VLDB 2026 Research / reviewers in the wild / expert
Fan Yang 0092
dblp:29/3081-92
· DBLP profile ↗
9ranked-venue papers
2as first author
9since 2021 · last 2025
0000-0002-4452-4979ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 9 · 2 first-author · 9 since 2021Systems, architecture and hardware · 7 · 2 first-author · 7 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Simple Policy OptimizationabstractModel-free reinforcement learning algorithms have seen remarkable progress, but key challenges remain. Trust Region Policy Optimization (TRPO) is known for ensuring monotonic policy improvement through conservative updates within a trust region, backed by strong theoretical guarantees. However, its reliance on complex second-order optimization limits its practical efficiency. Proximal Policy Optimization (PPO) addresses this by simplifying TRPO’s approach using ratio clipping, improving efficiency but sacrificing some theoretical robustness. This raises a natural question: Can we combine the strengths of both methods? In this paper, we introduce Simple Policy Optimization (SPO), a novel unconstrained first-order algorithm. By slightly modifying the policy loss used in PPO, SPO can achieve the best of both worlds. Our new objective improves upon ratio clipping, offering stronger theoretical properties and better constraining the probability ratio within the trust region. Empirical results demonstrate that SPO outperforms PPO with a simple implementation, particularly for training large, complex network architectures end-to-end. Zhengpeng Xie, Qiang Zhang 0029, Fan Yang 0092, Marco Hutter 0001, Renjing Xu |
ICML | 3 |
| 2025 | TartanGround: A Large-Scale Dataset for Ground Robot Perception and NavigationabstractWe present TartanGround, a large-scale, multi-modal dataset to advance the perception and autonomy of ground robots operating in diverse environments. This dataset, collected in various photorealistic simulation environments includes multiple RGB stereo cameras for 360-degree coverage, along with depth, optical flow, stereo disparity, LiDAR point clouds, ground truth poses, semantic segmented images, and occupancy maps with semantic labels. Data is collected using an integrated automatic pipeline, which generates trajectories mimicking the motion patterns of various ground robot platforms, including wheeled and legged robots. We collect 878 trajectories across 63 environments, resulting in 1.44 million samples. Evaluations on occupancy prediction and SLAM tasks reveal that state-of-the-art methods trained on existing datasets struggle to generalize across diverse scenes. TartanGround can serve as a testbed for training and evaluation of a broad range of learning-based tasks, including occupancy prediction, SLAM, neural scene representation, perception-based navigation, and more, enabling advancements in robotic perception and autonomy towards achieving robust models generalizable to more diverse scenarios. The dataset and codebase are available on the webpage: https://tartanair.org/tartanground Manthan Patel, Fan Yang 0092, Yuheng Qiu, Cesar Dario Cadena Lerma, Sebastian A. Scherer, Marco Hutter 0001 |
IROS | 2 |
| 2024 | ViPlanner: Visual Semantic Imperative Learning for Local NavigationabstractReal-time path planning in outdoor environments still challenges modern robotic systems due to differences in terrain traversability, diverse obstacles, and the necessity for fast decision-making. Established approaches have primarily focused on geometric navigation solutions, which work well for structured geometric obstacles but have limitations regarding the semantic interpretation of different terrain types and their affordances. Moreover, these methods fail to identify traversable geometric occurrences, such as stairs. To overcome these issues, we introduce ViPlanner, a learned local path planning approach that generates local plans based on geometric and semantic information. The system is trained using the Imperative Learning paradigm, for which the network weights are optimized end-to-end based on the planning task objective. This optimization uses a differentiable formulation of a semantic costmap, which enables the planner to distinguish between the traversability of different terrains and accurately identify obstacles. The semantic information is represented in 30 classes using an RGB colorspace that can effectively encode the multiple levels of traversability. We show that the planner can adapt to diverse real-world environments without requiring any real-world training. In fact, the planner is trained purely in simulation, enabling a highly scalable training data generation. Experimental results demonstrate resistance to noise, zero-shot sim-to-real transfer, and a decrease of 38.02% in terms of traversability cost compared to purely geometric-based approaches. Code and models are made publicly available: https://github.com/leggedrobotics/viplanner. Pascal Roth, Julian Nubert, Fan Yang 0092, Mayank Mittal, Marco Hutter 0001 |
