Demo Data from VLDB 2026 / reviewers in the wild / expert
Yin Gu
dblp:293/9760
· DBLP profile ↗
8ranked-venue papers
5as first author
8since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 3 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author · 4 since 2021Databases, data management, data science and information retrieval · 2 · 2 first-author · 2 since 2021Computer networks · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
7 papers |
Reinforcement learning · 28% Transfer learning and domain adaptation · 22% Multi-agent systems · 17% | |
| Interdisciplinary, comprehensive, and emerging computing
4 papers |
Computing education · 55% Smart cities and intelligent transportation · 45% | |
| Computer networks
1 paper |
Transport protocols and congestion control · 100% |
Topics — the 15 heaviest of 19, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Smart cities and intelligent transportation › traffic control
traffic signal control |
1.8 | 2 | 2026 | $\pi$-eLight: Learning Interpretable Programmatic Policies for Effective Traffic Signal Control · IEEE Trans. Mob. Comput. 2026 π-Light: Programmatic Interpretable Reinforcement Learning for Resource-Limited Traffic Signal Control · AAAI 2024 |
Machine learning › Reinforcement learning › policy search
programmatic reinforcement learning |
1.6 | 2 | 2025 | ProCC: Programmatic Reinforcement Learning for Efficient and Transparent TCP Congestion Control · WSDM 2025 π-Light: Programmatic Interpretable Reinforcement Learning for Resource-Limited Traffic Signal Control · AAAI 2024 |
Computing education › student modeling
cognitive diagnosis |
1.5 | 2 | 2024 | Collaborative Cognitive Diagnosis with Disentangled Representation Learning for Learner Modeling · NeurIPS 2024 Zero-1-to-3: Domain-Level Zero-Shot Cognitive Diagnosis via One Batch of Early-Bird Students towards Three Diagnostic Objectives · AAAI 2024 |
Transport protocols and congestion control
learning-based congestion control |
0.9 | 1 | 2025 | ProCC: Programmatic Reinforcement Learning for Efficient and Transparent TCP Congestion Control · WSDM 2025 |
Transport protocols and congestion control
TCP congestion control |
0.9 | 1 | 2025 | ProCC: Programmatic Reinforcement Learning for Efficient and Transparent TCP Congestion Control · WSDM 2025 |
Machine learning › Transfer learning and domain adaptation
cross-domain transfer |
0.8 | 1 | 2024 | Zero-1-to-3: Domain-Level Zero-Shot Cognitive Diagnosis via One Batch of Early-Bird Students towards Three Diagnostic Objectives · AAAI 2024 |
Machine learning › Representation and self-supervised learning › representation learning
disentangled representation learning |
0.8 | 1 | 2024 | Collaborative Cognitive Diagnosis with Disentangled Representation Learning for Learner Modeling · NeurIPS 2024 |
Machine learning › Trustworthy machine learning › interpretability
explainable reinforcement learning |
0.8 | 1 | 2024 | π-Light: Programmatic Interpretable Reinforcement Learning for Resource-Limited Traffic Signal Control · AAAI 2024 |
Machine learning › Transfer learning and domain adaptation › domain adaptation › low-resource domain adaptation
zero-shot domain adaptation |
0.8 | 1 | 2024 | Zero-1-to-3: Domain-Level Zero-Shot Cognitive Diagnosis via One Batch of Early-Bird Students towards Three Diagnostic Objectives · AAAI 2024 |
Smart cities and intelligent transportation › traffic control › traffic signal control
adaptive traffic signal control |
0.8 | 1 | 2024 | π-Light: Programmatic Interpretable Reinforcement Learning for Resource-Limited Traffic Signal Control · AAAI 2024 |
Computing education
intelligent education |
0.8 | 1 | 2024 | Zero-1-to-3: Domain-Level Zero-Shot Cognitive Diagnosis via One Batch of Early-Bird Students towards Three Diagnostic Objectives · AAAI 2024 |
Computing education
student modeling |
0.8 | 1 | 2024 | Collaborative Cognitive Diagnosis with Disentangled Representation Learning for Learner Modeling · NeurIPS 2024 |
Machine learning › Reinforcement learning › policy optimization
programmatic policy learning |
0.3 | 1 | 2026 | $\pi$-eLight: Learning Interpretable Programmatic Policies for Effective Traffic Signal Control · IEEE Trans. Mob. Comput. 2026 |
Games and playful interaction › digital gaming
online games |
0.2 | 1 | 2023 | MassNE: Exploring Higher-Order Interactions with Marginal Effect for Massive Battle Outcome Prediction · WWW 2023 |
Machine learning › Trustworthy machine learning
interpretability |
