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Julia Henkel

dblp:292/7866 · DBLP profile ↗
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3ranked-venue papers
1as first author
3since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 56% Graph algorithms and graph theory · 44%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design
graph games
0.512021
Two Influence Maximization Games on Graphs Made Temporal · IJCAI 2021
Graph algorithms and graph theory
temporal graph
0.512021
Two Influence Maximization Games on Graphs Made Temporal · IJCAI 2021
Algorithmic game theory and mechanism design › solution concepts in games › equilibrium concepts
nash equilibrium
0.112021
Two Influence Maximization Games on Graphs Made Temporal · IJCAI 2021
YearPublicationVenuePosition
2024 Annotation Cost-Efficient Active Learning for Deep Metric Learning-Driven Remote Sensing Image Retrieval
abstract
Deep metric learning (DML) has shown to be effective for content-based image retrieval (CBIR) in remote sensing (RS). Most of the DML methods for CBIR rely on a high number of annotated images to accurately learn model parameters of deep neural networks (DNNs). However, gathering such data is time-consuming and costly. To address this, we propose an annotation cost-efficient active learning (ANNEAL) method tailored to DML-driven CBIR in RS. ANNEAL aims to create a small but informative training set made up of similar and dissimilar image pairs to be used for accurately learning a metric space. The informativeness of image pairs is evaluated by combining uncertainty and diversity criteria. To assess the uncertainty of image pairs, we introduce two algorithms: 1) metric-guided uncertainty estimation (MGUE) and 2) binary-classifier-guided uncertainty estimation (BCGUE). MGUE algorithm automatically estimates a threshold value that acts as a boundary between similar and dissimilar image pairs based on the distances in the metric space. The closer the similarity between image pairs is to the estimated threshold value, the higher their uncertainty. BCGUE algorithm estimates the uncertainty of the image pairs based on the confidence of the classifier in assigning correct similarity labels. The diversity criterion is assessed through a clustering-based strategy. ANNEAL combines either MGUE or BCGUE algorithm with the clustering-based strategy to select the most informative image pairs, which are then labeled by expert annotators as similar or dissimilar. This way of annotating images significantly reduces the annotation cost compared with annotating images with land-use land-cover class labels. Experimental results on two RS benchmark datasets demonstrate the effectiveness of our method. The code of this work is publicly available athttps://git.tu-berlin.de/rsim/anneal_tgrs.
Genc Hoxha, Gencer Sumbul, Julia Henkel, Lars Möllenbrok, Begüm Demir
IEEE Trans. Geosci. Remote. Sens.3
2023 Annotation Cost Efficient Active Learning for Content Based Image Retrieval
abstract
Deep metric learning (DML) based methods have been found very effective for content-based image retrieval (CBIR) in remote sensing (RS). For accurately learning the model parameters of deep neural networks, most of the DML methods require a high number of annotated training images, which can be costly to gather. To address this problem, in this paper we present an annotation cost efficient active learning (AL) method (denoted as ANNEAL). The proposed method aims to iteratively enrich the training set by annotating the most informative image pairs as similar or dissimilar, while accurately modelling a deep metric space. This is achieved by two consecutive steps. In the first step the pairwise image similarity is modelled based on the available training set. Then, in the second step the most uncertain and diverse (i.e., informative) image pairs are selected to be annotated. Unlike the existing AL methods for CBIR, at each AL iteration of ANNEAL a human expert is asked to annotate the most informative image pairs as similar/dissimilar. This significantly reduces the annotation cost compared to annotating images with land-use/land cover class labels. Experimental results show the effectiveness of our method. The code of ANNEAL is publicly available at https://git.tu-berlin.de/rsim/ANNEAL.
Julia Henkel, Genc Hoxha, Gencer Sumbul, Lars Möllenbrok, Begüm Demir
IGARSS1
2021 Two Influence Maximization Games on Graphs Made Temporal
abstract
To address the dynamic nature of real-world networks, we generalize competitive diffusion games and Voronoi games from static to temporal graphs, where edges may appear or disappear over time. This establishes a new direction of studies in the area of graph games, motivated by applications such as influence spreading. As a first step, we investigate the existence of Nash equilibria in competitive diffusion and Voronoi games on different temporal graph classes. Even when restricting our studies to temporal paths and cycles, this turns out to be a challenging undertaking, revealing significant differences between the two games in the temporal setting. Notably, both games are equivalent on static paths and cycles. Our two main technical results are (algorithmic) proofs for the existence of Nash equilibria in temporal competitive diffusion and temporal Voronoi games when the edges are restricted not to disappear over time.
Niclas Boehmer, Vincent Froese, Julia Henkel, Yvonne Lasars, Rolf Niedermeier, Malte Renken
IJCAI3