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Gal Greshler

dblp:294/8445 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Generative modeling · 100%
Computer graphics and multimedia
1 paper
Audio and music processing · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
audio generation
0.512021
Catch-A-Waveform: Learning to Generate Audio from a Single Short Example · NeurIPS 2021
Machine learning › Generative modeling
generative adversarial network
0.512021
Catch-A-Waveform: Learning to Generate Audio from a Single Short Example · NeurIPS 2021
Audio and music processing
sound synthesis
0.512021
Catch-A-Waveform: Learning to Generate Audio from a Single Short Example · NeurIPS 2021

Methods — techniques the papers use, named apart from their topics

GAN · 1.0
YearPublicationVenuePosition
2021 Catch-A-Waveform: Learning to Generate Audio from a Single Short Example
abstract
Models for audio generation are typically trained on hours of recordings. Here, we illustrate that capturing the essence of an audio source is typically possible from as little as a few tens of seconds from a single training signal. Specifically, we present a GAN-based generative model that can be trained on one short audio signal from any domain (e.g. speech, music, etc.) and does not require pre-training or any other form of external supervision. Once trained, our model can generate random samples of arbitrary duration that maintain semantic similarity to the training waveform, yet exhibit new compositions of its audio primitives. This enables a long line of interesting applications, including generating new jazz improvisations or new a-cappella rap variants based on a single short example, producing coherent modifications to famous songs (e.g. adding a new verse to a Beatles song based solely on the original recording), filling-in of missing parts (inpainting), extending the bandwidth of a speech signal (super-resolution), and enhancing old recordings without access to any clean training example. We show that in all cases, no more than 20 seconds of training audio commonly suffice for our model to achieve state-of-the-art results. This is despite its complete lack of prior knowledge about the nature of audio signals in general.
Gal Greshler, Tamar Rott Shaham, Tomer Michaeli
NeurIPS1