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Neev Parikh

dblp:293/9543 · DBLP profile ↗
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5ranked-venue papers
0as first author
5since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 5 since 2021Systems, architecture and hardware · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Reinforcement learning · 34% Planning, search and constraint satisfaction · 21% Representation and self-supervised learning · 14%
Interdisciplinary, comprehensive, and emerging computing
2 papers
Computing education · 100%

Topics — the 12 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Trustworthy machine learning
AI safety
0.912025
Measuring AI Ability to Complete Long Software Tasks · NeurIPS 2025
Natural language and speech › Language models and text generation
LLM agents
0.912025
RE-Bench: Evaluating Frontier AI R&D Capabilities of Language Model Agents against Human Experts · ICML 2025
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning under uncertainty
partially observable planning
0.812024
Robot Task Planning Under Local Observability · ICRA 2024
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
task planning
0.812024
Robot Task Planning Under Local Observability · ICRA 2024
Machine learning › Reinforcement learning
continuous control
0.512021
Deep Radial-Basis Value Functions for Continuous Control · AAAI 2021
Machine learning › Representation and self-supervised learning
contrastive learning
0.512021
Learning Markov State Abstractions for Deep Reinforcement Learning · NeurIPS 2021
Machine learning › Reinforcement learning
deep reinforcement learning
0.512021
Deep Radial-Basis Value Functions for Continuous Control · AAAI 2021
Machine learning › Reinforcement learning › function approximation › representation learning for reinforcement learning
state abstraction
0.512021
Learning Markov State Abstractions for Deep Reinforcement Learning · NeurIPS 2021
Machine learning › Representation and self-supervised learning › contrastive learning
temporal contrastive learning
0.512021
Learning Markov State Abstractions for Deep Reinforcement Learning · NeurIPS 2021
Machine learning › Reinforcement learning
value-based reinforcement learning
0.512021
Deep Radial-Basis Value Functions for Continuous Control · AAAI 2021
Machine learning › Reinforcement learning
value function approximation
0.512021
Deep Radial-Basis Value Functions for Continuous Control · AAAI 2021
Robotics › Motion planning and robot control
mobile robot task execution
0.212024
Robot Task Planning Under Local Observability · ICRA 2024

