Gloria Ashiya Katuka

dblp:294/6825 · DBLP profile ↗
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10ranked-venue papers
3as first author
10since 2021 · last 2024
0000-0002-5813-9406ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 7 · 3 first-author · 7 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 3 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
YearPublicationVenuePosition
2024 Integrating Natural Language Processing in Middle School Science Classrooms: An Experience Report
abstract
With the increasing prevalence of large language models (LLMs) such as ChatGPT, there is a growing need to integrate natural language processing (NLP) into K-12 education to better prepare young learners for the future AI landscape. NLP, a sub-field of AI that serves as the foundation of LLMs and many advanced AI applications, holds the potential to enrich learning in core subjects in K-12 classrooms. In this experience report, we present our efforts to integrate NLP into science classrooms with 98 middle school students across two US states, aiming to increase students' experience and engagement with NLP models through textual data analyses and visualizations. We designed learning activities, developed an NLP-based interactive visualization platform, and facilitated classroom learning in close collaboration with middle school science teachers. This experience report aims to contribute to the growing body of work on integrating NLP into K-12 education by providing insights and practical guidelines for practitioners, researchers, and curriculum designers.
Gloria Ashiya Katuka, Srijita Chakraburty, Hyejeong Lee, Sunny Dhama, Toni V. Earle-Randell, Mehmet Celepkolu, Kristy Elizabeth Boyer, Krista D. Glazewski, Cindy E. Hmelo-Silver, Tom McKlin
SIGCSE (1)1
2024 Artificial Intelligence Unplugged: Designing Unplugged Activities for a Conversational AI Summer Camp
abstract
As conversational AI apps such as Siri and Alexa become ubiquitous among children, the CS education community has begun leveraging this popularity as a potential opportunity to attract young learners to AI, CS, and STEM learning. However, teaching conversational AI to K-12 learners remains challenging and unexplored due in part to the abstract and complex nature of some conversational AI concepts, such as intents and training phrases. One promising approach to teaching complex topics in engaging ways is through unplugged activities, which have been shown to be highly effective in fostering CS conceptual understanding without using computers. Research efforts are underway toward developing unplugged activities for teaching AI, but few thus far have focused on conversational AI. This experience report describes the design and iterative refinement of a series of novel unplugged activities for a conversational AI summer camp for middle school learners. We discuss learner responses and lessons learned through our implementation of these unplugged activities. Our hope is that these insights support CS education researchers in making conversational AI learning more engaging and accessible to all learners.
Yukyeong Song, Xiaoyi Tian 0001, Nandika Regatti, Gloria Ashiya Katuka, Kristy Elizabeth Boyer, Maya Israel
SIGCSE (1)4
2023 AI Made by Youth: A Conversational AI Curriculum for Middle School Summer Camps
abstract
As artificial intelligence permeates our lives through various tools and services, there is an increasing need to consider how to teach young learners about AI in a relevant and engaging way. One way to do so is to leverage familiar and pervasive technologies such as conversational AIs. By learning about conversational AIs, learners are introduced to AI concepts such as computers’ perception of natural language, the need for training datasets, and the design of AI-human interactions. In this experience report, we describe a summer camp curriculum designed for middle school learners composed of general AI lessons, unplugged activities, conversational AI lessons, and project activities in which the campers develop their own conversational agents. The results show that this summer camp experience fostered significant increases in learners’ ability beliefs, willingness to share their learning experience, and intent to persist in AI learning. We conclude with a discussion of how conversational AI can be used as an entry point to K-12 AI education.
Yukyeong Song, Gloria Ashiya Katuka, Joanne Barrett, Xiaoyi Tian 0001, Tom McKlin, Mehmet Celepkolu, Kristy Elizabeth Boyer, Maya Israel
AAAI2
2023 A Summer Camp Experience to Engage Middle School Learners in AI through Conversational App Development
abstract
The ubiquity of AI-based conversational apps such as Siri, Alexa and Google Assistant means more young users are interacting with these apps. The increasing popularity of these conversational applications brings a potential opportunity to attract learners to AI, CS and STEM fields. CS Education researchers need to explore how to leverage this opportunity, in particular to serve learners who are underrepresented in CS and STEM. This experience report describes the design and iterative refinement of a series of two-week summer camps in which 62 predominantly Black students participated in hands-on AI-based learning experiences to design and develop their own conversational AI apps. We discuss the organization of this summer camp experience, including strategies for recruiting from and building trust within the target community, designing professional development for camp facilitators, structuring the camp activities, and encouraging projects that are personally and socially relevant. We share challenges and lessons learned from this AI summer camp in the hopes that they will inform other researchers and practitioners who are interested in designing and deploying similar experiences.
