstream generative performance. This work explores scaling in auto-encoders for reconstruction and generation by replacing the convolutional backbone with an enhanced Vision Transformer for Tokenization (ViTok). We find scaling the auto-encoder bottleneck correlates with reconstruction but exhibits a nuanced relationship with generation. Separately, encoder scaling yields no gains, while decoder scaling improves reconstruction with minimal impact on generation. As a result, we determine that scaling the current paradigm of auto-encoders is not effective for improving generation performance. Coupled with Diffusion Transformers, ViTok achieves competitive image reconstruction and generation performance on 256p and 512p ImageNet-1K. In videos, ViTok achieves SOTA reconstruction and generation performance on 16-frame 128p UCF-101.
Philippe Hansen-Estruch, David Yan, Ching-Yao Chuang, Orr Zohar, Jialiang Wang 0001, Tingbo Hou, Sriram Vishwanath, Peter Vajda, Xinlei Chen
ICML1
2022 Bisimulation Makes Analogies in Goal-Conditioned Reinforcement Learning
abstract
Building generalizable goal-conditioned agents from rich observations is a key to reinforcement learning (RL) solving real world problems. Traditionally in goal-conditioned RL, an agent is provided with the exact goal they intend to reach. However, it is often not realistic to know the configuration of the goal before performing a task. A more scalable framework would allow us to provide the agent with an example of an analogous task, and have the agent then infer what the goal should be for its current state. We propose a new form of state abstraction called goal-conditioned bisimulation that captures functional equivariance, allowing for the reuse of skills to achieve new goals. We learn this representation using a metric form of this abstraction, and show its ability to generalize to new goals in real world manipulation tasks. Further, we prove that this learned representation is sufficient not only for goal-conditioned tasks, but is amenable to any downstream task described by a state-only reward function.
Philippe Hansen-Estruch, Amy Zhang 0001, Ashvin Nair, Patrick Yin, Sergey Levine
ICML1