Methods — techniques the papers use, named apart from their topics

human task timing · 1.7best-of-k sampling · 1.7benchmark extrapolation · 1.7benchmark evaluation · 1.7off-the-shelf markov planners · 0.8markov decision process · 0.8POMDP · 0.8radial basis functions · 0.5inverse model estimation · 0.5deep q-network · 0.5
YearPublicationVenuePosition
2025 RE-Bench: Evaluating Frontier AI R&D Capabilities of Language Model Agents against Human Experts
abstract
Frontier AI safety policies highlight automation of AI research and development (R&D) by AI agents as an important capability to anticipate. However, there exist few evaluations for AI R&D capabilities, and none that are highly realistic and have a direct comparison to human performance. We introduce RE-Bench (Research Engineering Benchmark, V1), which consists of 7 challenging, open-ended ML research engineering environments and data from 71 8-hour attempts by 61 distinct human experts. We confirm that our experts make progress in the environments given 8 hours, with 82% of expert attempts achieving a non-zero score and 24% matching or exceeding our strong reference solutions. We compare humans to several public frontier models through best-of-$k$ with varying time budgets and agent designs, and find that the best AI agents achieve a score 4$\times$ higher than human experts when both are given a total time budget of 2 hours per environment. However, humans currently display better returns to increasing time budgets, narrowly exceeding the top AI agent scores given an 8-hour budget, and achieving 2$\times$ the score of the top AI agent when both are given 32 total hours (across different attempts).
Hjalmar Wijk, Tao Roa Lin, Joel Becker, Sami Jawhar, Neev Parikh, Thomas Broadley, Lawrence Chan, Joshua Clymer, Jai Dhyani, Elena Ericheva, Katharyn Garcia, Brian Goodrich, Nikola Jurkovic, Megan Kinniment, Aron Lajko, Seraphina Nix, Lucas Jun Koba Sato, William Saunders, Maksym Taran, Ben West, Elizabeth Barnes
ICML5
2025 Measuring AI Ability to Complete Long Software Tasks
abstract
Despite rapid progress on AI benchmarks, the real-world meaning of benchmark performance remains unclear. To quantify the capabilities of AI systems in terms of human capabilities, we propose a new metric: 50%-task-completion time horizon. This is the time humans typically take to complete tasks that AI models can complete with 50% success rate. We first timed humans with relevant domain expertise on a combination of RE-Bench, HCAST, and 66 novel shorter tasks. On these tasks, current frontier AI models such as o3 have a 50% time horizon of around 110 minutes. Furthermore, frontier AI time horizon has been doubling approximately every seven months since 2019, though the trend may have accelerated since 2024. The increase in AI models’ time horizons seems to be primarily driven by greater reliability and ability to adapt to mistakes, combined with better logical reasoning and tool use capabilities. We discuss the limitations of our results—including their degree of external validity—and the implications of increased autonomy for dangerous capabilities. If these results generalize to real-world software tasks, extrapolation of this trend predicts that within 5 years, AI systems will be capable of automating many software tasks that currently take humans a month.
Thomas Kwa, Ben West, Joel Becker, Amy Deng, Katharyn Garcia, Max Hasin, Sami Jawhar, Megan Kinniment, Nate Rush, Sydney von Arx, Ryan Bloom, Thomas Broadley, Haoxing Du, Brian Goodrich, Nikola Jurkovic, Luke Harold Miles, Seraphina Nix, Tao Roa Lin, Neev Parikh, David Rein, Lucas Jun Koba Sato, Hjalmar Wijk, Daniel M. Ziegler, Elizabeth Barnes, Lawrence Chan
NeurIPS19
2024 Robot Task Planning Under Local Observability
abstract
Real-world robot task planning is intractable in part due to partial observability. A common approach to reducing complexity is introducing additional structure into the decision process, such as mixed-observability, factored states, or temporally-extended actions. We propose the locally observable Markov decision process, a novel formulation that models task-level planning where uncertainty pertains to object-level attributes and where a robot has subroutines for seeking and accurately observing objects. This models sensors that are range-limited and line-of-sight—objects occluded or outside sensor range are unobserved, but the attributes of objects that fall within sensor view can be resolved via repeated observation. Our model results in a three-stage planning process: first, the robot plans using only observed objects; if that fails, it generates a target object that, if observed, could result in a feasible plan; finally, it attempts to locate and observe the target, replanning after each newly observed object. By combining LOMDPs with off-the-shelf Markov planners, we outperform state-of-the-art-solvers for both object-oriented POMDP and MDP analogues with the same task specification. We then apply the formulation to successfully solve a task on a mobile robot.
Max Merlin, Shane Parr, Neev Parikh, Sergio Orozco, Vedant Gupta, Eric Rosen, George Dimitri Konidaris
ICRA3
2021 Deep Radial-Basis Value Functions for Continuous Control
abstract
A core operation in reinforcement learning (RL) is finding an action that is optimal with respect to a learned value function. This operation is often challenging when the learned value function takes continuous actions as input. We introduce deep radial-basis value functions (RBVFs): value functions learned using a deep network with a radial-basis function (RBF) output layer. We show that the maximum action-value with respect to a deep RBVF can be approximated easily and accurately. Moreover, deep RBVFs can represent any true value function owing to their support for universal function approximation. We extend the standard DQN algorithm to continuous control by endowing the agent with a deep RBVF. We show that the resultant agent, called RBF-DQN, significantly outperforms value-function-only baselines, and is competitive with state-of-the-art actor-critic algorithms.
Kavosh Asadi, Neev Parikh, Ronald Parr, George Dimitri Konidaris, Michael L. Littman
AAAI2
2021 Learning Markov State Abstractions for Deep Reinforcement Learning
abstract
A fundamental assumption of reinforcement learning in Markov decision processes (MDPs) is that the relevant decision process is, in fact, Markov. However, when MDPs have rich observations, agents typically learn by way of an abstract state representation, and such representations are not guaranteed to preserve the Markov property. We introduce a novel set of conditions and prove that they are sufficient for learning a Markov abstract state representation. We then describe a practical training procedure that combines inverse model estimation and temporal contrastive learning to learn an abstraction that approximately satisfies these conditions. Our novel training objective is compatible with both online and offline training: it does not require a reward signal, but agents can capitalize on reward information when available. We empirically evaluate our approach on a visual gridworld domain and a set of continuous control benchmarks. Our approach learns representations that capture the underlying structure of the domain and lead to improved sample efficiency over state-of-the-art deep reinforcement learning with visual features---often matching or exceeding the performance achieved with hand-designed compact state information.
Cameron Allen, Neev Parikh, Omer Gottesman, George Dimitri Konidaris
NeurIPS2