Gloria Ashiya Katuka, Yvonika Auguste, Yukyeong Song, Xiaoyi Tian 0001, Mehmet Celepkolu, Kristy Elizabeth Boyer, Joanne Barrett, Maya Israel, Tom McKlin
SIGCSE (1)1
2023 NLP4Science: Designing a Platform for Integrating Natural Language Processing in Middle School Science Classrooms
abstract
Artificial Intelligence (AI) and Natural Language Processing (NLP) have become increasingly relevant across multiple fields, creating a necessity for young learners to understand these concepts. However, resources enabling learners to apply AI and NLP, particularly in middle school science, remain limited. To address this gap, we present the early development of NLP4Science, an interactive visualization application facilitating the integration of NLP concepts such as sentiment analysis and keyword extraction into middle school science. We adopted an iterative co-design process starting with a professional development workshop with four teachers, followed by a 2-day pilot study with 48 eighth graders, and concluding with a 5-day study involving 50 sixth graders. This poster presents an overview of NLP4Science, highlighting its key features, and sharing insights gained from the iterative design process, demonstrating the potential of NLP4Science to transform AI and NLP learning within middle school science classrooms.
Sunny Dhama, Gloria Ashiya Katuka, Mehmet Celepkolu, Kristy Elizabeth Boyer, Krista D. Glazewski, Cindy E. Hmelo-Silver
VL/HCC2
2022 Investigating Multimodal Predictors of Peer Satisfaction for Collaborative Coding in Middle School
Yingbo Ma, Gloria Ashiya Katuka, Mehmet Celepkolu, Kristy Elizabeth Boyer
EDM2
2022 The Relationship between Co-Creative Dialogue and High School Learners' Satisfaction with their Collaborator in Computational Music Remixing
abstract
Co-creative proccesses between people can be characterized by rich dialogue that carries each person's ideas into the collaborative space. When people co-create an artifact that is both technical and aesthetic, their dialogue reflects the interplay between these two dimensions. However, the dialogue mechanisms that express this interplay and the extent to which they are related to outcomes, such as peer satisfaction, are not well understood. This paper reports on a study of 68 high school learner dyads' textual dialogues as they create music by writing code together in a digital learning environment for musical remixing. We report on a novel dialogue taxonomy built to capture the technical and aesthetic dimensions of learners' collaborative dialogues. We identified dialogue act n-grams (sequences of length 1, 2, or 3) that are present within the corpus and discovered five significant n-gram predictors for whether a learner felt satisfied with their partner during the collaboration. The learner was more likely to report higher satisfaction with their partner when the learner frequently acknowledges their partner, exchanges positive feedback with their partner, and their partner proposes an idea and elaborates on the idea. In contrast, the learner is more likely to report lower satisfaction with their partner when the learner frequently accepts back-to-back proposals from their partner and when the partner responds to the learner's statements with positive feedback. This work advances understanding of collaborative dialogue within co-creative domains and suggests dialogue strategies that may be helpful to foster co-creativity as learners collaborate to produce a creative artifact. The findings also suggest important areas of focus for intelligent or adaptive systems that aim to support learners during the co-creative process.
Gloria Ashiya Katuka, Alexander R. Webber, Joseph B. Wiggins, Kristy Elizabeth Boyer, Brian Magerko, Tom McKlin, Jason Freeman 0001
Proc. ACM Hum. Comput. Interact.1
2021 Discovering Co-creative Dialogue States During Collaborative Learning
Amanda E. Griffith, Gloria Ashiya Katuka, Joseph B. Wiggins, Kristy Elizabeth Boyer, Jason Freeman 0001, Brian Magerko, Tom McKlin
AIED (1)2
2021 Supporting Computational Music Remixing with a Co-Creative Learning Companion
Erin J. K. Truesdell, Jason Smith 0005, Sarah Mathew, Gloria Ashiya Katuka, Amanda E. Griffith, Tom McKlin, Brian Magerko, Jason Freeman 0001, Kristy Elizabeth Boyer
ICCC4
2021 Using Dialogue Analysis to Predict Women's Stress During Remote Collaborative Learning in Computer Science
abstract
The computer science education community strives to improve equity and representation within the field, yet the proportion of women earning CS bachelor's degrees in countries such as the US remains low. In addition to recruitment and retention initiatives that support women, we need to better understand women's experiences within CS. This paper makes a novel contribution toward this effort by examining women's self-reported stress during remote collaborative programming with a peer. Women reported significantly more stress than men, so we analyzed the women's collaborative dialogues and identified the most common dialogue acts and sequences of dialogue acts. We used these dialogue acts to predict women's stress and found six significant patterns of dialogue. Women reported less stress with higher frequencies of offering suggestions, having their partner provide explanations, and having their own rapport-building messages reciprocated by their partner. In contrast, women reported more stress with higher frequencies of their own explanations, having their partner answer their questions, and having their partner send a rapport-building message that they reciprocated. Understanding the nuances of these experiences allows us to make better predictions of when women might be feeling stressed and what we might be able to do to relieve these feelings. Improving women's CS experiences holds the potential to, in turn, improve gender equity within CS.
Kimberly Michelle Ying, Gloria Ashiya Katuka, Kristy Elizabeth Boyer
ITiCSE (1)2