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Yukun Wei

dblp:296/6205 · DBLP profile ↗
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8ranked-venue papers
1as first author
8since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 5 since 2021Artificial intelligence and machine learning · 4 · 4 since 2021Systems, architecture and hardware · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Network and information security
2 papers
Network security · 75% Digital forensics and information hiding · 25%
Artificial intelligence
4 papers
3D vision · 56% Multi-agent systems · 30% Language models and text generation · 8%
Computer graphics and multimedia
2 papers
Computer animation and physical simulation · 54% Rendering · 46%

Topics — the 15 heaviest of 15, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Network security
covert channel
1.012026
Whispering Agents: A Event-Driven Covert Communication Protocol for the Internet of Agents · AAAI 2026
Network security
traffic analysis
1.012026
Whispering Agents: A Event-Driven Covert Communication Protocol for the Internet of Agents · AAAI 2026
Network security › anonymity networks
traffic analysis resistance
1.012026
Whispering Agents: A Event-Driven Covert Communication Protocol for the Internet of Agents · AAAI 2026
Digital forensics and information hiding
watermarking
1.012026
AgentMark: Utility-Preserving Behavioral Watermarking for Agents · ACL (1) 2026
Knowledge, reasoning and agents › Multi-agent systems › agent interaction › multi-agent interaction
social interaction
0.812024
Digital Life Project: Autonomous 3D Characters with Social Intelligence · CVPR 2024
Computer animation and physical simulation
motion synthesis
0.812024
Digital Life Project: Autonomous 3D Characters with Social Intelligence · CVPR 2024
Computer animation and physical simulation › motion synthesis › human motion synthesis
text-to-motion generation
0.812024
Digital Life Project: Autonomous 3D Characters with Social Intelligence · CVPR 2024
Computer vision › 3D vision › human body modeling
3d human modeling
0.712023
SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modeling · ICCV 2023
Computer vision › 3D vision
human mesh recovery
0.712023
SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modeling · ICCV 2023
Computer vision › 3D vision › 3d human reconstruction
parametric body model
0.712023
SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modeling · ICCV 2023
Rendering › neural radiance fields
human neural radiance field
0.712023
SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modeling · ICCV 2023
Rendering
neural rendering
0.712023
SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modeling · ICCV 2023
Knowledge, reasoning and agents › Multi-agent systems
agent communication
0.312026
Whispering Agents: A Event-Driven Covert Communication Protocol for the Internet of Agents · AAAI 2026
Natural language and speech › Language models and text generation
LLM agents
0.312026
AgentMark: Utility-Preserving Behavioral Watermarking for Agents · ACL (1) 2026
Natural language and speech › Question answering and dialogue systems
dialogue generation
0.212024
Digital Life Project: Autonomous 3D Characters with Social Intelligence · CVPR 2024