0.1 | 1 | 2021 | NeuralAC: Learning Cooperation and Competition Effects for Match Outcome Prediction · AAAI 2021 |
Methods — techniques the papers use, named apart from their topics
monte carlo tree search · 5.3domain-specific language · 5.3program synthesis · 3.7simulated practice log generation · 1.5knowledge transfer · 1.5graph neural network · 1.5dual regularizer · 1.5disentangled representation learning · 1.5collaborative filtering · 1.5marginal effect modules · 1.3monotonicity assumption · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | $\pi$-eLight: Learning Interpretable Programmatic Policies for Effective Traffic Signal ControlabstractThe recent advancements in Deep Reinforcement Learning (DRL) have significantly improved the performance of adaptive Traffic Signal Control (TSC). However, DRL policies are typically represented by over-parameterized neural networks, which function as black-box models. Consequently, the learned policies often lack interpretability and are challenging to deploy on resource-constrained edge hardware. Moreover, the DRL methods frequently exhibit poor generalization, struggling to transfer the learned policies across different geographical regions. These limitations hinder the real-world applicability of learning-based approaches. To address these issues, we suggest the use of an inherently interpretable program for representing the control policy. We present Programmatic Interpretable reinforcement learning for effective traffic signal control ($\pi$-eLight), a new approach designed to autonomously discover non-differentiable programs. Specifically, we first define an effective program framework as the control policy, where certain components remain learnable. Next, we introduce a Domain Specific Language (DSL) for constructing interpretable programs and transformation rules for generating programs with hierarchical structures. Last, we utilize Monte Carlo Tree Search (MCTS) to find the optimal program in a discrete space. Extensive experiments demonstrate that$\pi$-eLight consistently outperforms DRL-based baselines while exhibiting superior generalization across intersections in different cities. Moreover, the learned programmatic policies can be directly deployed on edge devices with minimal computational resources, further enhancing real-world applicability. Yin Gu, Kai Zhang 0038, Qi Liu 0003, Runlong Yu |
IEEE Trans. Mob. Comput. | 1 |
| 2025 | ProCC: Programmatic Reinforcement Learning for Efficient and Transparent TCP Congestion ControlabstractTransmission Control Protocol (TCP) congestion control is a fundamental mechanism in the Internet that maintains network stability and performance by adjusting the sending rate of connections. Recently, Deep Reinforcement Learning (DRL) methods have shown superior performance over traditional expert-designed solutions. However, the DRL policies are often represented by black-box neural networks, they lack interpretability, making verification challenging and requiring excessive floating-point computation. This work introduces a novel approach, Programmatic reinforcement learning for Congestion Control (ProCC), designed to autonomously discover a program as a control policy from scratch. Programs in ProCC include branching structures (e.g., if blocks and if-else blocks), conditions and actions. However, directly optimizing such program structures is challenging due to their discrete non-differentiable nature, and the program space grows exponentially as the depth increases. To address this issue, ProCC defines a Domain-Specific Language (DSL) and program transformation rules, enabling the construction of a program search graph where similar programs are closer in proximity. Subsequently, ProCC employs Monte Carlo Tree Search (MCTS) to efficiently explore the discrete space and obtain promising programs. Extensive experiments conducted in multiple simulated environments demonstrate that ProCC is adaptive and consistently performs well under varying network conditions. The learned program's performance surpasses that of state-of-the-art DRL agents, and more importantly, the generated policies are concise, transparent, and computationally efficient. Yin Gu, Kai Zhang 0038, Qi Liu 0003, Runlong Yu, Xin Lin 0005 |
WSDM | 1 |
| 2025 | DilateMobileU-Net: an efficient hybrid segmentation model for polyp diagnoses
Huimin Guo, Yin Gu, Wu Du, Taiwei Jiao |
Multim. Syst. | 2 |
