VLDB 2026 Research / reviewers in the wild / expert
Georgii Melidi
dblp:297/4042
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
1 paper |
Algorithms and data structures · 33% Coding theory · 33% Mathematical optimization · 33% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Algorithms and data structures › data structure design › search structures › search trees
binary search trees |
0.9 | 1 | 2025 | Scenario-Based Robust Optimization of Tree Structures · AAAI 2025 |
Coding theory › source coding › variable-length codes › prefix codes
huffman coding |
0.9 | 1 | 2025 | Scenario-Based Robust Optimization of Tree Structures · AAAI 2025 |
Mathematical optimization › optimization under uncertainty
robust optimization |
0.9 | 1 | 2025 | Scenario-Based Robust Optimization of Tree Structures · AAAI 2025 |
Methods — techniques the papers use, named apart from their topics
regret analysis · 0.9mixed integer linear programming · 0.9competitive ratio analysis · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Scenario-Based Robust Optimization of Tree StructuresabstractWe initiate the study of tree structures in the context of scenario-based robust optimization. Specifically, we study Binary Search Trees (BSTs) and Huffman coding, two fundamental techniques for efficiently managing and encoding data based on a known set of frequencies of keys. Given a number of distinct scenarios, each defined by a frequency distribution over the keys, our objective is to compute a single tree of best-possible performance, relative to any scenario. We consider, as performance metrics, the competitive ratio, which compares multiplicatively the cost of the solution to the tree of least cost among all scenarios, as well as the regret, which induces a similar, but additive comparison. For BSTs, we show that the problem is NP-hard across both metrics. We also obtain an optimal competitive ratio that is logarithmic in the number of scenarios. For Huffman Trees, we likewise prove NP-hardness, and we present an algorithm with logarithmic regret, which we prove to be near-optimal by showing a corresponding lower bound. Last, we give a polynomial-time algorithm for computing Pareto-optimal BSTs with respect to their regret, assuming scenarios defined by uniform distributions over the keys. This setting captures, in particular, the first study of fairness in the context of data structures. We provide an experimental evaluation of all algorithms. To this end, we also provide mixed integer linear program formulation for computing optimal trees. Spyros Angelopoulos 0001, Christoph Dürr, Alex Elenter, Georgii Melidi |
AAAI | 4 |