ICRA | 3 |
| 2024 | Motion Primitives Planning For Center-Articulated VehiclesabstractAutonomous navigation across unstructured terrains, including forests and construction areas, faces unique challenges due to intricate obstacles and the element of the unknown. Lacking pre-existing maps, these scenarios necessitate a motion planning approach that combines agility with efficiency. Critically, it must also incorporate the robot’s kinematic constraints to navigate more effectively through complex environments. This work introduces a novel planning method for center-articulated vehicles (CAV), leveraging motion primitives within a receding horizon planning framework using onboard sensing. The approach commences with the offline creation of motion primitives, generated through forward simulations that reflect the distinct kinematic model of center-articulated vehicles. These primitives undergo evaluation through a heuristic-based scoring function, facilitating the selection of the most suitable path for real-time navigation. To account for disturbances, we develop a pose-stabilizing controller, tailored to the kinematic specifications of center-articulated vehicles. During experiments, our method demonstrates a 67% improvement in SPL (Success Rate weighted by Path Length) performance over existing strategies. Furthermore, its efficacy was validated through real-world experiments conducted with a tree harvester vehicle - SAHA. Jiangpeng Hu, Fan Yang 0092, Marco Hutter 0001 |
IROS | 2 |
| 2024 | IN-Sight: Interactive Navigation through SightabstractCurrent visual navigation systems often treat the environment as static, lacking the ability to adaptively interact with obstacles. This limitation leads to navigation failure when encountering unavoidable obstructions. In response, we introduce IN-Sight, a novel approach to self-supervised path planning, enabling more effective navigation strategies through interaction with obstacles. Utilizing RGB-D observations, IN-Sight calculates traversability scores and incorporates them into a semantic map, facilitating long-range path planning in complex, maze-like environments. To precisely navigate around obstacles, IN-Sight employs a local planner, trained imperatively on a differentiable costmap using representation learning techniques. The entire framework undergoes end-to-end training within the state-of-the-art photorealistic Intel SPEAR Simulator. We validate the effectiveness of IN-Sight through extensive benchmarking in a variety of simulated scenarios and ablation studies. Moreover, we demonstrate the system’s real-world applicability with zero-shot sim-to-real transfer, deploying our planner on the legged robot platform ANYmal, showcasing its practical potential for interactive navigation in real environments. Philipp Schoch, Fan Yang 0092, Stefan Leutenegger, Marco Hutter 0001, Quentin Leboutet |
IROS | 2 |
| 2023 | PyPose: A Library for Robot Learning with Physics-based OptimizationabstractDeep learning has had remarkable success in robotic perception, but its data-centric nature suffers when it comes to generalizing to ever-changing environments. By contrast, physics-based optimization generalizes better, but it does not perform as well in complicated tasks due to the lack of high-level semantic information and reliance on manual parametric tuning. To take advantage of these two complementary worlds, we present PyPose: a robotics-oriented, PyTorch-based library that combines deep perceptual models with physics-based optimization. PyPose's architecture is tidy and well-organized, it has an imperative style interface and is efficient and user-friendly, making it easy to integrate into real-world robotic applications. Besides, it supports parallel computing of any order gradients of Lie groups and Lie algebras and 2nd-order optimizers, such as trust region methods. Experiments show that PyPose achieves more than 10× speedup in computation compared to the state-of-the-art libraries. To boost future research, we provide concrete examples for several fields of robot learning, including SLAM, planning, control, and inertial navigation. Chen Wang 0033, Dasong Gao, Junyi Geng, Yaoyu Hu, Yuheng Qiu, Bowen Li 0007, Fan Yang 0092, Brady G. Moon, Abhinav Pandey, Aryan, Jiahe Xu 0002, Daning Huang, Zhongqiang Ren, Shibo Zhao, Taimeng Fu, Pranay Reddy, Jingnan Shi, Rajat Talak, Kun Cao 0002, Yi Du 0001, Huai Yu, Shanzhao Wang, Siyu Chen 0036, Ananth Kashyap, Rohan Bandaru, Karthik Dantu, Jiajun Wu 0001, Lihua Xie 0001, Luca Carlone, Marco Hutter 0001, Sebastian A. Scherer |