| 2024 | Zero-1-to-3: Domain-Level Zero-Shot Cognitive Diagnosis via One Batch of Early-Bird Students towards Three Diagnostic ObjectivesabstractCognitive diagnosis seeks to estimate the cognitive states of students by exploring their logged practice quiz data. It plays a pivotal role in personalized learning guidance within intelligent education systems. In this paper, we focus on an important, practical, yet often underexplored task: domain-level zero-shot cognitive diagnosis (DZCD), which arises due to the absence of student practice logs in newly launched domains. Recent cross-domain diagnostic models have been demonstrated to be a promising strategy for DZCD. These methods primarily focus on how to transfer student states across domains. However, they might inadvertently incorporate non-transferable information into student representations, thereby limiting the efficacy of knowledge transfer. To tackle this, we propose Zero-1-to-3, a domain-level zero-shot cognitive diagnosis framework via one batch of early-bird students towards three diagnostic objectives. Our approach initiates with pre-training a diagnosis model with dual regularizers, which decouples student states into domain-shared and domain-specific parts. The shared cognitive signals can be transferred to the target domain, enriching the cognitive priors for the new domain, which ensures the cognitive state propagation objective. Subsequently, we devise a strategy to generate simulated practice logs for cold-start students through analyzing the behavioral patterns from early-bird students, fulfilling the domain-adaption goal. Consequently, we refine the cognitive states of cold-start students as diagnostic outcomes via virtual data, aligning with the diagnosis-oriented goal. Finally, extensive experiments on six real-world datasets highlight the efficacy of our model for DZCD and its practical application in question recommendation. The code is publicly available at https://github.com/bigdata-ustc/Zero-1-to-3. Weibo Gao, Qi Liu 0003, Hao Wang 0076, Linan Yue, Haoyang Bi, Yin Gu, Fangzhou Yao, Zheng Zhang 0048, Xin Li 0064, Yuanjing He |
AAAI | 6 |
| 2024 | π-Light: Programmatic Interpretable Reinforcement Learning for Resource-Limited Traffic Signal ControlabstractThe recent advancements in Deep Reinforcement Learning (DRL) have significantly enhanced the performance of adaptive Traffic Signal Control (TSC). However, DRL policies are typically represented by neural networks, which are over-parameterized black-box models. As a result, the learned policies often lack interpretability, and cannot be deployed directly in the real-world edge hardware due to resource constraints. In addition, the DRL methods often exhibit limited generalization performance, struggling to generalize the learned policy to other geographical regions. These factors limit the practical application of learning-based approaches. To address these issues, we suggest the use of an inherently interpretable program for representing the control policy. We present a new approach, Programmatic Interpretable reinforcement learning for traffic signal control (π-light), designed to autonomously discover non-differentiable programs. Specifically, we define a Domain Specific Language (DSL) and transformation rules for constructing programs, and utilize Monte Carlo Tree Search (MCTS) to find the optimal program in a discrete space. Extensive experiments demonstrate that our method consistently outperforms baseline approaches. Moreover, π-Light exhibits superior generalization capabilities compared to DRL, enabling training and evaluation across intersections from different cities. Finally, we analyze how the learned program policies can directly deploy on edge devices with extremely limited resources. Yin Gu, Kai Zhang 0038, Qi Liu 0003, Weibo Gao, Jun Zhou 0011 |
AAAI | 1 |
| 2024 | Collaborative Cognitive Diagnosis with Disentangled Representation Learning for Learner ModelingabstractLearners sharing similar implicit cognitive states often display comparable observable problem-solving performances. Leveraging collaborative connections among such similar learners proves valuable in comprehending human learning. Motivated by the success of collaborative modeling in various domains, such as recommender systems, we aim to investigate how collaborative signals among learners contribute to the diagnosis of human cognitive states (i.e., knowledge proficiency) in the context of intelligent education.
