VLDB 2026 Research / reviewers in the wild / expert
Qianou Ma
dblp:296/2258 · also Qianou Christina Ma
· DBLP profile ↗
8ranked-venue papers
6as first author
8since 2021 · last 2026
0009-0002-8634-130XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 7 · 5 first-author · 7 since 2021Applied, interdisciplinary, general and emerging computing · 4 · 3 first-author · 4 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | "GenAI Defaults to Bias!" Gamify AI Literacy Through Reflections on Prompts
Qianou Ma, Megan Chai, Yike Tan, Jini Kim, Erik Harpstead, Geoff Kauffman, Sherry Tongshuang Wu |
AIED | 1 |
| 2026 | Not Everyone Wins with LLMs: Behavioral Patterns and Pedagogical Implications for AI Literacy in Programmatic Data ScienceabstractLLMs promise to democratize technical work in complex domains like programmatic data analysis, but not everyone benefits equally. We study how students with varied experiences use LLMs to complete Python-based data analysis in computational notebooks in a graduate course. Drawing on homework logs, recordings, and surveys from 36 students, we ask: Which experience matters most, and how does it shape AI use? Our mixed-methods analysis shows that technical experience – not AI familiarity or communication skills – remains a significant predictor of success. Students also vary widely in how they leverage LLMs, struggling at stages of forming intent, expressing inputs, interpreting outputs, and assessing results. We identify success and failure behaviors, such as providing context or decomposing prompts, that distinguish effective use. These findings inform AI literacy interventions, highlighting that lightweight demonstrations improve surface fluency but are insufficient; deeper training and scaffolds are needed to cultivate resilient AI use skills. Qianou Ma, Kenneth R. Koedinger, Sherry Tongshuang Wu |
CHI | 1 |
| 2025 | How to Teach Programming in the AI Era? Using LLMs as a Teachable Agent for Debugging (Extended Abstract)abstractLarge Language Models (LLMs) excel at generating content at impeccable speeds. However, they are imperfect and still make various mistakes. In Computer Science education, as LLMs are widely recognized as "AI pair programmers," it becomes increasingly important to train students on evaluating and debugging LLM-generated codes. In this work, we introduce HypoCompass, a novel system to facilitate deliberate practice on debugging, where human novices play the role of Teaching Assistants and help LLM-powered teachable agents debug code. We enable effective task delegation between students and LLMs in this learning-by-teaching environment: students focus on hypothesizing the cause of code errors, while adjacent skills like code completion are offloaded to LLM-agents. Our evaluations demonstrate that HypoCompass generates high-quality training materials (e.g., bugs and fixes), outperforming human counterparts fourfold in efficiency, and significantly improves student performance on debugging by 12% in the pre-to-post test. Qianou Ma, Hua Shen 0005, Kenneth R. Koedinger, Sherry Tongshuang Wu |
IJCAI | 1 |
| 2025 | What Should We Engineer in Prompts? Training Humans in Requirement-Driven LLM UseabstractPrompting LLMs for complex tasks (e.g., building a trip advisor chatbot) needs humans to clearly articulate customized requirements (e.g., “start the response with a tl;dr”). However, existing prompt engineering instructions often lack focused training on requirement articulation and instead tend to emphasize increasingly automatable strategies (e.g., tricks like adding role-plays and “think step-by-step”). To address the gap, we introduce Requirement-Oriented Prompt Engineering ( ROPE ), a paradigm that focuses human attention on generating clear, complete requirements during prompting. We implement ROPE through an assessment and training suite that provides deliberate practice with LLM-generated feedback. In a randomized controlled experiment with 30 novices, ROPE significantly outperforms conventional prompt engineering training (20% vs. 1% gains), a gap that automatic prompt optimization cannot close. Furthermore, we demonstrate a direct correlation between the quality of input requirements and LLM outputs. Our work paves the way to empower more end-users to build complex LLM applications. Qianou Ma, Weirui Peng, Chenyang Yang 0002, Hua Shen 0005, Kenneth R. Koedinger, Sherry Tongshuang Wu |
ACM Trans. Comput. Hum. Interact. | 1 |
| 2024 | How to Teach Programming in the AI Era? Using LLMs as a Teachable Agent for Debugging
Qianou Ma, Hua Shen 0005, Kenneth R. Koedinger, Sherry Tongshuang Wu |
AIED (1) | 1 |
| 2024 | Generating Situated Reflection Triggers About Alternative Solution Paths: A Case Study of Generative AI for Computer-Supported Collaborative Learning
Atharva Naik, Jessica Ruhan Yin, Anusha Kamath, Qianou Ma, Sherry Tongshuang Wu, R. Charles Murray, Christopher Bogart, Majd F. Sakr, Carolyn P. Rosé |
AIED (1) | 4 |
| 2024 | Enhancing Code Tracing Question Generation with Refined Prompts in Large Language ModelsabstractThis study refines Large Language Models (LLMs) prompts to enhance the generation of code tracing questions, where the new expert-guided prompts consider features identified from prior research. Expert evaluations compared new LLM-generated questions against previously preferred ones, revealing improved quality in aspects like complexity and concept coverage. While providing insights into effective question generation and affirming LLMs' potential in educational content creation, the study also contributes an expert-evaluated question dataset to the computing education community. However, generating high-quality reverse tracing questions remains a nuanced challenge, indicating a need for further LLM prompting refinement. Aysa X. Fan, Rully Agus Hendrawan, Yang Shi 0004, Qianou Ma |
SIGCSE (2) | 4 |
| 2021 | Work-in-Progress-VR-Enabled Pedagogy in a First-Year SeminarabstractImmersive and spatial media are increasingly prevalent in education. However, the pedagogies associated with using these technologies in post-secondary general education contexts, their effectiveness in supporting student learning, and the role of student perception of immersive and spatial media are not well-described in the literature. This work-in-progress paper presents a descriptive case study of an undergraduate general education course, with a special focus on the pedagogical integration of immersive and spatial media tools, student learning trajectories, and perception of immersive and spatial media. Qianou Ma, Lauren Herckis |
iLRN | 1 |