Methods — techniques the papers use, named apart from their topics

event-driven communication · 2.0behavioral watermarking · 2.0LLM-based warden · 2.0motion matching · 1.5motion generation · 1.5few-shot exemplars · 1.5synthetic data generation · 1.3layered human representation · 1.3
YearPublicationVenuePosition
2026 Whispering Agents: A Event-Driven Covert Communication Protocol for the Internet of Agents
abstract
The emergence of the Internet of Agents (IoA) introduces critical challenges for communication privacy in sensitive, high-stakes domains. While standard Agent-to-Agent (A2A) protocols secure message content, they are not designed to protect the act of communication itself, leaving agents vulnerable to surveillance and traffic analysis. We find that the rich, event-driven nature of agent dialogues provides a powerful, yet untapped, medium for covert communication. To harness this potential, we introduce and formalize the Covert Event Channel, the first unified model for agent covert communication driven by three interconnected dimensions, which consist of the Storage, Timing, and Behavioral channels. Based on this model, we design and engineer Pi-CCAP, a novel protocol that operationalizes this event-driven paradigm. Our comprehensive evaluation demonstrates that Pi-CCAP achieves high capacity and robustness while remaining imperceptible to powerful LLM-based wardens, establishing its practical viability. By systematically engineering this channel, our work provides the foundational understanding essential for developing the next generation of monitoring systems and defensive protocols for a secure and trustworthy IoA.
Kaibo Huang, Yukun Wei, Wansheng Wu, Tianhua Zhang, Zhongliang Yang, Linna Zhou
AAAI2
2026 AgentMark: Utility-Preserving Behavioral Watermarking for Agents
abstract
Kaibo Huang, Jin Tan, Yukun Wei, Wanling Li, Zipei Zhang, Hui Tian, Zhongliang Yang, Linna Zhou. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2026.
Kaibo Huang, Yukun Wei, Wanling Li, Zipei Zhang, Zhongliang Yang, Linna Zhou
ACL (1)3
2026 FADRW: A Feature-Aware Modulated and Dynamically Reweighted Loss for Few-Shot Linguistic Steganalysis
abstract
The ubiquity of social media platforms facilitates malicious linguistic steganography, posing significant security risks. However, detection is severely hampered by two fundamental issues during model training. Firstly, extreme class imbalance (less than 1% steganographic samples) induces a strong decision bias. Secondly, the invisibility of generative steganography means its features are nearly indistinguishable from benign text; this similarity, compounded by their extreme rarity, leads to severe feature marginalization, where faint steganographic signals are completely overwhelmed. To directly address these optimization-level challenges, we propose FADRW (Feature-Aware Modulated and Dynamically Reweighted Loss), a novel loss function framework engineered for few-shot steganalysis. FADRW employs Dynamic Reweighting to progressively counteract decision bias, and a Feature-Aware Modulation module to structurally reshape the feature space, preventing feature marginalization by enhancing the separability of these subtle features. Extensive experiments on datasets from three real-world social platforms demonstrate that FADRW significantly outperforms state-of-the-art methods, particularly in the challenging few-shot steganographic sample scenario.
Xianghong Lin, Yukun Wei, Zhongliang Yang
IEEE Signal Process. Lett.3
2024 Digital Life Project: Autonomous 3D Characters with Social Intelligence
abstract
In this work, we present Digital Life Project, a framework utilizing language as the universal medium to build autonomous 3D characters, who are capable of engaging in social interactions and expressing with articulated body motions, thereby simulating life in a digital environment. Our framework comprises two primary components: 1) SocioMind: a meticulously crafted digital brain that models personalities with systematic few-shot exemplars, incorporates a reflection process based on psychology principles, and emulates autonomy by initiating dialogue topics; 2) MoMat-MoGen: a text-driven motion synthesis paradigm for controlling the character's digital body. It integrates motion matching, a proven industry technique to ensure motion quality, with cutting-edge advancements in motion generation for diversity. Extensive experiments demonstrate that each module achieves state-of-the-art performance in its respective domain. Collectively, they enable virtual characters to initiate and sustain dialogues autonomously, while evolving their socio-psychological states. Concurrently, these characters can perform contextually relevant bodily movements. Additionally, an extension of DLP enables a virtual character to recognize and appropriately respond to human players' actions.
Zhongang Cai, Zhongfei Qing, Zhengyu Lin, Haiyi Mei, Ruisi Wang, Wanqi Yin, Liang Pan, Xiangyu Fan 0002, Peng Gao 0007, Zhitao Yang, Yang Gao 0042, Jiaqi Li 0007, Tianxiang Ren, Yukun Wei, Xiaogang Wang 0001, Chen Change Loy, Lei Yang 0059, Ziwei Liu 0002
CVPR19
2023 SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modeling
abstract
Synthetic data has emerged as a promising source for 3D human research as it offers low-cost access to large-scale human datasets. To advance the diversity and annotation quality of human models, we introduce a new synthetic dataset, SynBody, with three appealing features: 1) a clothed parametric human model that can generate a diverse range of subjects; 2) the layered human representation that naturally offers high-quality 3D annotations to support multiple tasks; 3) a scalable system for producing realistic data to facilitate real-world tasks. The dataset comprises 1.2M images with corresponding accurate 3D annotations, covering 10,000 human body models, 1,187 actions, and various viewpoints. The dataset includes two subsets for human pose and shape estimation as well as human neural rendering. Extensive experiments on SynBody indicate that it substantially enhances both SMPL and SMPL-X estimation. Furthermore, the incorporation of layered annotations offers a valuable training resource for investigating the Human Neural Radiance Fields(NeRF).
Zhitao Yang, Zhongang Cai, Haiyi Mei, Shuai Liu 0002, Zhaoxi Chen 0009, Weiye Xiao, Yukun Wei, Zhongfei Qing, Bo Dai 0002, Wayne Wu, Chen Qian 0006, Dahua Lin, Ziwei Liu 0002, Lei Yang 0059
ICCV7
2023 LWSDP: Locality-Aware Warp Scheduling and Dynamic Data Prefetching Co-design in the Per-SM Private Cache of GPGPUs
abstract
General Purpose Graphics Processing Units (GPG-PUs) employ frequent context switching to mask the long-latency of memory operations. However, GPGPUs still suffer from stagnation due to the incomplete overlapping of memory operations. To alleviate this stagnation and enhance Memory-Level Parallelism (MLP), it is crucial to overlap and minimize memory operations. This paper conducts a comprehensive analysis of data locality in GPGPUs and proposes an approach called Locality-Aware Warp Scheduling and Dynamic Data Prefetching (LWSDP) Co-design in the Per-SM Private Cache of GPGPUs, which effectively utilizes data locality to improve MLP. In addition to employing a coordinated scheduler and dynamic data prefetching, we incorporate Prefetching Requests Admitted Cache Access Re-execution (PRA-CAR) to mitigate the adverse impact of excessive prefetching memory requests on memory saturation. Experimental results demonstrate that LWSDP achieves an average 33.02% performance improvement and an average 28.16% miss rate reduction compared to the previous schedulers on data locality-sensitive kernels.
Wangguang Wang, Mingyu Wang 0003, Yicong Zhang, Yukun Wei, Zhiyi Yu
ICPADS4
2023 Motion-Inspired Real-Time Garment Synthesis with Temporal-Consistency
Yukun Wei, Min Shi 0005, Wenke Feng, Dengming Zhu, Tianlu Mao
J. Comput. Sci. Technol.1
2021 Learning a shared deformation space for efficient design-preserving garment transfer
Min Shi 0005, Yukun Wei, Dengming Zhu, Tianlu Mao
Graph. Model.2