The primary challenges lie in identifying implicit collaborative connections and disentangling the entangled cognitive factors of learners for improved explainability and controllability in learner Cognitive Diagnosis (CD). However, there has been no work on CD capable of simultaneously modeling collaborative and disentangled cognitive states. To address this gap, we present Coral, a $\underline{Co}$llabo$\underline{ra}$tive cognitive diagnosis model with disentang$\underline{l}$ed representation learning. Specifically, Coral first introduces a disentangled state encoder to achieve the initial disentanglement of learners' states.
Subsequently, a meticulously designed collaborative representation learning procedure captures collaborative signals. It dynamically constructs a collaborative graph of learners by iteratively searching for optimal neighbors in a context-aware manner. Using the constructed graph, collaborative information is extracted through node representation learning. Finally, a decoding process aligns the initial cognitive states and collaborative states, achieving co-disentanglement with practice performance reconstructions.
Extensive experiments demonstrate the superior performance of Coral, showcasing significant improvements over state-of-the-art methods across several real-world datasets.
Our code is available at https://github.com/bigdata-ustc/Coral. Weibo Gao, Qi Liu 0003, Linan Yue, Fangzhou Yao, Hao Wang 0076, Yin Gu, Zheng Zhang 0048 |
NeurIPS | 6 |
| 2023 | MassNE: Exploring Higher-Order Interactions with Marginal Effect for Massive Battle Outcome PredictionabstractIn online games, predicting massive battle outcomes is a fundamental task of many applications, such as team optimization and tactical formulation. Existing works do not pay adequate attention to the massive battle. They either seek to evaluate individuals in isolation or mine simple pair-wise interactions between individuals, neither of which effectively captures the intricate interactions between massive units (e.g., individuals). Furthermore, as the team size increases, the phenomenon of diminishing marginal utility of units emerges. Such a diminishing pattern is rarely noticed in previous work, and how to capture it from data remains a challenge. To this end, we propose a novel Massive battle outcome predictor with margiNal Effect modules, namely MassNE, which comprehensively incorporates individual effects, cooperation effects (i.e., intra-team interactions) and suppression effects (i.e., inter-team interactions) for predicting battle outcomes. Specifically, we design marginal effect modules to learn how units’ marginal utility changing respect to their number, where the monotonicity assumption is applied to ensure rationality. In addition, we evaluate the current classical models and provide mathematical proofs that MassNE is able to generalize several earlier works in massive settings. Massive battle datasets generated by StarCraft II APIs are adopted to evaluate the performances of MassNE. Extensive experiments empirically demonstrate the effectiveness of MassNE, and MassNE can reveal reasonable cooperation effects, suppression effects, and marginal utilities of combat units from the data. Yin Gu, Kai Zhang 0038, Qi Liu 0003, Xin Lin 0005, Zhenya Huang, Enhong Chen |
WWW | 1 |
| 2021 | NeuralAC: Learning Cooperation and Competition Effects for Match Outcome PredictionabstractMatch outcome prediction in group comparison setting is a challenging but important task. Existing works mainly focus on learning individual effects or mining limited interactions between teammates, which is not sufficient for capturing complex interactions between teammates as well as between opponents. Besides, the importance of interacting with different characters is still largely underexplored. To this end, we propose a novel Neural Attentional Cooperation-competition model (NeuralAC), which incorporates weighted-cooperation effects (i.e., intra-team interactions) and weighted-competition effects (i.e., inter-team interactions) for predicting match outcomes. Specifically, we first project individuals to latent vectors and learn complex interactions through deep neural networks. Then, we design two novel attention-based mechanisms to capture the importance of intra-team and inter-team interactions, which enhance NeuralAC with both accuracy and interpretability. Furthermore, we demonstrate NeuralAC can generalize several previous works. To evaluate the performances of NeuralAC, we conduct extensive experiments on four E-sports datasets. The experimental results clearly verify the effectiveness of NeuralAC compared with several state-of-the-art methods. Yin Gu, Qi Liu 0003, Kai Zhang 0038, Zhenya Huang, Runze Wu 0001, Jianrong Tao |
AAAI | 1 |