CVPR | 8 |
| 2022 | Autonomous Exploration Development Environment and the Planning AlgorithmsabstractAutonomous Exploration Development Environment is an open-source repository released to facilitate development of high-level planning algorithms and integration of com-plete autonomous navigation systems. The repository contains representative simulation environment models, fundamental navigation modules, e.g., local planner, terrain traversability analysis, waypoint following, and visualization tools. Together with two of our high-level planner releases - TARE planner for exploration and FAR planner for route planning, we detail usage of the three open-source repositories and share experiences in integration of autonomous navigation systems. We use DARPA Subterranean Challenge as a use case where the repositories together form the main navigation system of the CMU-OSU Team. In the end, we discuss a few potential use cases in extended applications. Hongbiao Zhu, Fan Yang 0092, Yukun Xia, Howie Choset, Jean Oh, Ji Zhang 0003 |
ICRA | 3 |
| 2022 | FAR Planner: Fast, Attemptable Route Planner using Dynamic Visibility UpdateabstractPath planning in unknown environments remains a challenging problem, as the environment is gradually observed during the navigation, the underlying planner has to update the environment representation and replan, promptly and constantly, to account for the new observations. In this paper, we present a visibility graph-based planning framework capable of dealing with navigation tasks in both known and unknown environments. The planner employs a polygonal representation of the environment and constructs the representation by extracting edge points around obstacles to form enclosed polygons. With that, the method dynamically updates a global visibility graph using a two-layered data structure, expanding the visibility edges along with the navigation, and removing edges that become occluded by newly observed obstacles. When navigating in unknown environments, the method is attemptable in discovering a way to the goal by picking up the environment layout on the fly, updating the visibility graph, and fast replanning corresponding to the newly observed environment. We evaluate the method in simulated and real-world settings. The method shows the capability to attempt and navigate through unknown environments, reducing travel time by up to 12-47% from search-based methods: A*, D* Lite, and more than 24-35% from sampling-based methods: RRT*, BIT*, and SPARS. Fan Yang 0092, Hongbiao Zhu, Jean Oh, Ji Zhang 0003 |
IROS | 1 |
| 2021 | Graph-based Topological Exploration Planning in Large-scale 3D EnvironmentsabstractCurrently, state-of-the-art exploration methods maintain high-resolution map representations in order to optimize exploration goals in each step that maximizes information gain. However, during exploring, those "optimal" selections could quickly become obsolete due to the influx of new information, especially in large-scale environments, and result in high-frequency re-planning that hinders the overall exploration efficiency. In this paper, we propose a graph-based topological planning framework, building a sparse topological map in three-dimensional (3D) space to guide exploration steps with high-level intents so as to render consistent exploration maneuvers. Specifically, this work presents a novel method to estimate 3D space’s geometry with convex polyhedrons. Then, the geometry information is utilized to group space into distinctive regions. And those regions are added as nodes into the topological map, directing the exploration process. We compared our method with the state-of-the-art in simulated environments. The proposed method achieves higher space coverage and outperforms exploration efficiency by more than 40% during experiments. Finally, a field experiment was conducted to further evaluate the applicability of our method to empower efficient and robust exploration in real-world environments. Fan Yang 0092, Dung-Han Lee, John Keller, Sebastian A. Scherer |
ICRA | 1 |