Leman Figen Gül

dblp:29/6842 · DBLP profile ↗
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4ranked-venue papers
2as first author
3since 2021 · last 2026
0000-0001-9374-4620ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 4 · 2 first-author · 3 since 2021
YearPublicationVenuePosition
2026 A Survey of Computer Vision Techniques and Technologies for Interactive Media Design in Extended Reality Environments
abstract
The integration of computer vision techniques and technologies has become increasingly prevalent in designing natural and intuitive interactions, particularly in extended reality environments. This study aims to explore current trends, challenges, and practices in utilizing computer vision for interactive media design. A systematic literature review was conducted following PRISMA guidelines, based on a PICO-structured eligibility framework. From 94 reviewed studies, 11 computer vision techniques were identified in the design of interactions across virtual, augmented, and mixed realities. Emerging trends and technological dependencies were examined by considering design contexts, user interface utilization, hardware preferences, software libraries, and machine learning models. While many existing studies combine multiple computer vision techniques, this study provides a detailed categorization that clarifies their practical applications in interaction design. The study offers both a reference framework for future research and a practical guide for designers, researchers, and novice practitioners seeking to integrate computer vision into interactive media.
Aysel Merve Baron, Leman Figen Gül
Int. J. Hum. Comput. Interact.2
2025 Aesthetic "Dissensus" in Public Architecture: Computational Analysis of Contextual Strangeness and Place Appropriation
Hanife Sümeyye Tasdelen, Leman Figen Gül
CDVE2
2024 Exploring Co-design with an AI Partner: The GAI-A Interface in Architectural Education
Leman Figen Gül, Burak Delikanli, Ogulcan Ünesi, Ertugrul Ömer Gül
CDVE1
2016 Understanding the Impact of Mobile Augmented Reality on Co-design Cognition and Co-modelling
Leman Figen Gül, Müge Halici, Can Uzun, Mustafa Esengün
CDVE1